If you are still using the old URL (datacrystal.romhacking.net), please update your bookmarks! The old URL may stop working soon.
The current URL is datacrystal.tcrf.net.
The current URL is datacrystal.tcrf.net.
Adventures of Lolo/RAM map: Difference between revisions
Jump to navigation
Jump to search
(Undo revision 17722 by 71.239.132.37 (Talk)) |
|||
(One intermediate revision by one other user not shown) | |||
Line 26: | Line 26: | ||
== Tiles on Map: 0344-0422 == | == Tiles on Map: 0344-0422 == | ||
This variable range represents the tiles on the screen, and thusly, their functionality. If changed in real-time, the functionality will change according to what you set it to, but the graphic will only change if you set the variable long-term and restart the level. Here is a list of possible settings: | This variable range represents the tiles on the screen, and thusly, their functionality. If changed in real-time, the functionality will change according to what you set it to, but the graphic will only change if you set the variable long-term and restart the level. Here is a list of possible settings: | ||
{| border="1" cellpadding="1" | {| border="1" cellpadding="1" | ||
| '''Hex Value''' || '''Decimal Value''' || '''Tile''' | | '''Hex Value''' || '''Decimal Value''' || '''Tile''' | ||
Line 87: | Line 86: | ||
{{stub}} | {{stub}} | ||
{{Internal Data}} |
Latest revision as of 14:30, 24 January 2024
The following article is a RAM map for Adventures of Lolo.
RAM Address | Function | Details |
0015 | Lolo's X position | Always equal to 006D plus $0C(12). Not directly changeable. |
0016 | Lolo's Y position | Always equal to 006F plus $0C(12). Not directly changeable. |
0057 | Lives remaining | |
0058 | Number of Magic Shots | |
0059-005B | PW items | 00 = None, 01 = Arrow, 02 = Bridge, 03= Mallet |
006D | Lolo's X position | Pixel value |
006F | Lolo's Y position | Pixel value |
0086 | Number of Heart Frames in level | |
0087 | Number of collected Heart Frames | When 0087 = 0086, then the chest opens, etc. |
Tiles on Map: 0344-0422
This variable range represents the tiles on the screen, and thusly, their functionality. If changed in real-time, the functionality will change according to what you set it to, but the graphic will only change if you set the variable long-term and restart the level. Here is a list of possible settings:
Hex Value | Decimal Value | Tile |
$0E | 14 | Boulder |
$0D | 13 | Tree |
$11 | 17 | NW wall corner (upper) |
$12 | 18 | N wall (upper) |
$13 | 19 | NE wall corner (upper) |
$14 | 20 | NW wall corner (lower) |
$15 | 21 | N wall shaded (lower) |
$16 | 22 | N wall (lower) |
$17 | 23 | NE wall corner (lower) |
$18 | 24 | SW wall corner |
$19 | 25 | S wall |
$1A | 26 | SE wall corner |
$1B | 24 | W/E wall |
$20 | 32 | N wall door 1 |
$21 | 33 | N wall door 2 |
$22 | 34 | N wall door 3 |
$3E | 62 | Water |
$40 | 64 | Brown brick floor |
$43 | 67 | N/S bridge |
$4C | 76 | Heart Frame with no Magic Shot |
$4D | 77 | Heart Frame with 2 Magic Shots |
$4E | 78 | Treasure chest |
$62 | 98 | Magic Shot icon |
$64 | 100 | PW icon |
$66 | 102 | Empty PW Box |
There are more as well.
This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |
Internal Data for Adventures of Lolo
| |
---|---|