Final Fantasy V/RAM map: Difference between revisions

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m (Third Character properties)
m (Xkeeper moved page Final Fantasy V:RAM map to Final Fantasy V/RAM map: normalize subpages and titles)
 
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==First Character (World Map)==
{{rammap|game=Final Fantasy V}}
 
==Enemy Battle Codes==
* <tt>7E04F0</tt> - Enemy Group Modifier
* <tt>7E04F1</tt> - Enemy Group Modifier
* <tt>7E04F2</tt> - Arena Modifier
 
==Characters (World Map)==
===First Character===


* <tt>7E0500</tt> - Sprite + Position
* <tt>7E0500</tt> - Sprite + Position
Line 55: Line 64:
* <tt>7E0544</tt> - Attack
* <tt>7E0544</tt> - Attack


==Second Character (World Map)==
===Second Character===


* <tt>7E0550</tt> - Sprite + Position
* <tt>7E0550</tt> - Sprite + Position
Line 83: Line 92:
* <tt>7E0568</tt> - Battle Command 3 (Right) modifier
* <tt>7E0568</tt> - Battle Command 3 (Right) modifier
* <tt>7E0569</tt> - Battle Command 4 (Down) modifier
* <tt>7E0569</tt> - Battle Command 4 (Down) modifier
* <tt>7E056A</tt> - Status (World - Curable)
* <tt>7E056A</tt> - Status (Curable)
* <tt>7E0570</tt> - Innate Abilities
* <tt>7E0570</tt> - Innate Abilities
* <tt>7E0571</tt> - Innate Abilities
* <tt>7E0571</tt> - Innate Abilities
Line 111: Line 120:
* <tt>7E0594</tt> - Attack
* <tt>7E0594</tt> - Attack


==Third Character (World Map)==
===Third Character===


* <tt>7E05A0</tt> - Sprite + Position
* <tt>7E05A0</tt> - Sprite + Position
Line 166: Line 175:
* <tt>7E05DC</tt> - ABP
* <tt>7E05DC</tt> - ABP
* <tt>7E05E4</tt> - Attack
* <tt>7E05E4</tt> - Attack
===Fourth Character===
* <tt>7E05F0</tt> - Sprite + Position
* <tt>7E05F1</tt> - Job
* <tt>7E05F2</tt> - Level
* <tt>7E05F3</tt> - Experience
* <tt>7E05F4</tt> - Experience
* <tt>7E05F5</tt> - Experience
* <tt>7E05F6</tt> - Current Hp
* <tt>7E05F7</tt> - Current Hp
* <tt>7E05F8</tt> - Max Hp
* <tt>7E05F9</tt> - Max Hp
* <tt>7E05FA</tt> - Current Mp
* <tt>7E05FB</tt> - Current Mp
* <tt>7E05FC</tt> - Max Mp
* <tt>7E05FD</tt> - Max Mp
* <tt>7E05FE</tt> - Head equipment modifier
* <tt>7E05FF</tt> - Body equipment modifier
* <tt>7E0600</tt> - Relic equipment modifier
* <tt>7E0601</tt> - Right Hand Shield modifier
* <tt>7E0602</tt> - Left Hand Shield modifier
* <tt>7E0603</tt> - Right Hand Weapon equipment modifier
* <tt>7E0604</tt> - Left Hand Weapon equipment modifier
* <tt>7E0605</tt> - Caught Monster Modifier
* <tt>7E0606</tt> - Battle Command 1 (Up) modifier
* <tt>7E0607</tt> - Battle Command 2 (Left) modifier
* <tt>7E0608</tt> - Battle Command 3 (Right) modifier
* <tt>7E0609</tt> - Battle Command 4 (Down) modifier
* <tt>7E060A</tt> - Status (Curable)
* <tt>7E0610</tt> - Innate Abilities
* <tt>7E0611</tt> - Innate Abilities
* <tt>7E0612</tt> - Magic Element Up
* <tt>7E0613</tt> - Equip Weight
* <tt>7E0614</tt> - Base Strength
* <tt>7E0615</tt> - Base Agility
* <tt>7E0616</tt> - Base Stamina
* <tt>7E0617</tt> - Base Magic Power
* <tt>7E0618</tt> - Current Strength
* <tt>7E0619</tt> - Current Agility
* <tt>7E061A</tt> - Current Stamina
* <tt>7E061B</tt> - Current Magic
* <tt>7E061C</tt> - Evade%
* <tt>7E061D</tt> - Defense
* <tt>7E051E</tt> - Magic Evade%
* <tt>7E061F</tt> - Magic Defense
* <tt>7E0620</tt> - Elemental Absorb
* <tt>7E0622</tt> - Elemental Immunity
* <tt>7E0623</tt> - Elemental Half
* <tt>7E0624</tt> - Elemental Weakness
* <tt>7E0628</tt> - Weapon Cast Type
* <tt>7E0629</tt> - Equipment Specialty
* <tt>7E062A</tt> - Job Level
* <tt>7E062B</tt> - ABP
* <tt>7E062C</tt> - ABP
* <tt>7E0634</tt> - Attack
==Items==
* <tt>7E0640 to 7E073F</tt> - ID
* <tt>7E0740 to 7E083F</tt> - Quantity
==Number of Abilities==
* <tt>7E08F3</tt> - Butz # of Abilities
* <tt>7E08F4</tt> - Lenna # of Abilities
* <tt>7E08F5</tt> - Galuf/Krile # of Abilities
* <tt>7E08F6</tt> - Faris # of Abilities
==Ability Inventory==
* <tt>7E08F7 to 7E0908</tt> - Butz Abilities Inventory
* <tt>7E090B to 7E091C</tt> - Lenna Abilities Inventory
* <tt>7E091F to 7E0930</tt> - Galuf/Krile Abilities Inventory
* <tt>7E0933 to 7E0944</tt> - Faris Abilities Inventory
==Names==
* <tt>7E0990 to 7E0995</tt> - Butz Name
* <tt>7E0996 to 7E099B</tt> - Lenna Name
* <tt>7E099C to 7E09A1</tt> - Galuf Name
* <tt>7E09A2 to 7E09A7</tt> - Faris Name
* <tt>7E09A8 to 7E09AD</tt> - Krile Name
==Treasure List==
* <tt>7E09D4 to 7E09F3</tt> - Treasures Opened (For the %)
==Characters (Battle)==
===First Character===
* <tt>7E2000</tt> - Sprite + Position
* <tt>7E2001</tt> - Job
* <tt>7E2002</tt> - Level
* <tt>7E2003</tt> - Experience
* <tt>7E2004</tt> - Experience
* <tt>7E2005</tt> - Experience
* <tt>7E2006</tt> - Current Hp
* <tt>7E2007</tt> - Current Hp
* <tt>7E2008</tt> - Max Hp
* <tt>7E2009</tt> - Max Hp
* <tt>7E200A</tt> - Current Mp
* <tt>7E200B</tt> - Current Mp
* <tt>7E200C</tt> - Max Mp
* <tt>7E200D</tt> - Max Mp
* <tt>7E200E</tt> - Head equipment
* <tt>7E200F</tt> - Body equipment
* <tt>7E2010</tt> - Relic equipment
* <tt>7E2011</tt> - Right Hand Shield
* <tt>7E2012</tt> - Left Hand Shield
* <tt>7E2013</tt> - Right Hand Weapon
* <tt>7E2014</tt> - Left Hand Weapon
* <tt>7E2015</tt> - Caught Monster
* <tt>7E2016</tt> - Battle Command 1 (Up)
* <tt>7E2017</tt> - Battle Command 2 (Left)
* <tt>7E2018</tt> - Battle Command 3 (Right)
* <tt>7E2019</tt> - Battle Command 4 (Down)
* <tt>7E201A</tt> - Status (Curable)
* <tt>7E201B</tt> - Status (Temporary)
* <tt>7E201C</tt> - Status (Dispellable)
* <tt>7E201D</tt> - Status (Permanent)
* <tt>7E201E</tt> - Action Flags
* <tt>7E201F</tt> - Damage Modifier
* <tt>7E2020</tt> - Innate Abilities
* <tt>7E2021</tt> - Innate Abilities
* <tt>7E2022</tt> - Magic Element Up
* <tt>7E2023</tt> - Equip Weight
* <tt>7E2024</tt> - Base Strength
* <tt>7E2025</tt> - Base Agility
* <tt>7E2026</tt> - Base Stamina
* <tt>7E2027</tt> - Base Magic Power
* <tt>7E2028</tt> - Current Strength
* <tt>7E2029</tt> - Current Agility
* <tt>7E202A</tt> - Current Stamina
* <tt>7E202B</tt> - Current Magic Power
* <tt>7E202C</tt> - Evade%
* <tt>7E202D</tt> - Defense
* <tt>7E202E</tt> - Magic Evade%
* <tt>7E202F</tt> - Magic Defense
* <tt>7E2030</tt> - Elemental Absorb
* <tt>7E2032</tt> - Elemental Immunity
* <tt>7E2033</tt> - Elemental Half
* <tt>7E2034</tt> - Elemental Weakness
* <tt>7E2038</tt> - Weapon Cast Type
* <tt>7E2039</tt> - Equipment Specialty
* <tt>7E203A</tt> - Job Level
* <tt>7E203B</tt> - APB
* <tt>7E203C</tt> - APB
* <tt>7E2040</tt> - Equippable Items (Weapon?)
* <tt>7E2041</tt> - Equippable Items (Headgear?)
* <tt>7E2042</tt> - Equippable Items (Body?)
* <tt>7E2043</tt> - Equippable Items (Relic?)
* <tt>7E2044</tt> - Attack
* <tt>7E2057</tt> - Attack Formula
* <tt>7E206F</tt> - Song being sung
* <tt>7E2070</tt> - Initial Status (Curable)
* <tt>7E2071</tt> - Initial Status (Temporary)
* <tt>7E2072</tt> - Initial Status (Dispellable)
* <tt>7E2073</tt> - Initial Status (Permanent)
* <tt>7E2074</tt> - Power Song bonus counter (Strength)
* <tt>7E2075</tt> - Speed Song bonus counter (Speed)
* <tt>7E2077</tt> - Magic Song bonus counter (Magic Power)
* <tt>7E2078</tt> - Hero Song bonus counter (Level)
===Second Character===
* <tt>7E2080</tt> - Sprite + Position
* <tt>7E2081</tt> - Job
* <tt>7E2082</tt> - Level
* <tt>7E2083</tt> - Experience
* <tt>7E2084</tt> - Experience
* <tt>7E2085</tt> - Experience
* <tt>7E2086</tt> - Current Hp
* <tt>7E2087</tt> - Current Hp
* <tt>7E2088</tt> - Max Hp
* <tt>7E2089</tt> - Max Hp
* <tt>7E208A</tt> - Current Mp
* <tt>7E208B</tt> - Current Mp
* <tt>7E208C</tt> - Max Mp
* <tt>7E208D</tt> - Max Mp
* <tt>7E208E</tt> - Head equipment
* <tt>7E208F</tt> - Body equipment
* <tt>7E2090</tt> - Relic equipment
* <tt>7E2091</tt> - Right Hand Shield equipment
* <tt>7E2092</tt> - Left Hand Shield equipment
* <tt>7E2093</tt> - Right Hand Weapon equipment
* <tt>7E2094</tt> - Left Hand Weapon equipment
* <tt>7E2095</tt> - Caught Monster Modifier
* <tt>7E2096</tt> - Battle Command 1 (Up)
* <tt>7E2097</tt> - Battle Command 2 (Left)
* <tt>7E2098</tt> - Battle Command 3 (Right)
* <tt>7E2099</tt> - Battle Command 4 (Down)
* <tt>7E209A</tt> - Status (Curable)
* <tt>7E209B</tt> - Status (Temporary)
* <tt>7E209C</tt> - Status (Dispellable)
* <tt>7E209D</tt> - Status (Permanent)
* <tt>7E20A0</tt> - Innate Abilities
* <tt>7E20A1</tt> - Innate Abilities
* <tt>7E20A2</tt> - Magic Element Up
* <tt>7E20A3</tt> - Equip Weight
* <tt>7E20A4</tt> - Base Strength
* <tt>7E20A5</tt> - Base Agility
* <tt>7E20A6</tt> - Base Stamina
* <tt>7E20A7</tt> - Base Magic Power
* <tt>7E20A8</tt> - Current Strength
* <tt>7E20A9</tt> - Current Agility
* <tt>7E20AA</tt> - Current Stamina
* <tt>7E20AB</tt> - Current Magic Power
* <tt>7E20AC</tt> - Evade%
* <tt>7E20AD</tt> - Defense
* <tt>7E20AE</tt> - Magic Evade%
* <tt>7E20AF</tt> - Magic Defense
* <tt>7E20B0</tt> - Elemental Absorb
* <tt>7E20B2</tt> - Elemental Immunity
* <tt>7E20B3</tt> - Elemental Half
* <tt>7E20B4</tt> - Elemental Weakness
* <tt>7E20B8</tt> - Weapon Cast Type
* <tt>7E20B9</tt> - Equipment Specialty
* <tt>7E20BA</tt> - Job Level
* <tt>7E20BB</tt> - ABP
* <tt>7E20BC</tt> - ABP
* <tt>7E20C4</tt> - Attack
* <tt>7E20D7</tt> - Attack Formula
* <tt>7E20F0</tt> - Initial Status (Curable)
* <tt>7E20F1</tt> - Initial Status (Temporary)
* <tt>7E20F2</tt> - Initial Status (Dispellable)
* <tt>7E20F3</tt> - Initial Status (Permanent)
===Third Character===
* <tt>7E2100</tt> - Sprite + Position
* <tt>7E2101</tt> - Job
* <tt>7E2102</tt> - Level
* <tt>7E2103</tt> - Experience
* <tt>7E2104</tt> - Experience
* <tt>7E2105</tt> - Experience
* <tt>7E2106</tt> - Current Hp
* <tt>7E2107</tt> - Current Hp
* <tt>7E2108</tt> - Max Hp
* <tt>7E2109</tt> - Max Hp
* <tt>7E210A</tt> - Current Mp
* <tt>7E210B</tt> - Current Mp
* <tt>7E210C</tt> - Max Mp
* <tt>7E210D</tt> - Max Mp
* <tt>7E210E</tt> - Head equipment
* <tt>7E210F</tt> - Body equipment
* <tt>7E2110</tt> - Relic equipment
* <tt>7E2111</tt> - Right Hand Shield
* <tt>7E2112</tt> - Left Hand Shield
* <tt>7E2113</tt> - Right Hand Weapon
* <tt>7E2114</tt> - Left Hand Weapon
* <tt>7E2115</tt> - Caught Monster Modifier
* <tt>7E2116</tt> - Battle Command 1 (Up)
* <tt>7E2117</tt> - Battle Command 2 (Left)
* <tt>7E2118</tt> - Battle Command 3 (Right)
* <tt>7E2119</tt> - Battle Command 4 (Down)
* <tt>7E211A</tt> - Status (Curable)
* <tt>7E211B</tt> - Status (Temporary)
* <tt>7E211C</tt> - Status (Dispellable)
* <tt>7E211D</tt> - Status (Permanent)
* <tt>7E2120</tt> - Innate Abilities
* <tt>7E2121</tt> - Innate Abilities
* <tt>7E2122</tt> - Magic Element Up
* <tt>7E2123</tt> - Equip Weight
* <tt>7E2124</tt> - Base Strength
* <tt>7E2125</tt> - Base Agility
* <tt>7E2126</tt> - Base Stamina
* <tt>7E2127</tt> - Base Magic Power
* <tt>7E2128</tt> - Current Strength
* <tt>7E2129</tt> - Current Agility
* <tt>7E212A</tt> - Current Stamina
* <tt>7E212B</tt> - Current Magic Power
* <tt>7E212C</tt> - Evade%
* <tt>7E212D</tt> - Defense
* <tt>7E212E</tt> - Magic Evade%
* <tt>7E212F</tt> - Magic Defense
* <tt>7E2130</tt> - Elemental Absorb
* <tt>7E2132</tt> - Elemental Immunity
* <tt>7E2133</tt> - Elemental Half
* <tt>7E2134</tt> - Elemental Weakness
* <tt>7E2138</tt> - Weapon Cast Type
* <tt>7E2139</tt> - Equipment Specialty
* <tt>7E213A</tt> - Job Level
* <tt>7E213B</tt> - APB
* <tt>7E213C</tt> - APB
* <tt>7E2144</tt> - Attack
* <tt>7E2157</tt> - Attack Formula
* <tt>7E2170</tt> - Initial Status (Curable)
* <tt>7E2171</tt> - Initial Status (Temporary)
* <tt>7E2172</tt> - Initial Status (Dispellable)
* <tt>7E2173</tt> - Initial Status (Permanent)
===Fourth Character===
* <tt>7E2180</tt> - Sprite + Position
* <tt>7E2181</tt> - Job
* <tt>7E2182</tt> - Level
* <tt>7E2183</tt> - Experience
* <tt>7E2184</tt> - Experience
* <tt>7E2185</tt> - Experience
* <tt>7E2186</tt> - Current Hp
* <tt>7E2187</tt> - Current Hp
* <tt>7E2188</tt> - Max Hp
* <tt>7E2189</tt> - Max Hp
* <tt>7E218A</tt> - Current Mp
* <tt>7E218B</tt> - Current Mp
* <tt>7E218C</tt> - Max Mp
* <tt>7E218D</tt> - Max Mp
* <tt>7E218E</tt> - Head equipment
* <tt>7E218F</tt> - Body equipment
* <tt>7E2190</tt> - Relic equipment
* <tt>7E2191</tt> - Right Hand Shield equipment
* <tt>7E2192</tt> - Left Hand Shield equipment
* <tt>7E2193</tt> - Right Hand Weapon equipment
* <tt>7E2194</tt> - Left Hand Weapon equipment
* <tt>7E2195</tt> - Caught Monster Modifier
* <tt>7E2196</tt> - Battle Command 1 (Up)
* <tt>7E2197</tt> - Battle Command 2 (Left)
* <tt>7E2198</tt> - Battle Command 3 (Right)
* <tt>7E2199</tt> - Battle Command 4 (Down)
* <tt>7E219A</tt> - Status (Curable)
* <tt>7E219B</tt> - Status (Temporary)
* <tt>7E219C</tt> - Status (Dispellable)
* <tt>7E219D</tt> - Status (Permanent)
* <tt>7E21A0</tt> - Innate Abilities
* <tt>7E21A1</tt> - Innate Abilities
* <tt>7E21A2</tt> - Magic Element Up
* <tt>7E21A3</tt> - Equip Weight
* <tt>7E21A4</tt> - Base Strength
* <tt>7E21A5</tt> - Base Agility
* <tt>7E21A6</tt> - Base Stamina
* <tt>7E21A7</tt> - Base Magic Power
* <tt>7E21A8</tt> - Current Strength
* <tt>7E21A9</tt> - Current Agility
* <tt>7E21AA</tt> - Current Stamina
* <tt>7E21AB</tt> - Current Magic Power
* <tt>7E21AC</tt> - Evade%
* <tt>7E21AD</tt> - Defense
* <tt>7E21AE</tt> - Magic Evade%
* <tt>7E21AF</tt> - Magic Defense
* <tt>7E21B0</tt> - Elemental Absorb
* <tt>7E21B2</tt> - Elemental Immunity
* <tt>7E21B3</tt> - Elemental Half
* <tt>7E21B4</tt> - Elemental Weakness
* <tt>7E21B8</tt> - Weapon Cast Type
* <tt>7E21B9</tt> - Equipment Specialty
* <tt>7E21BA</tt> - Job Level
* <tt>7E21BB</tt> - ABP
* <tt>7E21BC</tt> - ABP
* <tt>7E21C4</tt> - Attack
* <tt>7E21D7</tt> - Attack Formula
* <tt>7E21F0</tt> - Initial Status (Curable)
* <tt>7E21F1</tt> - Initial Status (Temporary)
* <tt>7E21F2</tt> - Initial Status (Dispellable)
* <tt>7E21F3</tt> - Initial Status (Permanent)
==Enemy Codes==
===First Enemy===
* <tt>7E2202</tt> - Level
* <tt>7E2206</tt> - Current Hp
* <tt>7E2207</tt> - Current Hp
* <tt>7E2208</tt> - Max Hp
* <tt>7E2209</tt> - Max Hp
* <tt>7E220A</tt> - Current Mp
* <tt>7E220B</tt> - Current Mp
* <tt>7E220C</tt> - Max Mp
* <tt>7E220D</tt> - Max Mp
* <tt>7E221A</tt> - Status (Battle - Curable)
* <tt>7E221B</tt> - Status (Battle - Temporary)
* <tt>7E221C</tt> - Status (Battle - Dispellable)
* <tt>7E221D</tt> - Status (Battle - Permanent)
* <tt>7E2227</tt> - Magic Power
* <tt>7E222C</tt> - Evade%
* <tt>7E222D</tt> - Defense
* <tt>7E222E</tt> - Magic Evade%
* <tt>7E222F</tt> - Magic Defense
* <tt>7E2230</tt> - Element Absorb
* <tt>7E2231</tt> - Element Weakness
* <tt>7E2232</tt> - Element Immunity
* <tt>7E2235</tt> - Status Immunity 1 (Curable)
* <tt>7E2236</tt> - Status Immunity 2 (Temporary)
* <tt>7E2237</tt> - Status Immunity 3 (Dispellable)
* <tt>7E2244</tt> - Attack
* <tt>7E2262</tt> - Attack Mult.
* <tt>7E2264</tt> - can't Evade
* <tt>7E2265</tt> - Creature Type
* <tt>7E2266</tt> - Command Immunity
* <tt>7E2267</tt> - Experience
* <tt>7E2268</tt> - Experience
* <tt>7E2269</tt> - Gil
* <tt>7E226A</tt> - Gil
* <tt>7E2270</tt> - Initial Status 1 (Curable)
* <tt>7E2271</tt> - Initial Status 2 (Temporary)
* <tt>7E2272</tt> - Initial Status 3 (Dispellable)
* <tt>7E2273</tt> - Initial Status 4 (Permanent)
===Second Enemy===
* <tt>7E2282</tt> - Level
* <tt>7E2286</tt> - Current Hp
* <tt>7E2287</tt> - Current Hp
* <tt>7E2288</tt> - Max Hp
* <tt>7E2289</tt> - Max Hp
* <tt>7E228A</tt> - Current Mp
* <tt>7E228B</tt> - Current Mp
* <tt>7E228C</tt> - Max Mp
* <tt>7E228D</tt> - Max Mp
* <tt>7E229A</tt> - Status (Battle - Cureable)
* <tt>7E229B</tt> - Status (Battle - Temporary)
* <tt>7E229C</tt> - Status (Battle - Dispellable)
* <tt>7E229D</tt> - Status (Battle - Permanent)
* <tt>7E22A7</tt> - Magic Power
* <tt>7E22AC</tt> - Evade%
* <tt>7E22AD</tt> - Defense
* <tt>7E22AE</tt> - Magic Evade%
* <tt>7E22AF</tt> - Magic Defense
* <tt>7E22B0</tt> - Element Absorb
* <tt>7E22B1</tt> - Element Weakness
* <tt>7E22B2</tt> - Element Immunity
* <tt>7E22B5</tt> - Status Immunity 1 (Curable)
* <tt>7E22B6</tt> - Status Immunity 2 (Temporary)
* <tt>7E22B7</tt> - Status Immunity 3 (Dispellable)
* <tt>7E22C4</tt> - Attack
* <tt>7E22E2</tt> - Attack Mult.
* <tt>7E22E4</tt> - Can't Evade
* <tt>7E22E5</tt> - Creature Type
* <tt>7E22E6</tt> - Command Immunity
* <tt>7E22E7</tt> - Experience
* <tt>7E22E8</tt> - Experience
* <tt>7E22E9</tt> - Gil
* <tt>7E22EA</tt> - Gil
* <tt>7E22F0</tt> - Initial Status 1 (Cureable)
* <tt>7E22F1</tt> - Initial Status 2 (Temporary)
* <tt>7E22F2</tt> - Initial Status 3 (Dispellable)
* <tt>7E22F3</tt> - Initial Status 4 (Permanent)
===Third Enemy===
* <tt>7E2302</tt> - Level
* <tt>7E2306</tt> - Current Hp
* <tt>7E2307</tt> - Current Hp
* <tt>7E2308</tt> - Max Hp
* <tt>7E2309</tt> - Max Hp
* <tt>7E230A</tt> - Current Mp
* <tt>7E230B</tt> - Current Mp
* <tt>7E230C</tt> - Max Mp
* <tt>7E230D</tt> - Max Mp
* <tt>7E231A</tt> - Status (Battle - Curable)
* <tt>7E231B</tt> - Status (Battle - Temporary)
* <tt>7E231C</tt> - Status (Battle - Dispellable)
* <tt>7E231D</tt> - Status (Battle - Permanent)
* <tt>7E2327</tt> - Magic Power
* <tt>7E232C</tt> - Evade%
* <tt>7E232D</tt> - Defense
* <tt>7E232E</tt> - Magic Evade%
* <tt>7E232F</tt> - Magic Defense
* <tt>7E2330</tt> - Element Absorb
* <tt>7E2331</tt> - Element Weakness
* <tt>7E2332</tt> - Element Immunity
* <tt>7E2335</tt> - Status Immunity 1 (Curable)
* <tt>7E2336</tt> - Status Immunity 2 (Temporary)
* <tt>7E2337</tt> - Status Immunity 3 (Dispellable)
* <tt>7E2344</tt> - Attack
* <tt>7E2362</tt> - Attack Mult.
* <tt>7E2364</tt> - Can't Evade
* <tt>7E2365</tt> - Creature Type
* <tt>7E2366</tt> - Command Immunity
* <tt>7E2367</tt> - Experience
* <tt>7E2368</tt> - Experience
* <tt>7E2369</tt> - Gil
* <tt>7E236A</tt> - Gil
* <tt>7E2370</tt> - Initial Status 1 (Curable)
* <tt>7E2371</tt> - Initial Status 2 (Temporary)
* <tt>7E2372</tt> - Initial Status 3 (Dispellable)
* <tt>7E2373</tt> - Initial Status 4 (Permanent)
===Fourth Enemy===
* <tt>7E2382</tt> - Level
* <tt>7E2386</tt> - Current Hp
* <tt>7E2387</tt> - Current Hp
* <tt>7E2388</tt> - Max Hp
* <tt>7E2389</tt> - Max Hp
* <tt>7E238A</tt> - Current Mp
* <tt>7E238B</tt> - Current Mp
* <tt>7E238C</tt> - Max Mp
* <tt>7E238D</tt> - Max Mp
* <tt>7E239A</tt> - Status (Battle - Curable)
* <tt>7E239B</tt> - Status (Battle - Temporary)
* <tt>7E239C</tt> - Status (Battle - Dispellable)
* <tt>7E239D</tt> - Status (Battle - Permanent)
* <tt>7E23A7</tt> - Magic Power
* <tt>7E23AC</tt> - Evade%
* <tt>7E23AD</tt> - Defense
* <tt>7E23AE</tt> - Magic Evade%
* <tt>7E23AF</tt> - Magic Defense
* <tt>7E23B0</tt> - Element Absorb
* <tt>7E23B1</tt> - Element Weakness
* <tt>7E23B2</tt> - Element Immunity
* <tt>7E23B5</tt> - Status Immunity 1 (Curable)
* <tt>7E23B6</tt> - Status Immunity 2 (Temporary)
* <tt>7E23B7</tt> - Status Immunity 3 (Dispellable)
* <tt>7E23C4</tt> - Attack
* <tt>7E23E2</tt> - Attack Mult.
* <tt>7E23E4</tt> - Can't Evade
* <tt>7E23E5</tt> - Creature Type
* <tt>7E23E6</tt> - Command Immunity
* <tt>7E23E7</tt> - Experience
* <tt>7E23E8</tt> - Experience
* <tt>7E23E9</tt> - Gil
* <tt>7E23EA</tt> - Gil
* <tt>7E23F0</tt> - Initial Status 1 (Curable)
* <tt>7E23F1</tt> - Initial Status 2 (Temporary)
* <tt>7E23F2</tt> - Initial Status 3 (Dispellable)
* <tt>7E23F3</tt> - Initial Status 4 (Permanent)
===Fifth Enemy===
* <tt>7E2402</tt> - Level
* <tt>7E2406</tt> - Current Hp
* <tt>7E2407</tt> - Current Hp
* <tt>7E2408</tt> - Max Hp
* <tt>7E2409</tt> - Max Hp
* <tt>7E240A</tt> - Current Mp
* <tt>7E240B</tt> - Current Mp
* <tt>7E240C</tt> - Max Mp
* <tt>7E240D</tt> - Max Mp
* <tt>7E241A</tt> - Status (Battle - Curable)
* <tt>7E241B</tt> - Status (Battle - Temporary)
* <tt>7E241C</tt> - Status (Battle - Dispellable)
* <tt>7E241D</tt> - Status (Battle - Permanent)
* <tt>7E2427</tt> - Magic Power
* <tt>7E242B</tt> - Magic Power
* <tt>7E242C</tt> - Evade%
* <tt>7E242D</tt> - Defense
* <tt>7E242E</tt> - Magic Evade%
* <tt>7E242F</tt> - Magic Defense
* <tt>7E2430</tt> - Element Absorb
* <tt>7E2431</tt> - Element Weakness
* <tt>7E2432</tt> - Element Immunity
* <tt>7E2435</tt> - Status Immunity 1 (Curable)
* <tt>7E2436</tt> - Status Immunity 2 (Temporary)
* <tt>7E2437</tt> - Status Immunity 3 (Dispellable)
* <tt>7E2444</tt> - Attack
* <tt>7E2462</tt> - Attack Mult.
* <tt>7E2464</tt> - Can't Evade
* <tt>7E2465</tt> - Creature Type
* <tt>7E2466</tt> - Command Immunity
* <tt>7E2467</tt> - Experience
* <tt>7E2468</tt> - Experience
* <tt>7E2469</tt> - Gil
* <tt>7E246A</tt> - Gil
* <tt>7E2470</tt> - Initial Status 1 (Curable)
* <tt>7E2471</tt> - Initial Status 2 (Temporary)
* <tt>7E2472</tt> - Initial Status 3 (Dispellable)
* <tt>7E2473</tt> - Initial Status 4 (Permanent)
===Sixth Enemy===
* <tt>7E2482</tt> - Level
* <tt>7E2486</tt> - Current Hp
* <tt>7E2487</tt> - Current Hp
* <tt>7E2488</tt> - Max Hp
* <tt>7E2489</tt> - Max Hp
* <tt>7E248A</tt> - Current Mp
* <tt>7E248B</tt> - Current Mp
* <tt>7E248C</tt> - Max Mp
* <tt>7E248D</tt> - Max Mp
* <tt>7E249A</tt> - Status (Battle - Curable)
* <tt>7E249B</tt> - Status (Battle - Temporary)
* <tt>7E249C</tt> - Status (Battle - Dispellable)
* <tt>7E249D</tt> - Status (Battle - Permanent)
* <tt>7E24A7</tt> - Magic Power
* <tt>7E24AC</tt> - Evade%
* <tt>7E24AD</tt> - Defense
* <tt>7E24AE</tt> - Magic Evade%
* <tt>7E24AF</tt> - Magic Defense
* <tt>7E24B0</tt> - Element Absorb
* <tt>7E24B1</tt> - Element Weakness
* <tt>7E24B2</tt> - Element Immunity
* <tt>7E24B5</tt> - Status Immunity 1 (Curable)
* <tt>7E24B6</tt> - Status Immunity 2 (Temporary)
* <tt>7E24B7</tt> - Status Immunity 3 (Dispellable)
* <tt>7E24C4</tt> - Attack
* <tt>7E24E2</tt> - Attack Mult.
* <tt>7E24E4</tt> - Can't Evade
* <tt>7E24E5</tt> - Creature Type
* <tt>7E24E6</tt> - Command Immunity
* <tt>7E24E7</tt> - Experience
* <tt>7E24E8</tt> - Experience
* <tt>7E24E9</tt> - Gil
* <tt>7E24EA</tt> - Gil
* <tt>7E24F0</tt> - Initial Status 1 (Curable)
* <tt>7E24F1</tt> - Initial Status 2 (Temporary)
* <tt>7E24F2</tt> - Initial Status 3 (Dispellable)
* <tt>7E24F3</tt> - Initial Status 4 (Permanent)
===Seventh Enemy===
* <tt>7E2502</tt> - Level
* <tt>7E2506</tt> - Current Hp
* <tt>7E2507</tt> - Current Hp
* <tt>7E2508</tt> - Max Hp
* <tt>7E2509</tt> - Max Hp
* <tt>7E250A</tt> - Current Mp
* <tt>7E250B</tt> - Current Mp
* <tt>7E250C</tt> - Max Mp
* <tt>7E250D</tt> - Max Mp
* <tt>7E251A</tt> - Status (Battle - Curable)
* <tt>7E251B</tt> - Status (Battle - Temporary)
* <tt>7E251C</tt> - Status (Battle - Dispellable)
* <tt>7E251D</tt> - Status (Battle - Permanent)
* <tt>7E2527</tt> - Magic Power
* <tt>7E252C</tt> - Evade%
* <tt>7E252D</tt> - Defense
* <tt>7E252E</tt> - Magic Evade%
* <tt>7E252F</tt> - Magic Defense
* <tt>7E2530</tt> - Element Absorb
* <tt>7E2531</tt> - Element Weakness
* <tt>7E2532</tt> - Element Immunity
* <tt>7E2535</tt> - Status Immunity 1 (Curable)
* <tt>7E2536</tt> - Status Immunity 2 (Temporary)
* <tt>7E2537</tt> - Status Immunity 3 (Dispellable)
* <tt>7E2544</tt> - Attack
* <tt>7E2562</tt> - Attack Mult.
* <tt>7E2564</tt> - Can't Evade
* <tt>7E2565</tt> - Creature Type
* <tt>7E2566</tt> - Command Immunity
* <tt>7E2567</tt> - Experience
* <tt>7E2568</tt> - Experience
* <tt>7E2569</tt> - Gil
* <tt>7E256A</tt> - Gil
* <tt>7E2570</tt> - Initial Status 1 (Curable)
* <tt>7E2571</tt> - Initial Status 2 (Temporary)
* <tt>7E2572</tt> - Initial Status 3 (Dispellable)
* <tt>7E2573</tt> - Initial Status 4 (Permanent)
===Eighth Enemy===
* <tt>7E2582</tt> - Level
* <tt>7E2586</tt> - Current Hp
* <tt>7E2587</tt> - Current Hp
* <tt>7E2588</tt> - Max Hp
* <tt>7E2589</tt> - Max Hp
* <tt>7E258A</tt> - Current Mp
* <tt>7E258B</tt> - Current Mp
* <tt>7E258C</tt> - Max Mp
* <tt>7E258D</tt> - Max Mp
* <tt>7E259A</tt> - Status (Battle - Curable)
* <tt>7E259B</tt> - Status (Battle - Temporary)
* <tt>7E259C</tt> - Status (Battle - Dispellable)
* <tt>7E259D</tt> - Status (Battle - Permanent)
* <tt>7E25A7</tt> - Magic Power
* <tt>7E25AC</tt> - Evade%
* <tt>7E25AD</tt> - Defense
* <tt>7E25AE</tt> - Magic Evade%
* <tt>7E25AF</tt> - Magic Defense
* <tt>7E25B0</tt> - Element Absorb
* <tt>7E25B1</tt> - Element Weakness
* <tt>7E25B2</tt> - Element Immunity
* <tt>7E25B5</tt> - Status Immunity 1 (Curable)
* <tt>7E25B6</tt> - Status Immunity 2 (Temporary)
* <tt>7E25B7</tt> - Status Immunity 3 (Dispellable)
* <tt>7E25C4</tt> - Attack
* <tt>7E25E2</tt> - Attack Mult.
* <tt>7E25E4</tt> - Can't Evade
* <tt>7E25E5</tt> - Creature Type
* <tt>7E25E6</tt> - Command Immunity
* <tt>7E25E7</tt> - Experience
* <tt>7E25E8</tt> - Experience
* <tt>7E25E9</tt> - Gil
* <tt>7E25EA</tt> - Gil
* <tt>7E25F0</tt> - Initial Status 1 (Curable)
* <tt>7E25F1</tt> - Initial Status 2 (Temporary)
* <tt>7E25F2</tt> - Initial Status 3 (Dispellable)
* <tt>7E25F3</tt> - Initial Status 4 (Permanent)
==Menu==
* <tt>7E2723</tt> - Equipment Weight
* <tt>7E2724</tt> - Base Strength
* <tt>7E2725</tt> - Base Agility
* <tt>7E2726</tt> - Base Vitality
* <tt>7E2727</tt> - Base Magic Power
* <tt>7E2728</tt> - Current Strength
* <tt>7E2729</tt> - Current Agility
* <tt>7E272A</tt> - Current Vitality
* <tt>7E272B</tt> - Current Magic Power
* <tt>7E272C</tt> - Current Evade%
* <tt>7E272D</tt> - Current Defense
* <tt>7E272E</tt> - Magic Evade%
* <tt>7E272F</tt> - Magic Defense
* <tt>7E2730</tt> - Elemental Absorb
* <tt>7E2732</tt> - Elemental Immunity
* <tt>7E2733</tt> - Elemental Half
* <tt>7E2734</tt> - Elemental Weakness
* <tt>7E2738</tt> - Weapon Cast Type
* <tt>7E2744</tt> - Attack
==Shops==
* <tt>7E2815 to 7E2815</tt> - Money
* <tt>7E2826</tt> - 1st Item ID
* <tt>7E2827</tt> - 2nd Item ID
* <tt>7E2828</tt> - 3rd Item ID
* <tt>7E2829</tt> - 4th Item ID
* <tt>7E282A</tt> - 5th Item ID
* <tt>7E282B</tt> - 6th Item ID
* <tt>7E282C</tt> - 7th Item ID
* <tt>7E282D</tt> - 8th Item ID
* <tt>7E282E to 7E2830</tt> - 1st Item price
* <tt>7E2832 to 7E2834</tt> - 2nd Item price
* <tt>7E2836 to 7E2838</tt> - 3rd Item price
* <tt>7E283A to 7E283C</tt> - 4th Item price
* <tt>7E283E to 7E2840</tt> - 5th Item price
* <tt>7E2842 to 7E2844</tt> - 6th Item price
* <tt>7E2846 to 7E2848</tt> - 7th Item price
* <tt>7E284A to 7E284C</tt> - 8th Item price
==Dropped Items==
* <tt>7E2B9A</tt> - Item #1
* <tt>7E2B9B</tt> - Item #2
* <tt>7E2B9C</tt> - Item #3
* <tt>7E2B9D</tt> - Item #4
* <tt>7E2B9E</tt> - Item #5
* <tt>7E2B9F</tt> - Item #6
* <tt>7E2BA0</tt> - Item #7
* <tt>7E2BA1</tt> - Item #8
==Config==
* <tt>7E2C9C</tt> - Battle Mode    (Active/Wait)
* <tt>7E2C9D</tt> - Battle Speed  (0 to 5)
* <tt>7E2C9E</tt> - Message Speed  (0 to 5)
* <tt>7E2C9F</tt> - Command Set    (Window/Short)
* <tt>7E2CA0</tt> - Gauge          (On/Off)
* <tt>7E2CA1</tt> - Sound          (Stereo/Mono)
* <tt>7E2CA2</tt> - Cursor        (Reset/Memory)
* <tt>7E2CA3</tt> - Reequip        (Optimum/Empty)
* <tt>7E2CA4</tt> - Controller    (Normal/Custom)
* <tt>7E2CA5</tt> - Controller    (Single/Multi)
* <tt>7E2CA6</tt> - Color - Red    (o to 31)
* <tt>7E2CA7</tt> - Color - Green  (o to 31)
* <tt>7E2CA8</tt> - Color - Blue  (o to 31)
==Attack Gauge==
===Characters===
* <tt>7E3D7F</tt> - 1st Player
* <tt>7E3D8A</tt> - 2nd Player
* <tt>7E3D95</tt> - 3rd Player
* <tt>7E3DA0</tt> - 4th Player
===Enemies===
* <tt>7E3DAB</tt> - 1st Enemy
* <tt>7E3DB6</tt> - 2nd Enemy
* <tt>7E3DC1</tt> - 3rd Enemy
* <tt>7E3DCC</tt> - 4th Enemy
* <tt>7E3DD7</tt> - 5th Enemy
* <tt>7E3DE2</tt> - 6th Enemy
* <tt>7E3DED</tt> - 7th Enemy
* <tt>7E3DF8</tt> - 8th Enemy
{{Internal Data|game=Final Fantasy V}}

Latest revision as of 02:41, 24 January 2024

Chip tiny.png The following article is a RAM map for Final Fantasy V.

Enemy Battle Codes

  • 7E04F0 - Enemy Group Modifier
  • 7E04F1 - Enemy Group Modifier
  • 7E04F2 - Arena Modifier

Characters (World Map)

First Character

  • 7E0500 - Sprite + Position
  • 7E0501 - Job
  • 7E0502 - Level
  • 7E0503 - Experience
  • 7E0504 - Experience
  • 7E0505 - Experience
  • 7E0506 - Current Hp
  • 7E0507 - Current Hp
  • 7E0508 - Max Hp
  • 7E0509 - Max Hp
  • 7E050A - Current Mp
  • 7E050B - Current Mp
  • 7E050C - Max Mp
  • 7E050D - Max Mp
  • 7E050E - Head equipment modifier
  • 7E050F - Body equipment modifier
  • 7E0510 - Relic equipment modifier
  • 7E0511 - Right Hand Shield modifier
  • 7E0512 - Left Hand Shield modifier
  • 7E0513 - Right Hand Weapon modifier
  • 7E0514 - Left Hand Weapon modifier
  • 7E0515 - Caught Monster modifier
  • 7E0516 - Battle Command 1 (Up) modifier
  • 7E0517 - Battle Command 2 (Left) modifier
  • 7E0518 - Battle Command 3 (Right) modifier
  • 7E0519 - Battle Command 4 (Down) modifier
  • 7E051A - Status (Curable)
  • 7E0520 - Innate Abilities
  • 7E0521 - Innate Abilities
  • 7E0522 - Magic Element Up
  • 7E0523 - Equip Weight
  • 7E0524 - Base Strength
  • 7E0525 - Base Agility
  • 7E0526 - Base Stamina
  • 7E0527 - Base Magic Power
  • 7E0528 - Current Strength (Equipment)
  • 7E0529 - Current Agility (Equipment)
  • 7E052A - Current Stamina (Equipment)
  • 7E052B - Current Magic (Equipment)
  • 7E052C - Evade%
  • 7E052D - Defense
  • 7E052E - Magic Evade%
  • 7E052F - Magic Defense
  • 7E0530 - Elemental Absorb
  • 7E0532 - Elemental Immunity
  • 7E0533 - Elemental Half
  • 7E0534 - Elemental Weakness
  • 7E0538 - Weapon Cast Type
  • 7E0539 - Equipment Specialty
  • 7E053A - Job Level
  • 7E053B - ABP
  • 7E053C - ABP
  • 7E0544 - Attack

Second Character

  • 7E0550 - Sprite + Position
  • 7E0551 - Job
  • 7E0552 - Level
  • 7E0553 - Experience
  • 7E0554 - Experience
  • 7E0555 - Experience
  • 7E0556 - Current Hp
  • 7E0557 - Current Hp
  • 7E0558 - Max Hp
  • 7E0559 - Max Hp
  • 7E055A - Current Mp
  • 7E055B - Current Mp
  • 7E055C - Max Mp
  • 7E055D - Max Mp
  • 7E055E - Head equipment modifier
  • 7E055F - Body equipment modifier
  • 7E0560 - Relic equipment modifier
  • 7E0561 - Right Hand Shield modifier
  • 7E0562 - Left Hand Shield modifier
  • 7E0563 - Right Hand Weapon equipment modifier
  • 7E0564 - Left Hand Weapon equipment modifier
  • 7E0565 - Caught Monster Modifier
  • 7E0566 - Battle Command 1 (Up) modifier
  • 7E0567 - Battle Command 2 (Left) modifier
  • 7E0568 - Battle Command 3 (Right) modifier
  • 7E0569 - Battle Command 4 (Down) modifier
  • 7E056A - Status (Curable)
  • 7E0570 - Innate Abilities
  • 7E0571 - Innate Abilities
  • 7E0572 - Magic Element Up
  • 7E0573 - Equip Weight
  • 7E0574 - Base Strength
  • 7E0575 - Base Agility
  • 7E0576 - Base Stamina
  • 7E0577 - Base Magic Power
  • 7E0578 - Current Strength
  • 7E0579 - Current Agility
  • 7E057A - Current Stamina
  • 7E057B - Current Magic
  • 7E057C - Evade%
  • 7E057D - Defense
  • 7E057E - Magic Evade%
  • 7E057F - Magic Defense
  • 7E0580 - Elemental Absorb
  • 7E0582 - Elemental Immunity
  • 7E0583 - Elemental Half
  • 7E0584 - Elemental Weakness
  • 7E0588 - Weapon Cast Type
  • 7E0589 - Equipment Specialty
  • 7E058A - Job Level
  • 7E058B - ABP
  • 7E058C - ABP
  • 7E0594 - Attack

Third Character

  • 7E05A0 - Sprite + Position
  • 7E05A1 - Job
  • 7E05A2 - Level
  • 7E05A3 - Experience
  • 7E05A4 - Experience
  • 7E05A5 - Experience
  • 7E05A6 - Current Hp
  • 7E05A7 - Current Hp
  • 7E05A8 - Max Hp
  • 7E05A9 - Max Hp
  • 7E05AA - Current Mp
  • 7E05AB - Current Mp
  • 7E05AC - Max Mp
  • 7E05AD - Max Mp
  • 7E05AE - Head equipment modifier
  • 7E05AF - Body equipment modifier
  • 7E05B0 - Relic equipment modifier
  • 7E05B1 - Right Hand Shield modifier
  • 7E05B2 - Left Hand Shield modifier
  • 7E05B3 - Right Hand Weapon equipment modifier
  • 7E05B4 - Left Hand Weapon equipment modifier
  • 7E05B5 - Caught Monster Modifier
  • 7E05B6 - Battle Command 1 (Up) modifier
  • 7E05B7 - Battle Command 2 (Left) modifier
  • 7E05B8 - Battle Command 3 (Right) modifier
  • 7E05B9 - Battle Command 4 (Down) modifier
  • 7E05BA - Status (Curable)
  • 7E05C0 - Innate Abilities
  • 7E05C1 - Innate Abilities
  • 7E05C2 - Magic Element Up
  • 7E05C3 - Equip Weight
  • 7E05C4 - Base Strength
  • 7E05C5 - Base Agility
  • 7E05C6 - Base Stamina
  • 7E05C7 - Base Magic Power
  • 7E05C8 - Current Strength
  • 7E05C9 - Current Agility
  • 7E05CA - Current Stamina
  • 7E05CB - Current Magic
  • 7E05CC - Evade%
  • 7E05CD - Defense
  • 7E05CE - Magic Evade%
  • 7E05CF - Magic Defense
  • 7E05D0 - Elemental Absorb
  • 7E05D2 - Elemental Immunity
  • 7E05D3 - Elemental Half
  • 7E05D4 - Elemental Weakness
  • 7E05D8 - Weapon Cast Type
  • 7E05D9 - Equipment Specialty
  • 7E05DA - Job Level
  • 7E05DB - ABP
  • 7E05DC - ABP
  • 7E05E4 - Attack

Fourth Character

  • 7E05F0 - Sprite + Position
  • 7E05F1 - Job
  • 7E05F2 - Level
  • 7E05F3 - Experience
  • 7E05F4 - Experience
  • 7E05F5 - Experience
  • 7E05F6 - Current Hp
  • 7E05F7 - Current Hp
  • 7E05F8 - Max Hp
  • 7E05F9 - Max Hp
  • 7E05FA - Current Mp
  • 7E05FB - Current Mp
  • 7E05FC - Max Mp
  • 7E05FD - Max Mp
  • 7E05FE - Head equipment modifier
  • 7E05FF - Body equipment modifier
  • 7E0600 - Relic equipment modifier
  • 7E0601 - Right Hand Shield modifier
  • 7E0602 - Left Hand Shield modifier
  • 7E0603 - Right Hand Weapon equipment modifier
  • 7E0604 - Left Hand Weapon equipment modifier
  • 7E0605 - Caught Monster Modifier
  • 7E0606 - Battle Command 1 (Up) modifier
  • 7E0607 - Battle Command 2 (Left) modifier
  • 7E0608 - Battle Command 3 (Right) modifier
  • 7E0609 - Battle Command 4 (Down) modifier
  • 7E060A - Status (Curable)
  • 7E0610 - Innate Abilities
  • 7E0611 - Innate Abilities
  • 7E0612 - Magic Element Up
  • 7E0613 - Equip Weight
  • 7E0614 - Base Strength
  • 7E0615 - Base Agility
  • 7E0616 - Base Stamina
  • 7E0617 - Base Magic Power
  • 7E0618 - Current Strength
  • 7E0619 - Current Agility
  • 7E061A - Current Stamina
  • 7E061B - Current Magic
  • 7E061C - Evade%
  • 7E061D - Defense
  • 7E051E - Magic Evade%
  • 7E061F - Magic Defense
  • 7E0620 - Elemental Absorb
  • 7E0622 - Elemental Immunity
  • 7E0623 - Elemental Half
  • 7E0624 - Elemental Weakness
  • 7E0628 - Weapon Cast Type
  • 7E0629 - Equipment Specialty
  • 7E062A - Job Level
  • 7E062B - ABP
  • 7E062C - ABP
  • 7E0634 - Attack

Items

  • 7E0640 to 7E073F - ID
  • 7E0740 to 7E083F - Quantity

Number of Abilities

  • 7E08F3 - Butz # of Abilities
  • 7E08F4 - Lenna # of Abilities
  • 7E08F5 - Galuf/Krile # of Abilities
  • 7E08F6 - Faris # of Abilities

Ability Inventory

  • 7E08F7 to 7E0908 - Butz Abilities Inventory
  • 7E090B to 7E091C - Lenna Abilities Inventory
  • 7E091F to 7E0930 - Galuf/Krile Abilities Inventory
  • 7E0933 to 7E0944 - Faris Abilities Inventory

Names

  • 7E0990 to 7E0995 - Butz Name
  • 7E0996 to 7E099B - Lenna Name
  • 7E099C to 7E09A1 - Galuf Name
  • 7E09A2 to 7E09A7 - Faris Name
  • 7E09A8 to 7E09AD - Krile Name

Treasure List

  • 7E09D4 to 7E09F3 - Treasures Opened (For the %)

Characters (Battle)

First Character

  • 7E2000 - Sprite + Position
  • 7E2001 - Job
  • 7E2002 - Level
  • 7E2003 - Experience
  • 7E2004 - Experience
  • 7E2005 - Experience
  • 7E2006 - Current Hp
  • 7E2007 - Current Hp
  • 7E2008 - Max Hp
  • 7E2009 - Max Hp
  • 7E200A - Current Mp
  • 7E200B - Current Mp
  • 7E200C - Max Mp
  • 7E200D - Max Mp
  • 7E200E - Head equipment
  • 7E200F - Body equipment
  • 7E2010 - Relic equipment
  • 7E2011 - Right Hand Shield
  • 7E2012 - Left Hand Shield
  • 7E2013 - Right Hand Weapon
  • 7E2014 - Left Hand Weapon
  • 7E2015 - Caught Monster
  • 7E2016 - Battle Command 1 (Up)
  • 7E2017 - Battle Command 2 (Left)
  • 7E2018 - Battle Command 3 (Right)
  • 7E2019 - Battle Command 4 (Down)
  • 7E201A - Status (Curable)
  • 7E201B - Status (Temporary)
  • 7E201C - Status (Dispellable)
  • 7E201D - Status (Permanent)
  • 7E201E - Action Flags
  • 7E201F - Damage Modifier
  • 7E2020 - Innate Abilities
  • 7E2021 - Innate Abilities
  • 7E2022 - Magic Element Up
  • 7E2023 - Equip Weight
  • 7E2024 - Base Strength
  • 7E2025 - Base Agility
  • 7E2026 - Base Stamina
  • 7E2027 - Base Magic Power
  • 7E2028 - Current Strength
  • 7E2029 - Current Agility
  • 7E202A - Current Stamina
  • 7E202B - Current Magic Power
  • 7E202C - Evade%
  • 7E202D - Defense
  • 7E202E - Magic Evade%
  • 7E202F - Magic Defense
  • 7E2030 - Elemental Absorb
  • 7E2032 - Elemental Immunity
  • 7E2033 - Elemental Half
  • 7E2034 - Elemental Weakness
  • 7E2038 - Weapon Cast Type
  • 7E2039 - Equipment Specialty
  • 7E203A - Job Level
  • 7E203B - APB
  • 7E203C - APB
  • 7E2040 - Equippable Items (Weapon?)
  • 7E2041 - Equippable Items (Headgear?)
  • 7E2042 - Equippable Items (Body?)
  • 7E2043 - Equippable Items (Relic?)
  • 7E2044 - Attack
  • 7E2057 - Attack Formula
  • 7E206F - Song being sung
  • 7E2070 - Initial Status (Curable)
  • 7E2071 - Initial Status (Temporary)
  • 7E2072 - Initial Status (Dispellable)
  • 7E2073 - Initial Status (Permanent)
  • 7E2074 - Power Song bonus counter (Strength)
  • 7E2075 - Speed Song bonus counter (Speed)
  • 7E2077 - Magic Song bonus counter (Magic Power)
  • 7E2078 - Hero Song bonus counter (Level)

Second Character

  • 7E2080 - Sprite + Position
  • 7E2081 - Job
  • 7E2082 - Level
  • 7E2083 - Experience
  • 7E2084 - Experience
  • 7E2085 - Experience
  • 7E2086 - Current Hp
  • 7E2087 - Current Hp
  • 7E2088 - Max Hp
  • 7E2089 - Max Hp
  • 7E208A - Current Mp
  • 7E208B - Current Mp
  • 7E208C - Max Mp
  • 7E208D - Max Mp
  • 7E208E - Head equipment
  • 7E208F - Body equipment
  • 7E2090 - Relic equipment
  • 7E2091 - Right Hand Shield equipment
  • 7E2092 - Left Hand Shield equipment
  • 7E2093 - Right Hand Weapon equipment
  • 7E2094 - Left Hand Weapon equipment
  • 7E2095 - Caught Monster Modifier
  • 7E2096 - Battle Command 1 (Up)
  • 7E2097 - Battle Command 2 (Left)
  • 7E2098 - Battle Command 3 (Right)
  • 7E2099 - Battle Command 4 (Down)
  • 7E209A - Status (Curable)
  • 7E209B - Status (Temporary)
  • 7E209C - Status (Dispellable)
  • 7E209D - Status (Permanent)
  • 7E20A0 - Innate Abilities
  • 7E20A1 - Innate Abilities
  • 7E20A2 - Magic Element Up
  • 7E20A3 - Equip Weight
  • 7E20A4 - Base Strength
  • 7E20A5 - Base Agility
  • 7E20A6 - Base Stamina
  • 7E20A7 - Base Magic Power
  • 7E20A8 - Current Strength
  • 7E20A9 - Current Agility
  • 7E20AA - Current Stamina
  • 7E20AB - Current Magic Power
  • 7E20AC - Evade%
  • 7E20AD - Defense
  • 7E20AE - Magic Evade%
  • 7E20AF - Magic Defense
  • 7E20B0 - Elemental Absorb
  • 7E20B2 - Elemental Immunity
  • 7E20B3 - Elemental Half
  • 7E20B4 - Elemental Weakness
  • 7E20B8 - Weapon Cast Type
  • 7E20B9 - Equipment Specialty
  • 7E20BA - Job Level
  • 7E20BB - ABP
  • 7E20BC - ABP
  • 7E20C4 - Attack
  • 7E20D7 - Attack Formula
  • 7E20F0 - Initial Status (Curable)
  • 7E20F1 - Initial Status (Temporary)
  • 7E20F2 - Initial Status (Dispellable)
  • 7E20F3 - Initial Status (Permanent)

Third Character

  • 7E2100 - Sprite + Position
  • 7E2101 - Job
  • 7E2102 - Level
  • 7E2103 - Experience
  • 7E2104 - Experience
  • 7E2105 - Experience
  • 7E2106 - Current Hp
  • 7E2107 - Current Hp
  • 7E2108 - Max Hp
  • 7E2109 - Max Hp
  • 7E210A - Current Mp
  • 7E210B - Current Mp
  • 7E210C - Max Mp
  • 7E210D - Max Mp
  • 7E210E - Head equipment
  • 7E210F - Body equipment
  • 7E2110 - Relic equipment
  • 7E2111 - Right Hand Shield
  • 7E2112 - Left Hand Shield
  • 7E2113 - Right Hand Weapon
  • 7E2114 - Left Hand Weapon
  • 7E2115 - Caught Monster Modifier
  • 7E2116 - Battle Command 1 (Up)
  • 7E2117 - Battle Command 2 (Left)
  • 7E2118 - Battle Command 3 (Right)
  • 7E2119 - Battle Command 4 (Down)
  • 7E211A - Status (Curable)
  • 7E211B - Status (Temporary)
  • 7E211C - Status (Dispellable)
  • 7E211D - Status (Permanent)
  • 7E2120 - Innate Abilities
  • 7E2121 - Innate Abilities
  • 7E2122 - Magic Element Up
  • 7E2123 - Equip Weight
  • 7E2124 - Base Strength
  • 7E2125 - Base Agility
  • 7E2126 - Base Stamina
  • 7E2127 - Base Magic Power
  • 7E2128 - Current Strength
  • 7E2129 - Current Agility
  • 7E212A - Current Stamina
  • 7E212B - Current Magic Power
  • 7E212C - Evade%
  • 7E212D - Defense
  • 7E212E - Magic Evade%
  • 7E212F - Magic Defense
  • 7E2130 - Elemental Absorb
  • 7E2132 - Elemental Immunity
  • 7E2133 - Elemental Half
  • 7E2134 - Elemental Weakness
  • 7E2138 - Weapon Cast Type
  • 7E2139 - Equipment Specialty
  • 7E213A - Job Level
  • 7E213B - APB
  • 7E213C - APB
  • 7E2144 - Attack
  • 7E2157 - Attack Formula
  • 7E2170 - Initial Status (Curable)
  • 7E2171 - Initial Status (Temporary)
  • 7E2172 - Initial Status (Dispellable)
  • 7E2173 - Initial Status (Permanent)

Fourth Character

  • 7E2180 - Sprite + Position
  • 7E2181 - Job
  • 7E2182 - Level
  • 7E2183 - Experience
  • 7E2184 - Experience
  • 7E2185 - Experience
  • 7E2186 - Current Hp
  • 7E2187 - Current Hp
  • 7E2188 - Max Hp
  • 7E2189 - Max Hp
  • 7E218A - Current Mp
  • 7E218B - Current Mp
  • 7E218C - Max Mp
  • 7E218D - Max Mp
  • 7E218E - Head equipment
  • 7E218F - Body equipment
  • 7E2190 - Relic equipment
  • 7E2191 - Right Hand Shield equipment
  • 7E2192 - Left Hand Shield equipment
  • 7E2193 - Right Hand Weapon equipment
  • 7E2194 - Left Hand Weapon equipment
  • 7E2195 - Caught Monster Modifier
  • 7E2196 - Battle Command 1 (Up)
  • 7E2197 - Battle Command 2 (Left)
  • 7E2198 - Battle Command 3 (Right)
  • 7E2199 - Battle Command 4 (Down)
  • 7E219A - Status (Curable)
  • 7E219B - Status (Temporary)
  • 7E219C - Status (Dispellable)
  • 7E219D - Status (Permanent)
  • 7E21A0 - Innate Abilities
  • 7E21A1 - Innate Abilities
  • 7E21A2 - Magic Element Up
  • 7E21A3 - Equip Weight
  • 7E21A4 - Base Strength
  • 7E21A5 - Base Agility
  • 7E21A6 - Base Stamina
  • 7E21A7 - Base Magic Power
  • 7E21A8 - Current Strength
  • 7E21A9 - Current Agility
  • 7E21AA - Current Stamina
  • 7E21AB - Current Magic Power
  • 7E21AC - Evade%
  • 7E21AD - Defense
  • 7E21AE - Magic Evade%
  • 7E21AF - Magic Defense
  • 7E21B0 - Elemental Absorb
  • 7E21B2 - Elemental Immunity
  • 7E21B3 - Elemental Half
  • 7E21B4 - Elemental Weakness
  • 7E21B8 - Weapon Cast Type
  • 7E21B9 - Equipment Specialty
  • 7E21BA - Job Level
  • 7E21BB - ABP
  • 7E21BC - ABP
  • 7E21C4 - Attack
  • 7E21D7 - Attack Formula
  • 7E21F0 - Initial Status (Curable)
  • 7E21F1 - Initial Status (Temporary)
  • 7E21F2 - Initial Status (Dispellable)
  • 7E21F3 - Initial Status (Permanent)

Enemy Codes

First Enemy

  • 7E2202 - Level
  • 7E2206 - Current Hp
  • 7E2207 - Current Hp
  • 7E2208 - Max Hp
  • 7E2209 - Max Hp
  • 7E220A - Current Mp
  • 7E220B - Current Mp
  • 7E220C - Max Mp
  • 7E220D - Max Mp
  • 7E221A - Status (Battle - Curable)
  • 7E221B - Status (Battle - Temporary)
  • 7E221C - Status (Battle - Dispellable)
  • 7E221D - Status (Battle - Permanent)
  • 7E2227 - Magic Power
  • 7E222C - Evade%
  • 7E222D - Defense
  • 7E222E - Magic Evade%
  • 7E222F - Magic Defense
  • 7E2230 - Element Absorb
  • 7E2231 - Element Weakness
  • 7E2232 - Element Immunity
  • 7E2235 - Status Immunity 1 (Curable)
  • 7E2236 - Status Immunity 2 (Temporary)
  • 7E2237 - Status Immunity 3 (Dispellable)
  • 7E2244 - Attack
  • 7E2262 - Attack Mult.
  • 7E2264 - can't Evade
  • 7E2265 - Creature Type
  • 7E2266 - Command Immunity
  • 7E2267 - Experience
  • 7E2268 - Experience
  • 7E2269 - Gil
  • 7E226A - Gil
  • 7E2270 - Initial Status 1 (Curable)
  • 7E2271 - Initial Status 2 (Temporary)
  • 7E2272 - Initial Status 3 (Dispellable)
  • 7E2273 - Initial Status 4 (Permanent)

Second Enemy

  • 7E2282 - Level
  • 7E2286 - Current Hp
  • 7E2287 - Current Hp
  • 7E2288 - Max Hp
  • 7E2289 - Max Hp
  • 7E228A - Current Mp
  • 7E228B - Current Mp
  • 7E228C - Max Mp
  • 7E228D - Max Mp
  • 7E229A - Status (Battle - Cureable)
  • 7E229B - Status (Battle - Temporary)
  • 7E229C - Status (Battle - Dispellable)
  • 7E229D - Status (Battle - Permanent)
  • 7E22A7 - Magic Power
  • 7E22AC - Evade%
  • 7E22AD - Defense
  • 7E22AE - Magic Evade%
  • 7E22AF - Magic Defense
  • 7E22B0 - Element Absorb
  • 7E22B1 - Element Weakness
  • 7E22B2 - Element Immunity
  • 7E22B5 - Status Immunity 1 (Curable)
  • 7E22B6 - Status Immunity 2 (Temporary)
  • 7E22B7 - Status Immunity 3 (Dispellable)
  • 7E22C4 - Attack
  • 7E22E2 - Attack Mult.
  • 7E22E4 - Can't Evade
  • 7E22E5 - Creature Type
  • 7E22E6 - Command Immunity
  • 7E22E7 - Experience
  • 7E22E8 - Experience
  • 7E22E9 - Gil
  • 7E22EA - Gil
  • 7E22F0 - Initial Status 1 (Cureable)
  • 7E22F1 - Initial Status 2 (Temporary)
  • 7E22F2 - Initial Status 3 (Dispellable)
  • 7E22F3 - Initial Status 4 (Permanent)

Third Enemy

  • 7E2302 - Level
  • 7E2306 - Current Hp
  • 7E2307 - Current Hp
  • 7E2308 - Max Hp
  • 7E2309 - Max Hp
  • 7E230A - Current Mp
  • 7E230B - Current Mp
  • 7E230C - Max Mp
  • 7E230D - Max Mp
  • 7E231A - Status (Battle - Curable)
  • 7E231B - Status (Battle - Temporary)
  • 7E231C - Status (Battle - Dispellable)
  • 7E231D - Status (Battle - Permanent)
  • 7E2327 - Magic Power
  • 7E232C - Evade%
  • 7E232D - Defense
  • 7E232E - Magic Evade%
  • 7E232F - Magic Defense
  • 7E2330 - Element Absorb
  • 7E2331 - Element Weakness
  • 7E2332 - Element Immunity
  • 7E2335 - Status Immunity 1 (Curable)
  • 7E2336 - Status Immunity 2 (Temporary)
  • 7E2337 - Status Immunity 3 (Dispellable)
  • 7E2344 - Attack
  • 7E2362 - Attack Mult.
  • 7E2364 - Can't Evade
  • 7E2365 - Creature Type
  • 7E2366 - Command Immunity
  • 7E2367 - Experience
  • 7E2368 - Experience
  • 7E2369 - Gil
  • 7E236A - Gil
  • 7E2370 - Initial Status 1 (Curable)
  • 7E2371 - Initial Status 2 (Temporary)
  • 7E2372 - Initial Status 3 (Dispellable)
  • 7E2373 - Initial Status 4 (Permanent)

Fourth Enemy

  • 7E2382 - Level
  • 7E2386 - Current Hp
  • 7E2387 - Current Hp
  • 7E2388 - Max Hp
  • 7E2389 - Max Hp
  • 7E238A - Current Mp
  • 7E238B - Current Mp
  • 7E238C - Max Mp
  • 7E238D - Max Mp
  • 7E239A - Status (Battle - Curable)
  • 7E239B - Status (Battle - Temporary)
  • 7E239C - Status (Battle - Dispellable)
  • 7E239D - Status (Battle - Permanent)
  • 7E23A7 - Magic Power
  • 7E23AC - Evade%
  • 7E23AD - Defense
  • 7E23AE - Magic Evade%
  • 7E23AF - Magic Defense
  • 7E23B0 - Element Absorb
  • 7E23B1 - Element Weakness
  • 7E23B2 - Element Immunity
  • 7E23B5 - Status Immunity 1 (Curable)
  • 7E23B6 - Status Immunity 2 (Temporary)
  • 7E23B7 - Status Immunity 3 (Dispellable)
  • 7E23C4 - Attack
  • 7E23E2 - Attack Mult.
  • 7E23E4 - Can't Evade
  • 7E23E5 - Creature Type
  • 7E23E6 - Command Immunity
  • 7E23E7 - Experience
  • 7E23E8 - Experience
  • 7E23E9 - Gil
  • 7E23EA - Gil
  • 7E23F0 - Initial Status 1 (Curable)
  • 7E23F1 - Initial Status 2 (Temporary)
  • 7E23F2 - Initial Status 3 (Dispellable)
  • 7E23F3 - Initial Status 4 (Permanent)

Fifth Enemy

  • 7E2402 - Level
  • 7E2406 - Current Hp
  • 7E2407 - Current Hp
  • 7E2408 - Max Hp
  • 7E2409 - Max Hp
  • 7E240A - Current Mp
  • 7E240B - Current Mp
  • 7E240C - Max Mp
  • 7E240D - Max Mp
  • 7E241A - Status (Battle - Curable)
  • 7E241B - Status (Battle - Temporary)
  • 7E241C - Status (Battle - Dispellable)
  • 7E241D - Status (Battle - Permanent)
  • 7E2427 - Magic Power
  • 7E242B - Magic Power
  • 7E242C - Evade%
  • 7E242D - Defense
  • 7E242E - Magic Evade%
  • 7E242F - Magic Defense
  • 7E2430 - Element Absorb
  • 7E2431 - Element Weakness
  • 7E2432 - Element Immunity
  • 7E2435 - Status Immunity 1 (Curable)
  • 7E2436 - Status Immunity 2 (Temporary)
  • 7E2437 - Status Immunity 3 (Dispellable)
  • 7E2444 - Attack
  • 7E2462 - Attack Mult.
  • 7E2464 - Can't Evade
  • 7E2465 - Creature Type
  • 7E2466 - Command Immunity
  • 7E2467 - Experience
  • 7E2468 - Experience
  • 7E2469 - Gil
  • 7E246A - Gil
  • 7E2470 - Initial Status 1 (Curable)
  • 7E2471 - Initial Status 2 (Temporary)
  • 7E2472 - Initial Status 3 (Dispellable)
  • 7E2473 - Initial Status 4 (Permanent)

Sixth Enemy

  • 7E2482 - Level
  • 7E2486 - Current Hp
  • 7E2487 - Current Hp
  • 7E2488 - Max Hp
  • 7E2489 - Max Hp
  • 7E248A - Current Mp
  • 7E248B - Current Mp
  • 7E248C - Max Mp
  • 7E248D - Max Mp
  • 7E249A - Status (Battle - Curable)
  • 7E249B - Status (Battle - Temporary)
  • 7E249C - Status (Battle - Dispellable)
  • 7E249D - Status (Battle - Permanent)
  • 7E24A7 - Magic Power
  • 7E24AC - Evade%
  • 7E24AD - Defense
  • 7E24AE - Magic Evade%
  • 7E24AF - Magic Defense
  • 7E24B0 - Element Absorb
  • 7E24B1 - Element Weakness
  • 7E24B2 - Element Immunity
  • 7E24B5 - Status Immunity 1 (Curable)
  • 7E24B6 - Status Immunity 2 (Temporary)
  • 7E24B7 - Status Immunity 3 (Dispellable)
  • 7E24C4 - Attack
  • 7E24E2 - Attack Mult.
  • 7E24E4 - Can't Evade
  • 7E24E5 - Creature Type
  • 7E24E6 - Command Immunity
  • 7E24E7 - Experience
  • 7E24E8 - Experience
  • 7E24E9 - Gil
  • 7E24EA - Gil
  • 7E24F0 - Initial Status 1 (Curable)
  • 7E24F1 - Initial Status 2 (Temporary)
  • 7E24F2 - Initial Status 3 (Dispellable)
  • 7E24F3 - Initial Status 4 (Permanent)

Seventh Enemy

  • 7E2502 - Level
  • 7E2506 - Current Hp
  • 7E2507 - Current Hp
  • 7E2508 - Max Hp
  • 7E2509 - Max Hp
  • 7E250A - Current Mp
  • 7E250B - Current Mp
  • 7E250C - Max Mp
  • 7E250D - Max Mp
  • 7E251A - Status (Battle - Curable)
  • 7E251B - Status (Battle - Temporary)
  • 7E251C - Status (Battle - Dispellable)
  • 7E251D - Status (Battle - Permanent)
  • 7E2527 - Magic Power
  • 7E252C - Evade%
  • 7E252D - Defense
  • 7E252E - Magic Evade%
  • 7E252F - Magic Defense
  • 7E2530 - Element Absorb
  • 7E2531 - Element Weakness
  • 7E2532 - Element Immunity
  • 7E2535 - Status Immunity 1 (Curable)
  • 7E2536 - Status Immunity 2 (Temporary)
  • 7E2537 - Status Immunity 3 (Dispellable)
  • 7E2544 - Attack
  • 7E2562 - Attack Mult.
  • 7E2564 - Can't Evade
  • 7E2565 - Creature Type
  • 7E2566 - Command Immunity
  • 7E2567 - Experience
  • 7E2568 - Experience
  • 7E2569 - Gil
  • 7E256A - Gil
  • 7E2570 - Initial Status 1 (Curable)
  • 7E2571 - Initial Status 2 (Temporary)
  • 7E2572 - Initial Status 3 (Dispellable)
  • 7E2573 - Initial Status 4 (Permanent)

Eighth Enemy

  • 7E2582 - Level
  • 7E2586 - Current Hp
  • 7E2587 - Current Hp
  • 7E2588 - Max Hp
  • 7E2589 - Max Hp
  • 7E258A - Current Mp
  • 7E258B - Current Mp
  • 7E258C - Max Mp
  • 7E258D - Max Mp
  • 7E259A - Status (Battle - Curable)
  • 7E259B - Status (Battle - Temporary)
  • 7E259C - Status (Battle - Dispellable)
  • 7E259D - Status (Battle - Permanent)
  • 7E25A7 - Magic Power
  • 7E25AC - Evade%
  • 7E25AD - Defense
  • 7E25AE - Magic Evade%
  • 7E25AF - Magic Defense
  • 7E25B0 - Element Absorb
  • 7E25B1 - Element Weakness
  • 7E25B2 - Element Immunity
  • 7E25B5 - Status Immunity 1 (Curable)
  • 7E25B6 - Status Immunity 2 (Temporary)
  • 7E25B7 - Status Immunity 3 (Dispellable)
  • 7E25C4 - Attack
  • 7E25E2 - Attack Mult.
  • 7E25E4 - Can't Evade
  • 7E25E5 - Creature Type
  • 7E25E6 - Command Immunity
  • 7E25E7 - Experience
  • 7E25E8 - Experience
  • 7E25E9 - Gil
  • 7E25EA - Gil
  • 7E25F0 - Initial Status 1 (Curable)
  • 7E25F1 - Initial Status 2 (Temporary)
  • 7E25F2 - Initial Status 3 (Dispellable)
  • 7E25F3 - Initial Status 4 (Permanent)

Menu

  • 7E2723 - Equipment Weight
  • 7E2724 - Base Strength
  • 7E2725 - Base Agility
  • 7E2726 - Base Vitality
  • 7E2727 - Base Magic Power
  • 7E2728 - Current Strength
  • 7E2729 - Current Agility
  • 7E272A - Current Vitality
  • 7E272B - Current Magic Power
  • 7E272C - Current Evade%
  • 7E272D - Current Defense
  • 7E272E - Magic Evade%
  • 7E272F - Magic Defense
  • 7E2730 - Elemental Absorb
  • 7E2732 - Elemental Immunity
  • 7E2733 - Elemental Half
  • 7E2734 - Elemental Weakness
  • 7E2738 - Weapon Cast Type
  • 7E2744 - Attack

Shops

  • 7E2815 to 7E2815 - Money
  • 7E2826 - 1st Item ID
  • 7E2827 - 2nd Item ID
  • 7E2828 - 3rd Item ID
  • 7E2829 - 4th Item ID
  • 7E282A - 5th Item ID
  • 7E282B - 6th Item ID
  • 7E282C - 7th Item ID
  • 7E282D - 8th Item ID
  • 7E282E to 7E2830 - 1st Item price
  • 7E2832 to 7E2834 - 2nd Item price
  • 7E2836 to 7E2838 - 3rd Item price
  • 7E283A to 7E283C - 4th Item price
  • 7E283E to 7E2840 - 5th Item price
  • 7E2842 to 7E2844 - 6th Item price
  • 7E2846 to 7E2848 - 7th Item price
  • 7E284A to 7E284C - 8th Item price

Dropped Items

  • 7E2B9A - Item #1
  • 7E2B9B - Item #2
  • 7E2B9C - Item #3
  • 7E2B9D - Item #4
  • 7E2B9E - Item #5
  • 7E2B9F - Item #6
  • 7E2BA0 - Item #7
  • 7E2BA1 - Item #8

Config

  • 7E2C9C - Battle Mode (Active/Wait)
  • 7E2C9D - Battle Speed (0 to 5)
  • 7E2C9E - Message Speed (0 to 5)
  • 7E2C9F - Command Set (Window/Short)
  • 7E2CA0 - Gauge (On/Off)
  • 7E2CA1 - Sound (Stereo/Mono)
  • 7E2CA2 - Cursor (Reset/Memory)
  • 7E2CA3 - Reequip (Optimum/Empty)
  • 7E2CA4 - Controller (Normal/Custom)
  • 7E2CA5 - Controller (Single/Multi)
  • 7E2CA6 - Color - Red (o to 31)
  • 7E2CA7 - Color - Green (o to 31)
  • 7E2CA8 - Color - Blue (o to 31)

Attack Gauge

Characters

  • 7E3D7F - 1st Player
  • 7E3D8A - 2nd Player
  • 7E3D95 - 3rd Player
  • 7E3DA0 - 4th Player

Enemies

  • 7E3DAB - 1st Enemy
  • 7E3DB6 - 2nd Enemy
  • 7E3DC1 - 3rd Enemy
  • 7E3DCC - 4th Enemy
  • 7E3DD7 - 5th Enemy
  • 7E3DE2 - 6th Enemy
  • 7E3DED - 7th Enemy
  • 7E3DF8 - 8th Enemy