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Arkanoid (NES)/RAM map: Difference between revisions
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(Made a chart. Documented an address duplicate. Added Stub footer.) |
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{{rammap | {{rammap}} | ||
''' | This data is relevant to '''Arkanoid (J) [!]''' and may not be correct for [[Arkanoid (NES)#Known Dumps|other dumps]]. | ||
==Table== | |||
{| border="1" cellpadding=" | |||
|'''RAM | {| border="1" align="center" cellpadding="4" cellspacing="0" style="margin: 0 0 1em 1em; background: #f7f8ff; border: 1px #8888cc solid; border-collapse: collapse; font-size: 95%" | ||
|- style=background:#ccccff | |||
!'''RAM''' || '''Information''' | |||
|- | |- | ||
| | |0x0145 || Brick hit flag | ||
* 0 - the ball did not hit a brick in current frame | |||
* 1 - the ball did hit a brick in current frame | |||
|- | |- | ||
| | |0x008C || Current power up id | ||
* 0 - Nothing | |||
* 1 - Slow ball | |||
* 2 - Sticky ball | |||
* 3 - Enlarge paddle | |||
* 4 - Multi ball | |||
* 5 - Laser | |||
* 6 - Early exit | |||
* 7 - Extra life | |||
|- | |- | ||
| | |0x0100 || Global speed for ball | ||
|- | |- | ||
|0x0102 || No of bricks broken | |||
|} | |} | ||
{{ | {{Internal Data}} |
Latest revision as of 19:04, 15 June 2024
The following article is a RAM map for Arkanoid (NES).
This data is relevant to Arkanoid (J) [!] and may not be correct for other dumps.
Table
RAM | Information |
---|---|
0x0145 | Brick hit flag
|
0x008C | Current power up id
|
0x0100 | Global speed for ball |
0x0102 | No of bricks broken |
Internal Data for Arkanoid (NES)
| |
---|---|