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Adventures of Lolo II/RAM map: Difference between revisions
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(Documented some basic variable info for now.) |
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{{rammap|game=Adventures of Lolo II}} | |||
<br> | |||
{| border="1" cellpadding="1" | {| border="1" cellpadding="1" | ||
|'''RAM | |'''RAM''' || '''Function''' || '''Details''' | ||
|- | |- | ||
| | |0x007A || Lives remaining || | ||
|- | |- | ||
| | |0x007D || Magic Shots || | ||
|- | |- | ||
| | |0x00AA || Total Heart Frames in room || | ||
|- | |- | ||
| | |0x00AB || Hearts Frames collected || If 00AB = 00AA then the treasure chest will open, etc. | ||
|- | |- | ||
|} | |} | ||
<br> | |||
{{stub}} | |||
{{Internal Data}} |
Latest revision as of 14:30, 24 January 2024
The following article is a RAM map for Adventures of Lolo II.
RAM | Function | Details |
0x007A | Lives remaining | |
0x007D | Magic Shots | |
0x00AA | Total Heart Frames in room | |
0x00AB | Hearts Frames collected | If 00AB = 00AA then the treasure chest will open, etc. |
This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |
Internal Data for Adventures of Lolo II
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