1943: The Battle of Midway (NES): Difference between revisions

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{{INES| title = 1943
{{Bob
|image = [[Image:Error.png|center]]
| bobscreen= 1943j001ze7.png
|mapperno = xxx[[Category:Articles lacking Mapper No.]]
| title= 1943: The Battle of Midway
|mappername = xxx[[Category:Articles lacking Mapper Name]]
| aka= 1943: The Battle of Valhalla (JP), 1943 (title screen)
|prgrom = xxx[[Category:Articles lacking PRG-ROM Pages]]
| developer= Capcom
|chrrom = xxx[[Category:Articles lacking CHR-ROM Pages]]
| publisher= Capcom
|mirroring = xxx[[Category:Articles lacking Mirroring]]
| systems= {{system|NES}}, {{system|FamicomBox}}
|4screen = xxx[[Category:Articles lacking 4-Screen Mirroring]]
| japan= {{date|1988|June|20}}
|sram = xxx[[Category:Articles lacking SRAM Enabled]]
| usa= {{date|1988|October}}
| tcrf= 1943: The Battle of Midway (NES)
}}
{{INES
|title = 1943
|image = [[File:1943j001ze7.png]]
|mapperno = 2
|mappername = UNROM
|prgrom = 8 x 16 KiB
|chrrom = 0 x 8 KiB
|mirroring = Horizontal
|4screen = No
|sram = No
|game = 1943
|game = 1943
}}
}}


{{Not Extensively Hacked}}
==Sub-pages==
{{namespaces}}


==Utilities==
==Utilities==
{{noutilities}}
* None known.


==Hacks==
==Hacks==
* [[1944]]
'''Improvement'''
* [[1945 Sky Shark Pirate]]
* [http://www.romhacking.net/hacks/714/ 1943 Update]
 
==Programs==
* [http://forty-two.sf.net/ '42] - A game written in C++ providing AIs scripted in guile scheme.
 
==Translations==
* [http://www.romhacking.net/translations/1882/ Greek]
* [http://www.romhacking.net/translations/1985/ Portuguese]


==Miscellaneous==
==Miscellaneous==
{{nomisc}}


==Known Dumps==
==Known Dumps==
* 1943 (J)
* 1943 (J)
* 1943 (J) [b1]
** Size: <code>131072</code>
* 1943 (J) [b2]
** CRC32: <code>4E42F13A</code>
** SHA1: <code>619C8C45C14BB26FEE93D0F8646127F30E336128</code>
** MD5: <code>F3A8822EC4AD196348D6C959289D34E1</code>
* 1943 - The Battle of Midway (U)
* 1943 - The Battle of Midway (U)
* 1943 - The Battle of Midway (U) [b1]
** Size: <code>131072</code>
* 1943 - The Battle of Midway (U) [b2]
** CRC32: <code>12C6D5C7</code>
* 1943 - The Battle of Midway (U) [b3]
** SHA1: <code>1E76A86398F069DA43B25351EF419BE664D630C5</code>
* 1943 - The Battle of Midway (U) [b4]
** MD5: <code>190D10A3685F87BA32135AC595283F36</code>
* 1943 - The Battle of Midway (U) [b5]
* 1943 - The Battle of Midway (U) [o1]
* 1943 - The Battle of Midway (U) [o2]
* 1943 - The Battle of Midway (U) [T+Por_BRGames]


==External Links==
==External links==
{{nolinks}}
* No external links yet.


{{stub}}
{{19xx series}}
[[Category:NES Games|1943]]
[[Category:1943]]

Latest revision as of 01:30, 24 May 2024

Title Screen

1943: The Battle of Midway

Also known as: 1943: The Battle of Valhalla (JP), 1943 (title screen)
Developer: Capcom
Publisher: Capcom
Platforms: NES, FamicomBox
Released in JP: June 20, 1988
Released in US: October 1988


ROMIcon.png ROM map
RAMIcon.png RAM map
Cactisprite.png TCRF
1943
Mapper No. 2
Mapper Name UNROM
PRG-ROM Pages 8 x 16 KiB
CHR-ROM Pages 0 x 8 KiB
Mirroring Horizontal
4-Screen Mirroring No
SRAM Enabled No


Sub-pages

Read about development information and materials for this game.
ROM map
Read about prototype versions of this game that have been released or dumped.
RAM map

Utilities

  • None known.

Hacks

Improvement

Programs

  • '42 - A game written in C++ providing AIs scripted in guile scheme.

Translations

Miscellaneous

Known Dumps

  • 1943 (J)
    • Size: 131072
    • CRC32: 4E42F13A
    • SHA1: 619C8C45C14BB26FEE93D0F8646127F30E336128
    • MD5: F3A8822EC4AD196348D6C959289D34E1
  • 1943 - The Battle of Midway (U)
    • Size: 131072
    • CRC32: 12C6D5C7
    • SHA1: 1E76A86398F069DA43B25351EF419BE664D630C5
    • MD5: 190D10A3685F87BA32135AC595283F36

External links

  • No external links yet.