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Template talk:Game Boy Advance: Difference between revisions
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(Things to add to template) |
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::Just copied over the template usage to this page. [[User Talk:Spikeman|<span style="color:#060">Sp</span>]][[User:Spikeman|<span style="color:#090">ike</span>]][[Special:Contributions/Spikeman|<span style="color:#0C0">man</span>]] 02:09, 5 January 2007 (EST) | ::Just copied over the template usage to this page. [[User Talk:Spikeman|<span style="color:#060">Sp</span>]][[User:Spikeman|<span style="color:#090">ike</span>]][[Special:Contributions/Spikeman|<span style="color:#0C0">man</span>]] 02:09, 5 January 2007 (EST) | ||
== Things to add to template == | |||
Here are some things we maybe should add to the template (examples from Metroid: Zero Mission): | |||
*Save Type (SRAM_V113 (256Kbit)) | |||
*Internal Name (ZEROMISSIONE) | |||
*Serial No. (AGB-BMXE-USA) | |||
[[User Talk:Spikeman|<span style="color:#060">Sp</span>]][[User:Spikeman|<span style="color:#090">ike</span>]][[Special:Contributions/Spikeman|<span style="color:#0C0">man</span>]] 02:15, 5 January 2007 (EST) |
Revision as of 07:15, 5 January 2007
Usage
Empty Syntax
{{GBA| title = |image = |name = |company = |rom = |country = |revision = |checksum = |crc32 = |game = }}
Discussion
Delete
This is copied from my SNES infobox template. None of this information is contained in the GBA header, and as far as I know there isn't a GBA header. Are you considering rewriting the information? Otherwise I'll request it for deletion. --222.152.16.162 05:03, 8 August 2006 (EDT)
Fixing up this template
I don't think this template should be deleted, I've done a bit of GBA hacking and I removed the parts that I've never heard of on GBA. If there are other things we could always add them later. Also, I think every GBA ROM has a header.. so it isn't something that should be included. Spikeman 01:44, 5 January 2007 (EST)
- I made a small GBA icon, as there wasn't one. Is it too big? If so I'll make a smaller one. Spikeman 02:03, 5 January 2007 (EST)
Things to add to template
Here are some things we maybe should add to the template (examples from Metroid: Zero Mission):
- Save Type (SRAM_V113 (256Kbit))
- Internal Name (ZEROMISSIONE)
- Serial No. (AGB-BMXE-USA)