Swords and Serpents/RAM map: Difference between revisions

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m (formatting, proper use of {{rammap}})
(Added enemy stuff)
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{{rammap|game=Swords and Serpents}}
{{rammap|game=Swords and Serpents}}
 
===Characters===
====First Character====
====First Character====
* $0600 - $0605 - Name
* $0600 - $0605 - Name
Line 28: Line 28:
* $0608 - Agility
* $0608 - Agility
* $060B - Profession
* $060B - Profession
===Enemies===
====Enemy 1====
$0684 - Enemy HP
$0685 - Experience
====Enemy 2====
$0694 - Enemy HP
$0695 - Experience
====Enemy 3====
$06A4 - Enemy HP
$06A5 - Experience
====Enemy 4====
$06B4 - Enemy HP
$06B5 - Experience
====Enemy 5====
$06C4 - Enemy HP
$06C5 - Experience
====Enemy 6====
$06D4 - Enemy HP
$06D5 - Experience

Revision as of 18:52, 14 August 2006

Chip tiny.png The following article is a RAM map for Swords and Serpents.

Characters

First Character

  • $0600 - $0605 - Name
  • $0606 - Strength
  • $0607 - Intelligence
  • $0608 - Agility
  • $060B - Profession

Second Character

  • $0620 - $0625 - Name
  • $0626 - Strength
  • $0627 - Intelligence
  • $0628 - Agility
  • $062B - Profession

Third Character

  • $0640 - $0645 - Name
  • $0646 - Strength
  • $0647 - Intelligence
  • $0648 - Agility
  • $064B - Profession

Fourth Character

  • $0600 - $0605 - Name
  • $0606 - Strength
  • $0607 - Intelligence
  • $0608 - Agility
  • $060B - Profession

Enemies

Enemy 1

$0684 - Enemy HP
$0685 - Experience

Enemy 2

$0694 - Enemy HP
$0695 - Experience

Enemy 3

$06A4 - Enemy HP $06A5 - Experience

Enemy 4

$06B4 - Enemy HP
$06B5 - Experience

Enemy 5

$06C4 - Enemy HP
$06C5 - Experience

Enemy 6

$06D4 - Enemy HP
$06D5 - Experience