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Super Mario World (SNES): Difference between revisions
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{{SNES| title = Super Mario World | {{Bob | ||
|image = [[ | | bobscreen= Super_Mario_World_Title.PNG | ||
| title= Super Mario World | |||
| aka= Super Mario World: Super Mario Bros. 4 (JP box art) | |||
| developer= Nintendo EAD | |||
| publishers= {{publisher|Nintendo}} (JP/US/EU/AU), {{publisher|Hyundai}} (KR) | |||
| system= SNES | |||
| japan= {{date|1990|November|21}} | |||
| usa= {{date|1991|August|13|nocat=true}} | |||
| europe= {{date|1992|April|11|nocat=true}} | |||
| aus={{date|1992|nocat=true}} | |||
| korea= {{date|1992|nocat=true}} | |||
| tcrf=Super Mario World (SNES) | |||
}} | |||
{{SNES | |||
|title = Super Mario World | |||
|image = [[File:Super_Mario_World_Title.PNG|center]] | |||
|name = SUPER MARIOWORLD | |name = SUPER MARIOWORLD | ||
|company = Nintendo | |company = Nintendo | ||
Line 6: | Line 21: | ||
|bank = LoROM | |bank = LoROM | ||
|interleaved = No | |interleaved = No | ||
|sram = | |sram = 2 KiB | ||
|type = Normal + Batt | |type = Normal + Batt | ||
|rom = | |rom = 512 KiB | ||
|country = USA | |country = USA | ||
|video = NTSC | |video = NTSC | ||
Line 17: | Line 32: | ||
|game = Super Mario World | |game = Super Mario World | ||
}} | }} | ||
==Sub-pages== | |||
{{namespaces}} | |||
{{subpage|SRAM map}} | |||
==Utilities== | ==Utilities== | ||
* [ | * [https://www.romhacking.net/utilities/198/ Lunar Magic] is the principal Super Mario World hacking utility. Homepage is [https://fusoya.eludevisibility.org/lm/ here]. | ||
* [https://www.smwcentral.net/?p=section&a=details&id=19047 GPS] (Gopher Popcorn Stew, the successor of BlockTool) is a block editor that allows you to add in custom blocks. It can be downloaded from SMW Central. | |||
'' | *'''Mario World Reconfigurator''' is a program made by HyperHacker. It's used for editing sprites in Super Mario World. | ||
*[https://www.smwcentral.net/?p=section&a=details&id=19148 Pixi] (the successor of Sprite Tool) is a utility for Super Mario World on the SNES. It is designed to allow hackers to add their own sprites to the game, basically extending it's capabilities sprite-wise. It is written in C++ 6 (Confirmation needed) and it's current version is 1.35 It is only available for the Windows platform. | |||
*[https://www.smwcentral.net/?p=section&a=details&id=19043 ASAR] (the successor of xkas) is an assembler that allow hackers to add their own patches to the game. | |||
==Hacks== | ==Hacks== | ||
* There are ostensibly many complete hacks of Super Mario World. There are several that stand out among the crowd, including: | * There are ostensibly many complete hacks of Super Mario World. There are several that stand out among the crowd, including: | ||
** [[ | ** [[Super Mario Odyssey Demo]] | ||
** [[ | ** [[Demo World: The Legend Continues|Super Demo World: The Legend Continues]] | ||
''See also:'' [[List of Super Mario World hacks]] | ''See also:'' [[List of Super Mario World hacks]] | ||
Line 34: | Line 55: | ||
==Miscellaneous== | ==Miscellaneous== | ||
[[Super Mario World: | [[Super Mario World:GFX Files|GFX Files]] | ||
* [[Wikipedia:Super Mario World|Super Mario World]] was the first SNES game, and is quite possibly the most extensively hacked SNES game. In the game, Mario, Luigi, and Princess Peach have taken a vacation in Dinosaur Land. Mario and Luigi fall asleep soon after coming ashore, and Peach is kidnapped. When Mario and Luigi wake up, they immediately chase after Bowser, rescuing Yoshi from an egg along the way. | * [[Wikipedia:Super Mario World|Super Mario World]] was the first SNES game, and is quite possibly the most extensively hacked SNES game. In the game, Mario, Luigi, and Princess Peach have taken a vacation in Dinosaur Land. Mario and Luigi fall asleep soon after coming ashore, and Peach is kidnapped. When Mario and Luigi wake up, they immediately chase after Bowser, rescuing Yoshi from an egg along the way. | ||
* Super Mario World was remade as Super Mario | * Super Mario World was remade as [[Super Mario World: Super Mario Advance 2]] for the [[Nintendo Game Boy Advance|Game Boy Advance]]. | ||
==Known Dumps== | ==Known Dumps== | ||
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* Super Mario World - Super Mario Bros. 4 (J) | * Super Mario World - Super Mario Bros. 4 (J) | ||
==External | ==External links== | ||
* [http://acmlm.no-ip.org/board/thread.php?id=150 ROM addresses thread, current acmlmboard incarnation] | * [http://acmlm.no-ip.org/board/thread.php?id=150 ROM addresses thread, current acmlmboard incarnation] | ||
* [http://somnolence.ath.cx/memmap/ RAM map] - The first memory map | * [http://somnolence.ath.cx/memmap/ RAM map] - The first memory map | ||
Line 54: | Line 74: | ||
* [http://acmlm.no-ip.org/board/forum.php?id=37 Acmlm's Board] - A forum on Super Mario World hacking | * [http://acmlm.no-ip.org/board/forum.php?id=37 Acmlm's Board] - A forum on Super Mario World hacking | ||
* [http://smwcentral.net/ SMW Central] - "THE only place for Super Mario World resources." | * [http://smwcentral.net/ SMW Central] - "THE only place for Super Mario World resources." | ||
{{Mario series}} | |||
{{Yoshi series}} |
Latest revision as of 17:13, 24 October 2024
Super Mario World |
---|
Also known as: Super Mario World: Super Mario Bros. 4 (JP box art) ROM map RAM map Text table Notes TCRF |
Super Mario World | |
Name | SUPER MARIOWORLD |
Company | Nintendo |
Header | None |
Bank | LoROM |
Interleaved | No |
SRAM | 2 KiB |
Type | Normal + Batt |
ROM | 512 KiB |
Country | USA |
Video | NTSC |
ROM Speed | 200ns (SlowROM) |
Revision | 1.0 |
Checksum | 0xA0DA |
CRC32 | B19ED489 |
Sub-pages
ROM map |
RAM map |
Text table |
Notes |
SRAM map |
Utilities
- Lunar Magic is the principal Super Mario World hacking utility. Homepage is here.
- GPS (Gopher Popcorn Stew, the successor of BlockTool) is a block editor that allows you to add in custom blocks. It can be downloaded from SMW Central.
- Mario World Reconfigurator is a program made by HyperHacker. It's used for editing sprites in Super Mario World.
- Pixi (the successor of Sprite Tool) is a utility for Super Mario World on the SNES. It is designed to allow hackers to add their own sprites to the game, basically extending it's capabilities sprite-wise. It is written in C++ 6 (Confirmation needed) and it's current version is 1.35 It is only available for the Windows platform.
- ASAR (the successor of xkas) is an assembler that allow hackers to add their own patches to the game.
Hacks
- There are ostensibly many complete hacks of Super Mario World. There are several that stand out among the crowd, including:
See also: List of Super Mario World hacks
Translations
Miscellaneous
- Super Mario World was the first SNES game, and is quite possibly the most extensively hacked SNES game. In the game, Mario, Luigi, and Princess Peach have taken a vacation in Dinosaur Land. Mario and Luigi fall asleep soon after coming ashore, and Peach is kidnapped. When Mario and Luigi wake up, they immediately chase after Bowser, rescuing Yoshi from an egg along the way.
- Super Mario World was remade as Super Mario World: Super Mario Advance 2 for the Game Boy Advance.
Known Dumps
- Super Mario World (E) (V1.0)
- Super Mario World (E) (V1.1) [!]
- Super Mario World (U) [!]
- Super Mario World - Super Mario Bros. 4 (J)
External links
- ROM addresses thread, current acmlmboard incarnation
- RAM map - The first memory map
- Memory Map 2 - The newer memory map with more features, but it currently has fewer addresses.
- Super Mario World Data Repository - New tile sets and a neat ASM hack
- OK! Impala - Translated Super Mario World into Dutch. It can be downloaded here.
- Acmlm's Board - A forum on Super Mario World hacking
- SMW Central - "THE only place for Super Mario World resources."
The Yoshi series
| |
---|---|
Yoshi's Island | |
SNES | Super Mario World 2: Yoshi's Island |
Game Boy Advance | Yoshi's Island: Super Mario Advance 3 |
Nintendo DS | Yoshi's Island DS |
Puzzle Games | |
NES | Yoshi's Cookie |
Super Mario World | |
SNES | Super Mario World |
Game Boy Advance | Super Mario World: Super Mario Advance 2 |
Categories:
- Pages missing developer references
- Games developed by Nintendo EAD
- Pages missing publisher references
- Games published by Nintendo
- Games published by Hyundai
- SNES games
- Pages missing date references
- Games released in 1990
- Games released in November
- Games released on November 21
- Pages with TCRF links
- SNES games of 2 KiB SRAM size
- SNES games of 512 KiB ROM size
- SNES games of 200ns (SlowROM) ROM speed
- Mario series
- Yoshi series