MOTHER 3/Door/destination table: Difference between revisions

From Data Crystal
Jump to navigation Jump to search
(Blanked the page)
Tag: Blanking
(unblank)
Tag: Manual revert
 
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{subpage|game=MOTHER 3:ROM map}}
{{Infobox table
|name=Door/destination table
|game=MOTHER 3
|loc=ROM
|start=0x1169C1C
|end=0x116CB07
|numentries=1500
|entrylength=Variable
|totallength= 2EEC
}}


Starts at: 0x1169C1C to 0x116CB07 (0002EEC)
Format (8 bytes):
* 0x0  - 8Y = collision off, 4Y = up. 2y = left 6y = right, 0y = down.  XY -- Y = X and Y offset
* 0x1 - Collision -> 0 = on 1 = off
* 0x2-0x3 - ???
* 0x4-0x5 Map ID
* 0x6 X pos
* 0x7 Y pos
0x116B2E0 = lucas' room in alecs house

Latest revision as of 19:13, 3 September 2024

This is a sub-page of MOTHER 3/Door.

Door/destination table
Game MOTHER 3
Start Address 0x1169C1C
End Address 0x116CB07
# of Entries 1500
Entry Length Variable
Total Length 2EEC
Back to the ROM map

Starts at: 0x1169C1C to 0x116CB07 (0002EEC)

Format (8 bytes):

  • 0x0 - 8Y = collision off, 4Y = up. 2y = left 6y = right, 0y = down. XY -- Y = X and Y offset
  • 0x1 - Collision -> 0 = on 1 = off
  • 0x2-0x3 - ???
  • 0x4-0x5 Map ID
  • 0x6 X pos
  • 0x7 Y pos

0x116B2E0 = lucas' room in alecs house