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Thunder Force II (Genesis)/RAM map: Difference between revisions
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m (Xkeeper moved page THUNDER FORCE2:RAM map to THUNDER FORCE2/RAM map: normalize subpages and titles) |
Lelegofrog (talk | contribs) m (Lelegofrog moved page THUNDER FORCE2/RAM map to Thunder Force II (Genesis)/RAM map: title consistency with TCRF) |
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* <tt>$99EF</tt> - Hunter | * <tt>$99EF</tt> - Hunter | ||
* <tt>$9A00</tt> - Claws - "00 - No Claws" - "01 - 1 Claw" - "02 - 2 Claws" | * <tt>$9A00</tt> - Claws - "00 - No Claws" - "01 - 1 Claw" - "02 - 2 Claws" | ||
{{Internal Data}} |
Latest revision as of 02:35, 25 June 2024
The following article is a RAM map for Thunder Force II (Genesis).
Configuration Mode
- $9824 - Stage
- $982E - Rank
- $9828 - Stock
- $9BBE - Shot
- $982A - Music
- $982C - Sound
Game Mode
- $99E8 - Weapon
- $981C - Lives
- $8026 - Invincible
Top View Mode
- $9A1E - How much time to complete the top view stage for a better score
- $9A84 - How many defense systems are left in top view stages
Weapon Select Top View
- $99EA - Laser
- $99EB - Wide Shot
- $99EC - Five Wave
- $99ED - Destory
- $99EE - Clash
- $99EF - Hunter
- $9A00 - Claws - "00 - No Claws" - "01 - 1 Claw" - "02 - 2 Claws"
Internal Data for Thunder Force II (Genesis)
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