This article has a talk page!

EarthBound: Difference between revisions

From Data Crystal
Jump to navigation Jump to search
No edit summary
 
(→‎Sub-pages: Add SRAM map)
 
(46 intermediate revisions by 24 users not shown)
Line 1: Line 1:
[[EarthBound:ROM Map|ROM Map]]
{{Bob
| bobscreen= EarthBound_Title_(animated).gif
| aka= Mother 2: Maza Tsu Gigu no Gyakushu (JP)
| developers= {{developer|Ape}}, {{developer|HAL Laboratory}}, {{developer|Pax Softnica}}
| publisher= Nintendo
| system= SNES
| japan= {{date|1994|August|27}}
| usa= {{date|1995|June|5|nocat=true}}
| europe= {{date|2013|July|18|nocat=true}} (Wii U Virtual Console)
| tcrf=EarthBound
}}
{{SNES| title = EarthBound
|image = [[File:EarthBound_Title_(animated).gif|center]]
|name = EARTH BOUND
|company = Nintendo
|header = SWC
|bank = HiROM
|interleaved = No
|sram = 8 KiB
|type = Normal + Batt
|rom = 3 MiB
|country = USA
|video = NTSC
|romspeed = 120ns (FastROM)
|revision = 1.0
|checksum = Good 0x4048
|crc32 = DC9BB451
|game = EarthBound
}}


EarthBound has been extensively hacked by the [[PK Hack (community)|PK Hack]] community. Along with [[Super Mario World]] and [[Legend of Zelda: A Link to the Past]], it may be one of the most often-hacked Super Nintendo games.
==Sub-pages==
{{namespaces}}
{{subpage|SRAM map}}
 
==Community==
* The main place for discussion of EarthBound hacking is starmen.net's [https://forum.starmen.net/forum/Community/PKHack PK Hack forum].
* There is also a Slack chatroom you can join, which people use as a spiritual successor to the old #pkhax IRC chat from the early 2000s.


==Utilities==
==Utilities==
[[PK Hack (utility)|PK Hack]], written in Java is the principal EarthBound hacking utility. It addition to containing modules for editing almost all aspects of the EarthBound ROM, PK Hack comes with its own hex editor and modules for data restoration patch application. Another utility, [[Map Editor SP]], is in progress. Map Editor SP modulizes data in the EarthBound ROM, offering hackers a new level of versatility.
* [https://mrtenda.github.io/CoilSnake CoilSnake], written in Python, is the principal EarthBound hacking utility.
** If you're interested in getting into EarthBound hacking, [https://github.com/mrtenda/CoilSnake/wiki/Tutorial the CoilSnake Wiki] and [https://github.com/mrtenda/CoilSnake/wiki/CCScript-Library the CCScript Library] are invaluable resources.
** A list of common beginner questions is also being maintained [https://gist.github.com/vince94/0049cc78aa3aeec9aec9e0a1822461de here].
* JHack, also known as PK Hack, was an old utility that was abandoned by the community after CoilSnake came out.


==Hacks==
==Hacks==
Despite the size of the EarthBound hacking community, relatively few complete hacks for the game exist. [[Hat Quest]] and [[Mother 2.5: The Giftman Chronicles]] are short but complete and impressive. The first completed EarthBound hack, [[JonBound]], also remains popular, though it was created at a time when much of EarthBound's data remained unknown.
* You can see a masterpost of all completed and ongoing hacks [https://forum.starmen.net/forum/Community/PKHack/The-Catchall-Resources-Hacks-Index-Thread/first here].
** [https://forum.starmen.net/forum/Community/PKHack/Hallow-s-End/first Hallow's End] and [https://forum.starmen.net/forum/Community/PKHack/Holiday-Hex-A-brand-new-COMPLETE-hack/first/ Holiday Hex] are short but complete and impressive.
** The [https://forum.starmen.net/forum/Community/PKHack/Mother-Remake/first Mother 1 Remake Hack] is an ongoing recreation of the first game in EarthBound's engine.
** [https://forum.starmen.net/forum/Community/PKHack/v2-0-Jeff-s-No-1-Bass-Fishing/first Jeff's No.1 Bass Fishing] is also quite good.
** [https://forum.starmen.net/forum/Community/PKHack/M-o-t-h-e-r-T-e-n-s-e-i/first MOTHER Tensei] is an ongoing hack set in the Shin Megami Tensei universe with an original cast and story.


==Miscellaneous==
==Miscellaneous==
Two [[Debug menu|debug menus]] exist in EarthBound's data. The latter uses a Kirby sprite as its cursor. There are wo dummied items, the Video relaxant and the Temporary goods; the former has a description ("What the hey is this?"). A number of unused text blocks and graphics are also present; for more information, see [[EarthBound:Fun facts]]. It is also worth noting that the structure of data in EarthBound's ROM is notoriously scattered and akward to the extent that many of its hackers joke that its programmers were under the influence of hallucinogenic substances.
* Two [[debug menu]]s are accessible. The boot-up debug menu uses a Kirby sprite as its cursor.
* For a list of unused graphics and dialogue, check out [https://tcrf.net/EarthBound The Cutting Room Floor].
* Check out Tomato's [https://legendsoflocalization.com/earthbound/ Legends of Localization] book if you're interested in the various changes made to the game during the localization process.
* [[EarthBound:Odds and Ends|Odds and Ends]] - a list of discoveries and techniques


==Links==
==Known Dumps==
[http://starmen.net/pkhack PK Hack community]
* EarthBound (U) [!]
* EarthBound (U) [f1]
* EarthBound (U) [f1+C]
* EarthBound (U) [f2]
* EarthBound (U) [f3]
* EarthBound (U) [t1]
* EarthBound (U) [T+Spa091b_Tanero]
* Mother 2 (J)
* Mother 2 (J) [b1]
* Mother 2 (J) [b1+C]
* Mother 2 (J) [b2]
* Mother 2 (J) [f1]
* Mother 2 (J) [f1+C]


[[Category:Super Nintendo games]]
{{Mother series}}

Latest revision as of 07:15, 8 June 2024

Title Screen

EarthBound

Also known as: Mother 2: Maza Tsu Gigu no Gyakushu (JP)
Developers: Ape, HAL Laboratory, Pax Softnica
Publisher: Nintendo
Platform: SNES
Released in JP: August 27, 1994
Released in US: June 5, 1995
Released in EU: July 18, 2013 (Wii U Virtual Console)


ROMIcon.png ROM map
RAMIcon.png RAM map
TextIcon.png Text table
NotesIcon.png Notes
TutorialsIcon.png Tutorials
Cactisprite.png TCRF
EarthBound
Name EARTH BOUND
Company Nintendo
Header SWC
Bank HiROM
Interleaved No
SRAM 8 KiB
Type Normal + Batt
ROM 3 MiB
Country USA
Video NTSC
ROM Speed 120ns (FastROM)
Revision 1.0
Checksum Good 0x4048
CRC32 DC9BB451

Sub-pages

Read about development information and materials for this game.
ROM map
Read about prototype versions of this game that have been released or dumped.
RAM map
Read about prerelease information and/or media for this game.
Text table
Miscellaneous tidbits that are interesting enough to point out here.
Notes
Notes on the game's internal data.
Tutorials
SubpageIcon.png
SRAM map

Community

  • The main place for discussion of EarthBound hacking is starmen.net's PK Hack forum.
  • There is also a Slack chatroom you can join, which people use as a spiritual successor to the old #pkhax IRC chat from the early 2000s.

Utilities

  • CoilSnake, written in Python, is the principal EarthBound hacking utility.
  • JHack, also known as PK Hack, was an old utility that was abandoned by the community after CoilSnake came out.

Hacks

Miscellaneous

  • Two debug menus are accessible. The boot-up debug menu uses a Kirby sprite as its cursor.
  • For a list of unused graphics and dialogue, check out The Cutting Room Floor.
  • Check out Tomato's Legends of Localization book if you're interested in the various changes made to the game during the localization process.
  • Odds and Ends - a list of discoveries and techniques

Known Dumps

  • EarthBound (U) [!]
  • EarthBound (U) [f1]
  • EarthBound (U) [f1+C]
  • EarthBound (U) [f2]
  • EarthBound (U) [f3]
  • EarthBound (U) [t1]
  • EarthBound (U) [T+Spa091b_Tanero]
  • Mother 2 (J)
  • Mother 2 (J) [b1]
  • Mother 2 (J) [b1+C]
  • Mother 2 (J) [b2]
  • Mother 2 (J) [f1]
  • Mother 2 (J) [f1+C]