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Zelda II: The Adventure of Link: Difference between revisions
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| bobscreen= ZeldaII.png | | bobscreen= ZeldaII.png | ||
| aka= The Legend of Zelda 2: Link no Bouken (JP, FDS) | | aka= The Legend of Zelda 2: Link no Bouken (JP, FDS) | ||
| developer= Nintendo | | developer= Nintendo EAD | ||
| publisher= Nintendo | | publisher= Nintendo | ||
| developerref= <ref name="all">[https://gamefaqs.gamespot.com/nes/563487-zelda-ii-the-adventure-of-link/data GameFAQs]</ref> | | developerref= <ref name="all">[https://gamefaqs.gamespot.com/nes/563487-zelda-ii-the-adventure-of-link/data GameFAQs]</ref> | ||
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| usa= {{date|1988|December||nocat=true|ref=<ref name="all"/>}} | | usa= {{date|1988|December||nocat=true|ref=<ref name="all"/>}} | ||
| europe= {{date|1988|September|26|nocat=true|ref=<ref name="all"/>}} | | europe= {{date|1988|September|26|nocat=true|ref=<ref name="all"/>}} | ||
| tcrf=Zelda II: The Adventure of Link | |||
}} | }} | ||
{{INES | {{INES | ||
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|image = [[File:ZeldaII.png]] | |image = [[File:ZeldaII.png]] | ||
|mapperno = 1 | |mapperno = 1 | ||
|mappername = | |mappername = Nintendo MMC1 | ||
|prgrom = 8 | |prgrom = 8 x 16 KiB | ||
|chrrom = 16 | |chrrom = 16 x 8 KiB | ||
|mirroring = Horizontal | |mirroring = Horizontal | ||
|4screen = No | |4screen = No | ||
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* Zelda II - The Adventure of Link (GC) | * Zelda II - The Adventure of Link (GC) | ||
==External | ==References== | ||
<references /> | |||
==External links== | |||
* [http://www.nesmaps.com/maps/Zelda2/Zelda2.html Zelda II: The Adventure of Link maps] at ''NESMaps'' | * [http://www.nesmaps.com/maps/Zelda2/Zelda2.html Zelda II: The Adventure of Link maps] at ''NESMaps'' | ||
{{Zelda series}} | {{Zelda series}} |
Latest revision as of 19:32, 26 May 2024
Zelda II: The Adventure of Link |
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Also known as: The Legend of Zelda 2: Link no Bouken (JP, FDS) ROM map RAM map Text table TCRF |
Zelda II: The Adventure of Link | |
Mapper No. | 1 |
Mapper Name | Nintendo MMC1 |
PRG-ROM Pages | 8 x 16 KiB |
CHR-ROM Pages | 16 x 8 KiB |
Mirroring | Horizontal |
4-Screen Mirroring | No |
SRAM Enabled | Yes |
Sub-pages
ROM map |
RAM map |
Text table |
Documents
Utilities
Level Editors
- Zelda II Editor
- Zelda II Overworld Editor
- Zelda II Overworld Map Editor (Beta 1)
- Zelda II Side View Editor
- ZII Game Editor
- ztwedit
Text Editors
Hacks
Complete
- The Legend of Zelda: Journey of a Day
- The Legend of Zelda: Shadow of Night
- Zelda II: Leaf of Inertia
- Zelda II: New Adventure of Link
- Zelda II: The Adventure of Link "Part 2"
- Zelda II: The Adventure of Link "Part 3"
- Zelda II Boss Endurance
- Zelda II Master Quest
- Zelda II: Decline of a Kingdom
Spoof
Improvement
- Remove big flash effect
- Zelda II: The Adventures of Link 1999
- Zelda II: The Adventure of Lady Link
- Zelda II Easy
- The Legend of Zelda II - Play as Zelda
Mapper Conversion
Programs
- pyZeldaII - A Pygame based Zelda II engine with some levels.
Translations
Miscellaneous
0x72E
= Change this byte from02
to00
and you will be able to walk over any terrain (mountains, oceans) in the overworld.0x1C369
= This byte defines the number of lives you start the game with; set it to any value you like.
Known Dumps
- Zelda II - The Adventure of Link (U) [!]
- Zelda II - The Adventure of Link (E) (PRG0)
- Zelda II - The Adventure of Link (E) (PRG2)
- Zelda II - The Adventure of Link (GC)
References
External links
- Zelda II: The Adventure of Link maps at NESMaps
The Legend of Zelda series
| |
---|---|
NES | The Legend of Zelda • Zelda II: The Adventure of Link |
SNES | A Link to the Past |
Game Boy (Color) | Link's Awakening • Oracle of Seasons • Oracle of Ages |
Nintendo 64 | Ocarina of Time • Majora's Mask |
Game Boy Advance | The Minish Cap |
Nintendo DS | Spirit Tracks |
Satellaview | BS Zelda no Densetsu |
Categories:
- Games developed by Nintendo EAD
- Games published by Nintendo
- NES games
- Famicom Disk System games
- Games released in 1987
- Games released in January
- Games released on January 14
- Pages with TCRF links
- NES games using mapper number 1
- NES games using the Nintendo MMC1 mapper
- NES games with 8 x 16 KiB PRG-ROM pages
- NES games with 16 x 8 KiB CHR-ROM pages
- NES games with horizontal mirroring
- NES games with 4-screen mirroring disabled
- NES games with SRAM enabled
- Legend of Zelda series