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Mother 3/Battle icon arrangement data: Difference between revisions
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m (Xkeeper moved page MOTHER 3:Battle icon arrangement data to MOTHER 3/Battle icon arrangement data: normalize subpages and titles) |
Lelegofrog (talk | contribs) m (Lelegofrog moved page MOTHER 3/Battle icon arrangement data to Mother 3/Battle icon arrangement data: title consistency with TCRF) |
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Latest revision as of 02:03, 20 May 2024
This is a sub-page of Mother 3.
Battle icon arrangement data | |
Game | MOTHER 3 |
Start Address | 0x1CFAD0C
|
End Address | 0x1CFAEB7
|
# of Entries | 29 (0x1D )
|
Entry Length | Variable |
Total Length | 428 bytes (0x1AC )
|
Back to the ROM map |
Overview
This is a standard SOB block. It contains arrangement data for various in-battle sprites.
These entries use graphics from $1C95AA8
(uncompressed), and the palette from the CCL block at $1CF5BA0
.
Entry listing
00
= Attack icon (selected)01
= Goods icon (selected)02
= Abilities icon (selected)03
= PSI icon (selected)04
= Guard icon (selected)05
= Run icon (selected)06
= Heart icon (selected)07
= Attack icon (unselected)08
= Goods icon (unselected)09
= Abilities icon (unselected)0A
= PSI icon (unselected)0B
= Guard icon (unselected)0C
= Run icon (unselected)0D
= Heart icon (unselected)0E
= Text cursor0F
= Enemy cursor (feather)10
= "SELECT" icon11
= Poison icon12
= Paralysis icon13
= Sleep icon14
= Feeling strange icon15
= Crying icon16
= Forgetful icon17
= Nausea icon18
= Fleas icon19
= Scrolling-down arrow1A
= Scrolling-up arrow1B
= Exit icon (selected)1C
= Exit icon (unselected)