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EarthBound/Map Data/Tile Animation Characters Pointer Table: Difference between revisions
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==Format== | ==Format== | ||
Each 4-byte entry contains a long pointer to the start of an entry in | Each 4-byte entry contains a long pointer to the start of an entry in [[EarthBound/Map_Data/Compressed_Tile_Animation_Characters_Data|Compressed Tile Animation Characters Data]]. | ||
==Entries== | ==Entries== |
Revision as of 15:14, 11 May 2024
Map Data: Tile Animation Characters Pointer Table | |
Game | EarthBound |
Start Address | 0x2F13CB |
End Address | 0x2F141A |
# of Entries | 20 |
Entry Length | 4 bytes |
Total Length | 80 bytes (0x50) |
Back to the ROM map |
Pointer table mapping tileset indices (from the Tileset Table) to entries in Compressed Tile Animation Characters Data.
Format
Each 4-byte entry contains a long pointer to the start of an entry in Compressed Tile Animation Characters Data.
Entries
This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |