Tomato Adventure/RAM map: Difference between revisions

From Data Crystal
Jump to navigation Jump to search
(Created page with "{{rammap=game=Tomato Adventure}} *'''030009C2''': すごい points (in-battle). Set to 0x40FF (030009C2:FF40) to max out, then run away to apply. *'''03001A06''': Number of p...")
 
 
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{rammap=game=Tomato Adventure}}
{{rammap|game=Tomato Adventure}}


*'''030009C2''': すごい points (in-battle). Set to 0x40FF (030009C2:FF40) to max out, then run away to apply.
*'''030009C2''': Awe! (すごい!) points (in-battle). Set to 0x40FF (030009C2:FF40) to max out, then run away to apply.
*'''03001A06''': Number of pacifiers on hand (may be invisible if player has redeemed all Gimmicks)
*'''03001A06''': Number of pacifiers on hand (may be invisible if player has redeemed all Gimmicks)
{{Internal Data}}

Latest revision as of 14:34, 24 January 2024

Chip tiny.png The following article is a RAM map for Tomato Adventure.

  • 030009C2: Awe! (すごい!) points (in-battle). Set to 0x40FF (030009C2:FF40) to max out, then run away to apply.
  • 03001A06: Number of pacifiers on hand (may be invisible if player has redeemed all Gimmicks)