Pokémon mini: Difference between revisions

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The '''Pokémon mini''' was a handheld game console by Nintendo based on a custom Epson S1C88 processor. It used ROM cartridges for gameplay.
The '''Pokémon mini''' was a handheld game console by Nintendo based on a custom Epson S1C88 processor. It used 512 KiB ROM cartridges for software.


==Games==
==Games==
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Checksums for this system are CRC32 Measured from $2100 to EOF. The ROM size specified includes the initial 0x2100 bytes but the checksum ignores them (because the system does).
Checksums for this system are CRC32 Measured from $2100 to EOF. The ROM size specified includes the initial 0x2100 bytes but the checksum ignores them (because the system does).
All official games use a standard development library called [[Pokemon mini:MINLIB|MINLIB]].


==Emulators==
==Emulators==
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* [https://sourceforge.net/projects/pokemini/ PokeMini] (most accurate at the moment)
* [https://sourceforge.net/projects/pokemini/ PokeMini] (most accurate at the moment)
* [https://minimon.scyl.us/ MiniMon] remake - browser app
* [https://minimon.scyl.us/ MiniMon] remake - browser app
* [https://github.com/shonumi/gbe-plus GBE+] - only one with IR support


==ROM Images==
==ROM Images==

Latest revision as of 02:42, 24 January 2024

The Pokémon mini was a handheld game console by Nintendo based on a custom Epson S1C88 processor. It used 512 KiB ROM cartridges for software.

Games

Checksums for this system are CRC32 Measured from $2100 to EOF. The ROM size specified includes the initial 0x2100 bytes but the checksum ignores them (because the system does).

All official games use a standard development library called MINLIB.

Emulators

In order of release.

ROM Images

Pokémon mini ROM images have the extension .min

Colorization files for use with PokeMini have the extension .minc

External Links