If you are still using the old URL (datacrystal.romhacking.net), please update your bookmarks! The old URL may stop working soon.
The current URL is datacrystal.tcrf.net.
The current URL is datacrystal.tcrf.net.
River City Ransom/Page1Text: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
m (Xkeeper moved page River City Ransom:Page1Text to River City Ransom/Page1Text: normalize subpages and titles) |
||
(5 intermediate revisions by one other user not shown) | |||
Line 1: | Line 1: | ||
{{subpage|game=River City Ransom: | {{subpage|game=River City Ransom:ROM map}} | ||
{{subpage|game=River City Ransom:RoomNumber}} | |||
===Usage=== | ===Usage=== | ||
A message in Page1Text is displayed by setting the [[River City Ransom:RAM_map#$06B8|MessagePage]] variable ($06B8) to #$01, and then storing the message index into [[River City Ransom:RAM_MAP#$06BA|MessageNumber]] ($06BA). | A message in Page1Text is displayed by setting the [[River City Ransom:RAM_map#$06B8|MessagePage]] variable ({{hex|$06B8}}) to {{hex|#$01}}, and then storing the message index into [[River City Ransom:RAM_MAP#$06BA|MessageNumber]] ({{hex|$06BA}}). | ||
===References=== | ===References=== | ||
* Value in [[River City Ransom:ItemNumber#ItemRecord+$04|ItemRecord: First message of item action (+$04)]] | * Value in [[River City Ransom:ItemNumber#ItemRecord+$04|ItemRecord: First message of item action ({{hex|+$04}})]] | ||
* Value in [[River City Ransom:ItemNumber#ItemRecord+$05|ItemRecord: Second message of item action (+$05)]] | * Value in [[River City Ransom:ItemNumber#ItemRecord+$05|ItemRecord: Second message of item action ({{hex|+$05}})]] | ||
===Message text=== | ===Message text=== | ||
{| border="1" | {| border="1" align="center" cellpadding="4" cellspacing="0" style="margin: 0 0 1em 1em; background: #f7f8ff; border: 1px #8888cc solid; border-collapse: collapse; font-size: 95%" | ||
! | |- style=background:#ccccff | ||
! Message<br>Number<br>($06BA)<br>value | |||
! Description of message | ! Description of message | ||
|- | |- | ||
| | |{{hex|00}} || eat verb | ||
|- | |- | ||
| | |{{hex|01}} || drink verb | ||
|- | |- | ||
| : | | : | ||
|- | |- | ||
| | |{{hex|03}} || licked verb | ||
|- | |- | ||
| | |{{hex|04}} || apply verb | ||
|- | |- | ||
| | |{{hex|05}} || put into cd player | ||
|- | |- | ||
| | |{{hex|06}} || changed his shoes | ||
|- | |- | ||
| | |{{hex|07}} || was equipped with (missing space) | ||
|- | |- | ||
| | |{{hex|08}} || took a break and played the %s game | ||
|- | |- | ||
| | |{{hex|09}} || read the book | ||
|- | |- | ||
| | |{{hex|0A}} || use verb | ||
|- | |- | ||
| | |{{hex|0B}} || took a break and cooked the %s | ||
|- | |- | ||
| | |{{hex|0C}} || chew verb | ||
|- | |- | ||
| | |{{hex|0D}} || %s (missing space) "has already been uses" | ||
|- | |- | ||
| | |{{hex|0E}} || PUNCH is up by (missing space) %d | ||
|- | |- | ||
| | |{{hex|0F}} || KICK " | ||
|- | |- | ||
| : | | : | ||
|- | |- | ||
|16 || STAMINA " | |{{hex|16}} || STAMINA " | ||
|- | |- | ||
|17 || MAX POWER " | |{{hex|17}} || MAX POWER " | ||
|- | |- | ||
|18 || could not swing the powerful and heavy sword | |{{hex|18}} || could not swing the powerful and heavy sword | ||
|- | |- | ||
|19 || held the mythic power of olympus | |{{hex|19}} || held the mythic power of olympus | ||
|- | |- | ||
| | |{{hex|1A}} || feathers started flying everywhere | ||
|- | |- | ||
| | |{{hex|1B}} || and was allowed to keep it after a drug test | ||
|- | |- | ||
| | |{{hex|1C}} || hugged %s and (missing CR) knelt down | ||
|- | |- | ||
| | |{{hex|1D}} || thanked fermers deeply | ||
|- | |- | ||
| | |{{hex|1E}} || %s: "W.What? My body is..." | ||
|- | |- | ||
| | |{{hex|1F}} || %s "GUAA" | ||
|- | |- | ||
|20 || was refreshed | |{{hex|20}} || was refreshed | ||
|- | |- | ||
|21 || UFO lands on Toys Galore! Alien kidnaps Teddy Bear! | |{{hex|21}} || UFO lands on Toys Galore! Alien kidnaps Teddy Bear! | ||
|- | |- | ||
|22 || Hot tunes filled the air | |{{hex|22}} || Hot tunes filled the air | ||
|- | |- | ||
|23 || started jamming | |{{hex|23}} || started jamming | ||
|- | |- | ||
|24 || "How am I going to run in these %s?" | |{{hex|24}} || "How am I going to run in these %s?" | ||
|- | |- | ||
|25 || 's feet were grateful and jumped for joy. | |{{hex|25}} || 's feet were grateful and jumped for joy. | ||
|- | |- | ||
|26 || Unfortunately, %s looked pretty silly in the %s. | |{{hex|26}} || Unfortunately, %s looked pretty silly in the %s. | ||
|- | |- | ||
|27 || | |{{hex|27}} || | ||
|- | |- | ||
|28 || It was almost as fun as River City Ransom. | |{{hex|28}} || It was almost as fun as River City Ransom. | ||
|- | |- | ||
|29 || | |{{hex|29}} || | ||
|- | |- | ||
| | |{{hex|2A}} || The belt was quite amazing, but not too fashionable. | ||
|- | |- | ||
| | |{{hex|2B}} || While nobody was watching, %s hugged the bear. | ||
|- | |- | ||
| | |{{hex|2C}} || Acquired a technique called %s. | ||
|- | |- | ||
| | |{{hex|2D}} || enjoyed the light reading. | ||
|- | |- | ||
| | |{{hex|2E}} || "Your destiny awaits you at River City High." | ||
|- | |- | ||
| | |{{hex|2F}} || opened %s and discovered ancient secrets | ||
|- | |- | ||
|30 || Standing up, a great aura surrounded %s | |{{hex|30}} || Standing up, a great aura surrounded %s | ||
|- | |- | ||
|31 || %s "Wow!" | |{{hex|31}} || %s "Wow!" | ||
|- | |- | ||
|32 || "What am I supposed to do with this thing?" | |{{hex|32}} || "What am I supposed to do with this thing?" | ||
|- | |- | ||
|33 || "Boy, that was a great piece of meat" | |{{hex|33}} || "Boy, that was a great piece of meat" | ||
|- | |- | ||
|: | |: | ||
|- | |- | ||
|37 || Grotto Mall | |{{hex|37}} || Grotto Mall | ||
|- | |- | ||
|38 || Waterfront Mall | |{{hex|38}} || Waterfront Mall | ||
|- | |- | ||
|39 || Flatirons Mall | |{{hex|39}} || Flatirons Mall | ||
|- | |- | ||
| | |{{hex|3A}} || OAK Hill Mall | ||
|- | |- | ||
| | |{{hex|3B}} || Sherman Park | ||
|- | |- | ||
| | |{{hex|3C}} || Capital Ave. Bridge | ||
|- | |- | ||
| | |{{hex|3D}} || W.S.L. Co. Warehouse | ||
|- | |- | ||
| | |{{hex|3E}} || Armstrong Thru-way | ||
|- | |- | ||
| | |{{hex|3F}} || Vacant 3rd Wheel Factory | ||
|- | |- | ||
|40 || Sticksville | |{{hex|40}} || Sticksville | ||
|- | |- | ||
|41 || Downtown | |{{hex|41}} || Downtown | ||
|- | |- | ||
|42 || Burb Village | |{{hex|42}} || Burb Village | ||
|- | |- | ||
|43 || River City High | |{{hex|43}} || River City High | ||
|- | |- | ||
|44 || Cross Town High | |{{hex|44}} || Cross Town High | ||
|- | |- | ||
|45 || Select game mode & character | |{{hex|45}} || Select game mode & character | ||
|- | |- | ||
|46 || Select start or continue | |{{hex|46}} || Select start or continue | ||
|- | |- | ||
|47 || Name your character | |{{hex|47}} || Name your character | ||
|- | |- | ||
|48 || Erase the name? | |{{hex|48}} || Erase the name? | ||
|- | |- | ||
|49 || Is %s's status ok? | |{{hex|49}} || Is %s's status ok? | ||
|- | |- | ||
| | |{{hex|4A}} || Input or write down your password. | ||
|- | |- | ||
| | |{{hex|4B}} || Wrong password. | ||
|- | |- | ||
| | |{{hex|4C}} || Erase the password? | ||
|- | |- | ||
| | |{{hex|4D}} || Trade passwords? | ||
|- | |- | ||
| | |{{hex|4E}} || Select speed & level | ||
|- | |- | ||
| | |{{hex|4F}} || %s can's carry any more. | ||
|- | |- | ||
|50 || Select belonging and its use | |{{hex|50}} || Select belonging and its use | ||
|- | |- | ||
|51 || Whose going to use it? | |{{hex|51}} || Whose going to use it? | ||
|- | |- | ||
|: | |: | ||
|- | |- | ||
|55 || Present status. | |{{hex|55}} || Present status. | ||
|- | |- | ||
|56 || Present Password. Cont End Again | |{{hex|56}} || Present Password. Cont End Again | ||
|- | |- | ||
|57 || Good Job! | |{{hex|57}} || Good Job! | ||
|- | |- | ||
|58 || You'll regret that! | |{{hex|58}} || You'll regret that! | ||
|- | |- | ||
|: | |: | ||
|- | |- | ||
| | |{{hex|5B}} || Select message speed & level | ||
|- | |- | ||
|: | |: | ||
|- | |- | ||
| | |{{hex|5E}} || 2P ALEX | ||
|- | |- | ||
|: | |: | ||
|- | |- | ||
|66 || PUNCH isMax | |{{hex|66}} || PUNCH isMax | ||
|- | |- | ||
|: | |: | ||
|- | |- | ||
| | |{{hex|6E}} || STAMINA is Max | ||
|- | |- | ||
| | |{{hex|6F}} || MAX POWER is limit | ||
|- | |- | ||
|70 || Erase the name? (right side) | |{{hex|70}} || Erase the name? (right side) | ||
|- | |- | ||
|71 || Erase the name? (both sides) | |{{hex|71}} || Erase the name? (both sides) | ||
|- | |- | ||
|: | |: | ||
|- | |- | ||
| | |{{hex|7C}} || Wrong password (right side) | ||
|- | |- | ||
| | |{{hex|7D}} || Wrong password (both sides) | ||
|- | |- | ||
| | |{{hex|7E}} || Erase the password? (Right side) | ||
|- | |- | ||
| | |{{hex|7F}} || Erase the password? (Both sides) | ||
|} | |} | ||
{{Internal Data|game=River City Ransom}} | {{Internal Data|game=River City Ransom}} |
Latest revision as of 02:42, 24 January 2024
This is a sub-page of River City Ransom.
This is a sub-page of River City Ransom.
Usage
A message in Page1Text is displayed by setting the MessagePage variable ($06B8
) to #$01
, and then storing the message index into MessageNumber ($06BA
).
References
- Value in ItemRecord: First message of item action (
+$04
) - Value in ItemRecord: Second message of item action (
+$05
)
Message text
Message Number ($06BA) value |
Description of message |
---|---|
00 |
eat verb |
01 |
drink verb |
: | |
03 |
licked verb |
04 |
apply verb |
05 |
put into cd player |
06 |
changed his shoes |
07 |
was equipped with (missing space) |
08 |
took a break and played the %s game |
09 |
read the book |
0A |
use verb |
0B |
took a break and cooked the %s |
0C |
chew verb |
0D |
%s (missing space) "has already been uses" |
0E |
PUNCH is up by (missing space) %d |
0F |
KICK " |
: | |
16 |
STAMINA " |
17 |
MAX POWER " |
18 |
could not swing the powerful and heavy sword |
19 |
held the mythic power of olympus |
1A |
feathers started flying everywhere |
1B |
and was allowed to keep it after a drug test |
1C |
hugged %s and (missing CR) knelt down |
1D |
thanked fermers deeply |
1E |
%s: "W.What? My body is..." |
1F |
%s "GUAA" |
20 |
was refreshed |
21 |
UFO lands on Toys Galore! Alien kidnaps Teddy Bear! |
22 |
Hot tunes filled the air |
23 |
started jamming |
24 |
"How am I going to run in these %s?" |
25 |
's feet were grateful and jumped for joy. |
26 |
Unfortunately, %s looked pretty silly in the %s. |
27 |
|
28 |
It was almost as fun as River City Ransom. |
29 |
|
2A |
The belt was quite amazing, but not too fashionable. |
2B |
While nobody was watching, %s hugged the bear. |
2C |
Acquired a technique called %s. |
2D |
enjoyed the light reading. |
2E |
"Your destiny awaits you at River City High." |
2F |
opened %s and discovered ancient secrets |
30 |
Standing up, a great aura surrounded %s |
31 |
%s "Wow!" |
32 |
"What am I supposed to do with this thing?" |
33 |
"Boy, that was a great piece of meat" |
: | |
37 |
Grotto Mall |
38 |
Waterfront Mall |
39 |
Flatirons Mall |
3A |
OAK Hill Mall |
3B |
Sherman Park |
3C |
Capital Ave. Bridge |
3D |
W.S.L. Co. Warehouse |
3E |
Armstrong Thru-way |
3F |
Vacant 3rd Wheel Factory |
40 |
Sticksville |
41 |
Downtown |
42 |
Burb Village |
43 |
River City High |
44 |
Cross Town High |
45 |
Select game mode & character |
46 |
Select start or continue |
47 |
Name your character |
48 |
Erase the name? |
49 |
Is %s's status ok? |
4A |
Input or write down your password. |
4B |
Wrong password. |
4C |
Erase the password? |
4D |
Trade passwords? |
4E |
Select speed & level |
4F |
%s can's carry any more. |
50 |
Select belonging and its use |
51 |
Whose going to use it? |
: | |
55 |
Present status. |
56 |
Present Password. Cont End Again |
57 |
Good Job! |
58 |
You'll regret that! |
: | |
5B |
Select message speed & level |
: | |
5E |
2P ALEX |
: | |
66 |
PUNCH isMax |
: | |
6E |
STAMINA is Max |
6F |
MAX POWER is limit |
70 |
Erase the name? (right side) |
71 |
Erase the name? (both sides) |
: | |
7C |
Wrong password (right side) |
7D |
Wrong password (both sides) |
7E |
Erase the password? (Right side) |
7F |
Erase the password? (Both sides) |
Internal Data for River City Ransom
| |
---|---|