Pokémon Red and Blue/ROM map: Difference between revisions

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(→‎Bank 8: what HMs teach is located elsewhere (and is already documented), this list is for which moves are banned from the daycare)
 
m (Xkeeper moved page Pokémon Red and Blue:ROM map to Pokémon Red and Blue/ROM map: normalize subpages and titles)
(No difference)

Revision as of 02:42, 24 January 2024

Chip tiny.png The following article is a ROM map for Pokémon Red and Blue.

Bank 0

* 0x0000 to 0x003F = Blank Data
* 0x00C0 to 0x00FF = Blank Data
* 0x0134 to 0x0144 = The Name of the ROM
* 0x0144 to 0x0145 = New licensee (Always Nintendo)
* 0x0146 to 0x---- = says it has SGB Features
* 0x0147 to 0x---- = indicates Mapper MBC3+RAM+BATTERY
* 0x0148 to 0x---- = indicates 8MBit ROM Cart.
* 0x0149 to 0x---- = indicates 32k Save RAM size
* 0x014A to 0x---- = indicates Non to 0xJapan ROM
* 0x014B to 0x---- = indicates The Licensee.
* 0x014C to 0x---- = Header Check
* 0x014D to 0x014E = indicates The Global Checksum
* 0x014Dh to 0x--- = change the byte and the 2 after it to 0x200EE9
* 0x01AE to 0x0390 = Map Header Pointers
* 0x153B to 0x---- = Bank in which Pokémon Base Stats are stored
* 0x154F to 0x1550 = Kabutops skeleton Pic Pointers
* 0x1578 to 0x1579 = Pokémon stats pointer
* 0x1593 to 0x1594 = Mew's Stats Pointer
* 0x159C to 0x---- = Bank in which Mew's Base Stats are stored

Text
* 0x1A55 to 0x1A57 = TM
* 0x1A58 to 0x1A5F = TRAINER
* 0x1A60 to 0x1A62 = PC
* 0x1A63 to 0x1A69 = ROCKET
* 0x1A6A to 0x1A6E = POKé
* 0x1A6F to 0x1A71 = ……
* 0x1A72 to 0x1A78 = Enemy 
* 0x1A79 to 0x1A7B = PKMN

* 0x1E6E to 0x---- = Pointer to Pic pointer table?
* 0x2442 to 0x24D5 = Shop Items
* 0x2442 to 0x2448 = Viridian City Poké Mart
* 0x2449 to 0x2452 = Pewter City Poké Mart
* 0x2453 to 0x245C = Cerulean City Poké Mart
* 0x245D to 0x2460 = Cerulean City Bike Shop
* 0x2461 to 0x2469 = Vermilion City Poké Mart
* 0x246A to 0x2475 = Lavender Town Poké Mart

* 0x2476 to 0x24A7 = Celadon Department Store
  * 0x2476 to 0x2481 = Celadon Department Store 2F:  Trainer's Market  to Left cashier
  * 0x2482 to 0x248D = Celadon Department Store 2F:  Trainer's Market  to Right cashier
  * 0x248E to 0x2495 = Celadon Department Store 4F:  Wiseman Gifts
  * 0x2496 to 0x249F = Celadon Department Store 5F:  Drugstore  to Left cashier
  * 0x24A0 to 0x24A7 = Celadon Department Store 5F:  Drugstore  to Right Cashier

* 0x24A8 to 0x24B0 = Fuchsia City Poké Mart
* 0x24B1 to 0x24B8 = 
* 0x24B9 to 0x24C2 = Cinnabar Island Poké Mart
* 0x24C3 to 0x24CB = Saffron City Poké Mart
* 0x24CC to 0x24D5 = Indigo Plateau Poké Mart

* 0x2F97 to 0x2F9D = "CANCEL"
* 0x2FAE to 0x2FAF = Pokémon Names Pointer
* 0x303C to 0x3040 = "TM/HM"
* 0x3052 to 0x3056 = Which moves can't be deleted (HMs)

Bank 1

Miscellaneous

* 0x4080 to 0x4098 = Tile Arrange on Sprites
* 0x4112 to 0x425B = Mew's Pic
* 0x425B to 0x4277 = Mew's Stats
* 0x437F to 0x438F = Copyright tile arranger (Title Screen)
* 0x4399 to 0x---- = Which Pokémon is displayed first on Intro Screen
* 0x4554 to 0x4587 = Copyright tile arranger (Intro)
* 0x4588 to 0x4597 = Which Pokémon are display during intro screen Pokémon rotation

Debug Names

* 0x45AA to 0x45B0 = Hero's Debug Name
* 0x45B1 to 0x45B5 = Rival's Debug Name

Item Prices

* 0x4608 to 0x460A = Master Ball's Price
* 0x460B to 0x460D = Ultra Ball's Price
* 0x460E to 0x4610 = Great Ball's Price
* 0x4611 to 0x4613 = Poké Ball's Price
* 0x4614 to 0x4616 = Town Map's Price
* 0x4617 to 0x4619 = Bicycle's Price
* 0x461A to 0x461C = ?????'s Price
* 0x461D to 0x461F = Safari Ball's Price
* 0x4620 to 0x4622 = Pokédex's Price
* 0x4623 to 0x4625 = Moon Stone's Price
* 0x4626 to 0x4628 = Antidote's Price
* 0x4629 to 0x462B = Burn Heal's Price
* 0x462C to 0x462E = Ice Heal's Price
* 0x462F to 0x4631 = Awakening's Price
* 0x4632 to 0x4634 = Parlyz Heal's Price
* 0x4635 to 0x4637 = Full Restore's Price
* 0x4638 to 0x463A = Max Potion's Price
* 0x463B to 0x463D = Hyper Potion's Price
* 0x463E to 0x4640 = Super Potion's Price
* 0x4641 to 0x4643 = Super Potion's Price
* 0x4644 to 0x4646 = Potion's Price
* 0x4647 to 0x4649 = Boulderbadge's Price
* 0x464A to 0x464C = Cascadebadge's Price
* 0x464D to 0x464F = Thunderbadge's Price
* 0x4650 to 0x4652 = Rainbowbadge's Price
* 0x4653 to 0x4655 = SoulBadge's Price
* 0x4656 to 0x4658 = Marshbadge's Price
* 0x4659 to 0x465B = Volcanobadge's Price
* 0x465C to 0x465E = Earthbadge's Price
* 0x465F to 0x4661 = Escape Rope's Price
* 0x4662 to 0x4664 = Repel's Price
* 0x4665 to 0x4667 = Old Amber's Price
* 0x4668 to 0x466A = Fire Stone's Price
* 0x466B to 0x466D = Thunderstone's Price
* 0x466E to 0x4670 = Water Stone's Price
* 0x4671 to 0x4673 = HP Up's Price
* 0x4674 to 0x4676 = Protein's Price
* 0x4677 to 0x4679 = Iron's Price
* 0x467A to 0x467C = Carbos's Price
* 0x467D to 0x467F = Calcium's Price
* 0x4680 to 0x4682 = Rare Candy's Price
* 0x4683 to 0x4685 = Dome Fossil's Price
* 0x4686 to 0x4688 = Helix Fossil's Price
* 0x4689 to 0x468B = Secret Key's Price
* 0x468C to 0x468E = ?????'s Price
* 0x468F to 0x4691 = Bike Voucher's Price
* 0x4692 to 0x4694 = X Accuracy's Price
* 0x4695 to 0x4697 = Leaf Stone's Price
* 0x4698 to 0x469A = Card Key's Price
* 0x469B to 0x469D = Nugget's Price
* 0x469E to 0x46A0 = PP Up (fake)'s Price
* 0x46A1 to 0x46A3 = Poké Doll's Price
* 0x46A4 to 0x46A6 = Full Heal's Price
* 0x46A7 to 0x46A9 = Revive's Price
* 0x46AA to 0x46AC = Max Revive's Price
* 0x46AD to 0x46AF = Guard Spec.'s Price
* 0x46B0 to 0x46B2 = Super Repel's Price
* 0x46B3 to 0x46B5 = Max Repel's Price
* 0x46B6 to 0x46B8 = Dire Hit's Price
* 0x46B9 to 0x46BB = Coin's Price
* 0x46BC to 0x46BE = Fresh Water's Price
* 0x46BF to 0x46C1 = Soda Pop's Price
* 0x46C2 to 0x46C4 = Lemonade's Price
* 0x46C5 to 0x46C7 = S.S.Ticket's Price
* 0x46C8 to 0x46CA = Gold Teeth's Price
* 0x46CB to 0x46CD = X Attack's Price
* 0x46CE to 0x46D0 = X Defend's Price
* 0x46D1 to 0x46D3 = X Speed's Price
* 0x46D4 to 0x46D6 = X Special's Price
* 0x46D7 to 0x46D9 = Coin Case's Price
* 0x46DA to 0x46DC = Oak's Parcel's Price
* 0x46DD to 0x46DF = ItemFinder's Price
* 0x46E0 to 0x46E2 = Silph Scope's Price
* 0x46E3 to 0x46E5 = Poké Flute's Price
* 0x46E6 to 0x46E8 = Lift Key's Price
* 0x46E9 to 0x46EB = Exp.All's Price
* 0x46EC to 0x46EE = Old Rod's Price
* 0x46EF to 0x46F1 = Good Rod's Price
* 0x46F2 to 0x46F4 = Super Rod's Price
* 0x46F5 to 0x46F7 = PP Up (real)'s Price
* 0x46F8 to 0x46FA = Ether's Price
* 0x46FB to 0x46FD = Max Ether's Price
* 0x46FE to 0x4700 = Elixer's Price
* 0x4701 to 0x4703 = B2F's Price
* 0x4704 to 0x4706 = B1F's Price
* 0x4707 to 0x4709 = 1F's Price
* 0x470A to 0x470C = 2F's Price
* 0x470D to 0x470F = 3F's Price
* 0x4710 to 0x4712 = 4F's Price
* 0x4713 to 0x4715 = 5F's Price
* 0x4716 to 0x4718 = 6F's Price
* 0x4719 to 0x471B = 7F's Price
* 0x471C to 0x471E = 8F's Price
* 0x471F to 0x4721 = 9F's Price
* 0x4722 to 0x4724 = 10F's Price
* 0x4725 to 0x4727 = 11F's Price
* 0x4728 to 0x472A = B4F's Price

Item Names

* 0x472B to 0x4736 = MASTER BALL
* 0x4737 to 0x4741 = ULTRA BALL
* 0x4742 to 0x474C = GREAT BALL
* 0x474D to 0x4756 = POKé BALL
* 0x4757 to 0x475F = TOWN MAP
* 0x4760 to 0x4767 = BICYCLE
* 0x4768 to 0x476D = ?????
* 0x476E to 0x4779 = SAFARI BALL
* 0x477A to 0x4781 = POKéDEX
* 0x4782 to 0x478C = MOON STONE
* 0x478D to 0x4795 = ANTIDOTE
* 0x4796 to 0x479F = BURN HEAL
* 0x47A0 to 0x47A8 = ICE HEAL
* 0x47A9 to 0x47B2 = AWAKENING
* 0x47B3 to 0x47BE = PARLYZ HEAL
* 0x47BF to 0x47CB = FULL RESTORE
* 0x47CC to 0x47D6 = MAX POTION
* 0x47D7 to 0x47E3 = HYPER POTION
* 0x47E4 to 0x47F0 = SUPER POTION
* 0x47F1 to 0x47F7 = POTION
* 0x47F8 to 0x4804 = BOULDERBADGE
* 0x4805 to 0x4811 = CASCADEBADGE
* 0x4812 to 0x481E = THUNDERBADGE
* 0x481F to 0x482B = RAINBOWBADGE
* 0x482C to 0x4835 = SOULBADGE
* 0x4836 to 0x4840 = MARSHBADGE
* 0x4841 to 0x484D = VOLCANOBADGE
* 0x484E to 0x4858 = EARTHBADGE
* 0x4859 to 0x4864 = ESCAPE ROPE
* 0x4865 to 0x486A = REPEL
* 0x486B to 0x4874 = OLD AMBER
* 0x4875 to 0x487F = FIRE STONE
* 0x4880 to 0x488C = THUNDERSTONE
* 0x488D to 0x4898 = WATER STONE
* 0x4899 to 0x489E = HP UP
* 0x489F to 0x48A6 = PROTEIN
* 0x48A7 to 0x48AB = IRON
* 0x48AC to 0x48B2 = CARBOS
* 0x48B3 to 0x48BA = CALCIUM
* 0x48BB to 0x48C5 = RARE CANDY
* 0x48C6 to 0x48D1 = DOME FOSSIL
* 0x48D2 to 0x48DE = HELIX FOSSIL
* 0x48DF to 0x48E9 = SECRET KEY
* 0x48EA to 0x48EF = ?????
* 0x48F0 to 0x48FC = BIKE VOUCHER
* 0x48FD to 0x4907 = X ACCURACY
* 0x4908 to 0x4912 = LEAF STONE
* 0x4913 to 0x491B = CARD KEY
* 0x491C to 0x4922 = NUGGET
* 0x4923 to 0x4928 = PP UP (fake)
* 0x4929 to 0x4932 = POKé DOLL
* 0x4933 to 0x493C = FULL HEAL
* 0x493D to 0x4943 = REVIVE
* 0x4944 to 0x494E = MAX REVIVE
* 0x494F to 0x495A = GUARD SPEC.
* 0x495B to 0x4966 = SUPER REPEL
* 0x4967 to 0x4970 = MAX REPEL
* 0x4971 to 0x4979 = DIRE HIT
* 0x497A to 0x497E = COIN
* 0x497F to 0x498A = FRESH WATER
* 0x498B to 0x4993 = SODA POP
* 0x4994 to 0x499C = LEMONADE
* 0x499D to 0x49A7 = S.S.TICKET
* 0x49A8 to 0x49B2 = GOLD TEETH
* 0x49B3 to 0x49BB = X ATTACK
* 0x49BC to 0x49C4 = X DEFEND
* 0x49C5 to 0x49CC = X SPEED
* 0x49CD to 0x49D6 = X SPECIAL
* 0x49D7 to 0x49E0 = COIN CASE
* 0x49E1 to 0x49EC = OAK‘s PARCEL
* 0x49ED to 0x49F7 = ITEMFINDER
* 0x49F8 to 0x4A03 = SILPH SCOPE
* 0x4A04 to 0x4A0E = POKé FLUTE
* 0x4A0F to 0x4A17 = LIFT KEY
* 0x4A18 to 0x4A1F = EXP.ALL
* 0x4A20 to 0x4A27 = OLD ROD
* 0x4A28 to 0x4A30 = GOOD ROD
* 0x4A31 to 0x4A3A = SUPER ROD
* 0x4A3B to 0x4A40 = PP UP (real)
* 0x4A41 to 0x4A46 = ETHER
* 0x4A47 to 0x4A50 = MAX ETHER
* 0x4A51 to 0x4A57 = ELIXER
* 0x4A58 to 0x4A62 = MAX ELIXER
* 0x4A63 to 0x4A66 = B2F
* 0x4A67 to 0x4A6A = B1F
* 0x4A6B to 0x4A6D = 1F
* 0x4A6E to 0x4A70 = 2F
* 0x4A71 to 0x4A73 = 3F
* 0x4A74 to 0x4A76 = 4F
* 0x4A77 to 0x4A79 = 5F
* 0x4A7A to 0x4A7C = 6F
* 0x4A7D to 0x4A7F = 7F
* 0x4A80 to 0x4A82 = 8F
* 0x4A83 to 0x4A85 = 9F
* 0x4A86 to 0x4A89 = 10F
* 0x4A8A to 0x4A8D = 11F
* 0x4A8E to 0x4A91 = B4F

Trading Text

* 0x4C28 to 0x4C33 = "Waiting...!"
* 0x550F to 0x551B = "PLEASE WAIT!"
* 0x571F to 0x572E = "STATS     TRADE" (Please note that there are 5 spaces between "STATS" and "TRADE")
* 0x57C0 to 0x57C6 = "CANCEL"
* 0x5A29 to 0x5A39 = Trade completed!
* 0x5A3A to 0x5A5A = Too bad! The trade was canceled!

File Select Screen

* 0x5D7E to 0x5D86 = CONTINUE
* 0x5D87 to 0x5D8F = NEW GAME
* 0x5D90 to 0x5D96 = OPTION

Cable Club

* 0x5D97 to 0x5DA3 = TRADE CENTER
* 0x5DA4 to 0x5DAD = COLOSSEUM
* 0x5DAE to 0x5DB4 = CANCEL

CONTINUE Menu Text

* 0x5E6A to 0x5E70 = PLAYER
* 0x5E71 to 0x5E7B = BADGES    (Please note that there are 4 spaces after "BADGES")
* 0x5E7C to 0x5E84 = POKéDEX    (Please note that there are 4 spaces after "POKéDEX")
* 0x5E85 to 0x5E89 = TIME

TEXT SPEED

* 0x5FC0 to 0x5FCA = TEXT SPEED
* 0x5FCB to 0x5FDD =  FAST  MEDIUM SLOW (Please note that there is 1 space before "FAST" and 2 spaces between "FAST" and "MEDIUM"

BATTLE ANIMATION

* 0x5FDE to 0x5FEE = BATTLE ANIMATION
* 0x5FEF to 0x5FFC =  ON       OFF (Please note that there is 1 space before "ON" and 7 spaces between "ON" and "OFF"

BATTLE STYLE

* 0x5FFD to 0x6009 = BATTLE SYTLE
* 0x600A to 0x6017 =  SHIFT    SET (Please note that there is 1 space before "SHIFT" and 4 spaces between "SHIFT" and "SET"

Other

* 0x6018 to 0x601E = CANCEL
* 0x6155 to 0x6156 = Pointer to image shown whilst Oak is talking (Default Prof. Oak)
* 0x6160 to 0x---- =  Oak welcome text header
* 0x616D to 0x---- = What Pokémon is shown during Oak's introduction (Default Nidorino)
* 0x618D to 0x618E = Pointer to image of Player in before naming
* 0x6198 to 0x---- = Your Name Selection Header
* 0x61A8 to 0x61A9 = Pointer to image of Rival during introduction
* 0x61B3 to 0x---- = Rival Name Selection Header
* 0x61C3 to 0x61C4 = Pointer to image of player after naming
* 0x61D4 to 0x---- =  Your Journey begins text header
* 0x62BD to 0x---- = Position of Oak during intro
* 0x6448 to 0x647B = Flying Warp-To-Data Pointers and Maps they are on
* 0x647C to 0x64C9 = Flying/Dying Warp-To Data

Entering a Name Text

* 0x679E to 0x67D5 = Lower Case Screen
* 0x67D6 to 0x680D = Upper Case Screen

Your and Rival's Name

* 0x693F to 0x6944 = YOUR (Please note that there is 1 space after "YOUR")
* 0x6945 to 0x694C = RIVAL's (Please note that there is 1 space after "RIVAL's")
* 0x694D to 0x6952 = NAME?
* 0x6953 to 0x695C = NICKNAME?

Other

* 0x6AA3 to 0x6B1F = Available Default Names
* 0x7150 to 0x718E = Options Pointers And other Junk

Start Options (In Trade)

* 0x718F to 0x7196 = POKéDEX
* 0x7197 to 0x719E = POKéMON
* 0x719F to 0x71A3 = ITEM
* 0x71A4 to 0x71A8 = SAVE
* 0x71A9 to 0x71AE = RESET
* 0x71AF to 0x71B3 = EXIT
* 0x71B4 to 0x71BA = OPTION

Shop options

* 0x7413 to 0x7416 = BUY
* 0x7417 to 0x741B = SELL
* 0x741C to 0x7420 = QUIT

Other

* 0x7421 to 0x---- = ????

"USE TOSS"

* 0x7422 to 0x7425 = USE
* 0x7426 to 0x742A = TOSS

Other

* 0x743D to 0x7442 = "MONEY"

Standard Battle

* 0x7455 to 0x745D = FIGHT PKMN
* 0x745E to 0x7467 = ITEM  RUN (Please note that there are 2 spaces between "ITEM" and "RUN")

Safari Zone Battle

* 0x7468 to 0x7478 = BALL×       BAIT (Please note that there are 7 spaces between "BALL×" and "BAIT")
* 0x7479 to 0x7488 = THROW ROCK  RUN (Please note that there are 2 spaces between "THROW ROCK" and "RUN")

Pokémon Selection (In Battle)

* 0x7489 to 0x748F = SWITCH
* 0x7490 to 0x7495 = STATS
* 0x7496 to 0x749C = CANCEL

Other

* 0x749D to 0x74A0 = "Am!"

Various Small Text Options

* 0x7699 to 0x769B = NO
* 0x769C to 0x769F = YES

* 0x76A0 to 0x76A3 = YES
* 0x76A4 to 0x76A6 = NO

* 0x76A7 to 0x76AC = NORTH
* 0x76AD to 0x76B1 = WEST

* 0x76B2 to 0x76B7 = SOUTH
* 0x76B8 to 0x76BC = EAST

* 0x76BD to 0x76C2 = NORTH
* 0x76C3 to 0x76C7 = EAST

* 0x76C8 to 0x76CD = TRADE
* 0x76CE to 0x76D4 = CANCEL

* 0x76D5 to 0x76D9 = HEAL
* 0x76DA to 0x76E0 = CANCEL

Out-of-Battle Pokémon Options

* 0x778D to 0x7790 = CUT
* 0x7791 to 0x7794 = FLY
* 0x7795 to 0x---- = 
* 0x7796 to 0x779A = SURF
* 0x779B to 0x77A3 = STRENGTH
* 0x77A4 to 0x77A9 = FLASH
* 0x77AA to 0x77AD = DIG
* 0x77AE to 0x77B6 = TELEPORT
* 0x77B7 to 0x77C1 = SOFTBOILED
* 0x77C2 to 0x77C7 = STATS
* 0x77C8 to 0x77CE = SWITCH
* 0x77CF to 0x77D5 = CANCEL

Computer Options

* 0x7AF5 to 0x7B02 = WITHDRAW ITEM
* 0x7B03 to 0x7B0F = DEPOSIT ITEM
* 0x7B10 to 0x7B19 = TOSS ITEM
* 0x7B1A to 0x7B21 = LOG OFF

Other

* 0x7C4A to 0x7FFF = Blank Data

Bank 2

8000-BFFF Music Data

Music Pointers

822E-8236 Pallet Town

8237-823F Pokecenter

8240-8248 Gym

8249-8254 Viridian / Pewter / Saffron

8255-825D Cerulean / Fuchsia

825E-8266 Celedon

8267-826F Cinnibar

8270-827B Vermilion

827C-8287 Lavender

8288-8290 S.S. Anne

8291-8299 Meet Prof. Oak

829A-82A2 Meet Rival

82A3-82AE Guy Walks you to Museum

82AF-82B7 Safari Zone

82B8-82C0 Pokemon get healed

82C1-82CC Routes 1 / 2

82CD-82D8 Routes 24 / 25

82D9-82E4 Routes 3 / 4 / 5 / 6 / 7 / 8 / 9 / 10 / 16 / 17 / 18 / 19 / 20 / 21 / 22

82E5-82F0 Routes 11 / 12 / 13 / 14 / 15

82F1-82FD Route 23 / Indigo Plateau

Healing

9BA3-

9BC4-

9BD2-

Route 1

9BDE- Channel 0

9CD8- Channel 0

9CF1- Channel 20

9D24- Channel 0

Route 25

9DB9-

9E4F-

9E9B-

9F08-

Routes

9FAD-

A009-

A07F-

A131-

Route 12

A26A-

A304-

A3C4-

A49D-

Indigo Plateau

A5F0-

A664-

A6BA-

A70F-

Pallet Town

A7c5-

A85F-

A8DE-

Viridian

AA76-

AB92-

AC03-

AC80-

Guy Walks you

ADAE-

ADF1-

AE6E-

AED1-

Prof Oak (Meet)

AF59-

AFA9-

B03D-

Rival (Meet)

B120-

B1BB-

B233-

S.S. Anne

B3A7-

B419-

B4CB-

Cerulean

B504-B568 Channel 1

B569-B63F Channel 2

B640-

Celadon

B6C7-

B73A-

B7B5-

Cinnibar

B86D-

B8D4-

B93D-

Vermilion

B9EB-

BA61-

BAA6-

BB0D-

Lavender

BB58-

BB9E-

BBAE-

BC21-

Safari Zone

BC2E-

BC6A-

BC94-

Gyms

BCBB-

BD6B-

BDFA-

Pokecenter

BE56-

BEF9-

BF70-

9BDE-9BDF Speed of Song (All Channels)


Bank 3

C23D-C334 Indicates which banks maps are in

C57E-C585 "BALL×× "

C7BE-C8DD Tileset headers (see the Notes for more info)

CEB9-CEBA Wild Pokémon Pointer to Data Pointers

CEEB-D0DC Wild Pokémon Data Pointers

D0DD-D5C6 Wild Pokémon Data

D5DD-D5DE Pointer for surf?

DAEA-DB00 "You don't have any POKéMON!"

DCDB- How much HP Hyper Potion Gives

DCDF- How much HP Super Potion Gives

DCE3- How much HP Potion Gives

DF2E-DF51 Pokémon Status's Text

E27F-E282 Good Rod Encounters

EA9E-EE9D Badges' (& Gym Leaders' Faces) Graphics

FC4A-FFFF Blank Data

Bank 4

10000-1137F Overworld Sprites (some, not all)

11380-11A7F Pokémon Logo on Splash/Title Screen

11A80-11E7F Font Graphics

11E80-128D6 Various Graphics

12AA5-12AC6 Pokemon Status's

12B3A-12B56 Types of Status's

12CAF-12CC2 Exp Points, to

12DA3-12DAF Able/Notable

12E06-12E14 (Able/Not Able)?

1349B-1349C Pointer to image of player in trainer bio

13584-1359E Trainer's Status's Text

13773-137A9 TM/HM's Teach

13853-1386A Win/Lose/Draw

13AA0-13FFF Blank Data

Bank 5

14000-1783F Sprites

17CBD-17D7C Emotions

17F5F-17FFF Blank Data

Bank 6

$18000 "Celadon City Header"

$18022 "Celadon City Object Data"

$180DF "Celadon City Data"

$182A1 "Pallet Town Header"

$182C3 "Pallet Town Object Data"

$182FD "Pallet Town Data"

$18357 "Viridian City Header"

$18384 "Viridian City Object Data"

$183EC "Viridian City Data"

$18554 "Pewter City Header"

$18577 "Pewter City Object Data"

$185E6 "Pewter City Data"

$1874E "Cerulean City Header"

$18786 "Cerulean City Object Data"

$18830 "Cerulean City Data"

$18998 "Vermilion City Header"

$189BA "Vermilion City Object Data"

$18A3F "Vermilion City Data"

$18BA7 "Fuchsia City Header"

$18BD4 "Fuchsia City Object Data"

$18C86 "Fuchsia City Data"

$18E5B "Pallet Town Script"

$18F88 "Pallet Town Text Pointers"

$18FF1 "Viridian City Script"

$190E4 "Viridian City Text Pointers"

$19237 "Pewter City Script"

$1938B "Pewter City Text Pointers"

$19480 "Cerulean City Script"

$1962D "Cerulean City Text Pointers"

$197A1 "Vermilion City Script"

$1986F "Vermilion City Text Pointers"

$19956 "Celadon City Script"

$19966 "Celadon City Text Pointers"

$19A2B "Fuchsia City Script"

$19A2E "Fuchsia City Text Pointers"

$19B2F "Gary's House Header"

$19B3B "Gary's House Script"

$19B57 "Gary's House Text Pointers"

$19BCE "Gary's House Object Data"

$19BF6 "Gary's House Data"

$19C06 "Vermilion House (3) Header"

$19C12 "Vermilion House (3) Script"

$19C15 "Vermilion House (3) Text Pointers"

$19C25 "Vermilion House (3) Object Data"

$19C3F "Vermilion House (3) Data"

$19C4F "Indigo Plateau Lobby Header"

$19C5B "Indigo Plateau Lobby Script"

$19C7F "Indigo Plateau Lobby Text Pointers"

$19C95 "Indigo Plateau Lobby Object Data"

$19CCF "Indigo Plateau Lobby Data"

$19CFF "Silph Co (4) Header"

$19D0B "Silph Co (4) Script"

$19DA0 "Silph Co (4) Text Pointers"

$19E35 "Silph Co (4) Object Data"

$19EA4 "Silph Co (4) Data"

$19F2B "Silph Co (5) Header"

$19F37 "Silph Co (5) Script"

$19FBC "Silph Co (5) Text Pointers"

$1A08D "Silph Co (5) Object Data"

$1A116 "Silph Co (5) Data"

$1A19D "Silph Co (6) Header"

$1A1A9 "Silph Co (6) Script"

$1A1F6 "Silph Co (6) Text Pointers"

$1A2FB "Silph Co (6) Object Data"

$1A36B "Silph Co (6) Data"

1A718-1BFFF Blank Data

Bank 7

$1C000 "Cinnibar Island Header"

$1C022 "Cinnibar Island Object Data"

$1C069 "Cinnibar Island Data"

$1C0C3 "Route 1 Header"

$1C0E5 "Route 1 Object Data"

$1C0FC "Route 1 Data"

$1C1B0 "Underground Path Entrance (Route 8) Data"

$1C1C0 "Oak's Lab Data"

$1C1DE "Viridian House Data"

$1C1EE "Viridian School Data"

$1C1FE "Cerulean House (Robbed) Data"

$1C20E "Digletts Cave (Route 2) Data"

$1CA19 "Cinnibar Island Script"

$1CA81 "Cinnibar Island Text Pointers"

$1CAAF "Route 1 Script"

$1CAB2 "Route 1 Text Pointers"

$1CB02 "Oak's Lab Header"

$1CB0E "Oak's Lab Script"

$1D082 "Oak's Lab Text Pointers"

$1D40A "Oak's Lab Object Data"

$1D462 "Viridian Mart Header"

$1D46E "Viridian Mart Script"

$1D4E0 "Viridian Mart Text Pointers"

$1D50A "Viridian Mart Object Data"

$1D530 "Viridian Mart Data"

$1D540 "Viridian School Header"

$1D54C "Viridian School Script"

$1D54F "Viridian School Text Pointers"

$1D55D "Viridian School Object Data"

$1D57D "Viridian House Header"

$1D58A "Viridian House Script"

$1D58D "Viridian House Text Pointers"

$1D5BB "Viridian House Object Data"

$1D5E7 "Pewter City House Header"

$1D5F3 "Pewter City House Script"

$1D5F6 "Pewter City House Text Pointers"

$1D616 "Pewter City House Object Data"

$1D63C "Pewter City House Header"

$1D648 "Pewter City House Script"

$1D64B "Pewter City House Text Pointers"

$1D659 "Pewter City House Object Data"

$1D679 "Cerulean House (Robbed) Header"

$1D685 "Cerulean House (Robbed) Script"

$1D689 "Cerulean House (Robbed) Text Pointers"

$1D6BF "Cerulean House (Robbed) Object Data"

$1D6EA "Cerulean House (2) Header"

$1D6F6 "Cerulean House (2) Script"

$1D6F9 "Cerulean House (2) Text Pointers"

$1D710 "Cerulean House (2) Object Data"

$1D730 "Cerulean Bike Shop Header"

$1D73C "Cerulean Bike Shop Script"

$1D73F "Cerulean Bike Shop Text Pointers"

$1D866 "Cerulean Bike Shop Object Data"

$1D88C "Cerulean Bike Shop Data"

$1D89C "Lavender House (1) Header"

$1D8A8 "Lavender House (1) Script"

$1D8AC "Lavender House (1) Text Pointers"

$1D96A "Lavender House (1) Object Data"

$1D9A2 "Lavender House (2) Header"

$1D9AE "Lavender House (2) Script"

$1D9B2 "Lavender House (2) Text Pointers"

$1D9E6 "Lavender House (2) Object Data"

$1DA06 "Name Rater's House Header"

$1DA12 "Name Rater's House Script"

$1DA54 "Name Rater's House Text Pointers"

$1DAD6 "Name Rater's House Object Data"

$1DAF0 "Vermilion House Header"

$1DAFC "Vermilion House Script"

$1DB00 "Vermilion House Text Pointers"

$1DB20 "Vermilion House Object Data"

$1DB46 "Vermilion Dock Header"

$1DB52 "Vermilion Dock Script"

$1DCBF "Vermilion Dock Text Pointers"

$1DCC6 "Vermilion Dock Object Data"

$1DCDA "Vermilion Dock Data"

$1DD2E "Celadon Mansion (5) Header"

$1DD3A "Celadon Mansion (5) Script"

$1DD3D "Celadon Mansion (5) Text Pointers"

$1DD5C "Celadon Mansion (5) Object Data"

$1DD7C "Fuchsia Mart Header"

$1DD88 "Fuchsia Mart Script"

$1DD8B "Fuchsia Mart Text Pointers"

$1DD9B "Fuchsia Mart Object Data"

$1DDC1 "Fuchsia Mart Data"

$1DDD1 "Saffron House (1) Header"

$1DDDD "Saffron House (1) Script"

$1DDE0 "Saffron House (1) Text Pointers"

$1DE04 "Saffron House (1) Object Data"

$1DE30 "Saffron House (2) Header"

$1DE3C "Saffron House (2) Script"

$1DE3F "Saffron House (2) Text Pointers"

$1DE8A "Saffron House (2) Object Data"

$1DEA4 "Digletts Cave (Route 2) Header"

$1DEB0 "Digletts Cave (Route 2) Script"

$1DEB8 "Digletts Cave (Route 2) Text Pointers"

$1DEBF "Digletts Cave (Route 2) Object Data"

$1DEE1 "Route 2 House Header"

$1DEED "Route 2 House Script"

$1DEF0 "Route 2 House Text Pointers"

$1DF07 "Route 2 House Object Data"

$1DF27 "Route 5 Gate Header"

$1DF33 "Route 5 Gate Script"

$1DFA4 "Route 5 Gate Text Pointers"

$1DFFB "Route 5 Gate Object Data"

$1E025 "Route 5 Gate Data"

$1E031 "Route 6 Gate Header"

$1E03D "Route 6 Gate Script"

$1E0B8 "Route 6 Gate Text Pointers"

$1E0BE "Route 6 Gate Object Data"

$1E0E8 "Route 6 Gate Data"

$1E0F4 "Route 7 Gate Header"

$1E100 "Route 7 Gate Script"

$1E17F "Route 7 Gate Text Pointers"

$1E185 "Route 7 Gate Object Data"

$1E1AF "Route 7 Gate Data"

$1E1BB "Route 8 Gate Header"

$1E1C7 "Route 8 Gate Script"

$1E241 "Route 8 Gate Text Pointers"

$1E247 "Route 8 Gate Object Data"

$1E271 "Route 8 Gate Data"

$1E27D "Underground Path Entrance (Route 8) Header"

$1E289 "Underground Path Entrance (Route 8) Script"

$1E291 "Underground Path Entrance (Route 8) Text Pointers"

$1E298 "Underground Path Entrance (Route 8) Object Data"

$1E2BA "Power Plant Header"

$1E2C6 "Power Plant Script"

$1E2DF "Power Plant Text Pointers"

$1E3BF "Power Plant Object Data"

$1E446 "Power Plant Data"

$1E5AE "Diglett's Cave Entrance (Route 11) Header"

$1E5BA "Diglett's Cave Entrance (Route 11) Script"

$1E5C3 "Diglett's Cave Entrance (Route 11) Text Pointers"

$1E5CA "Diglett's Cave Entrance (Route 11) Object Data"

$1E5EC "Route 16 House Header"

$1E5F8 "Route 16 House Script"

$1E5FB "Route 16 House Text Pointers"

$1E657 "Route 16 House Object Data"

$1E677 "Route 22 Gate Header"

$1E683 "Route 22 Gate Script"

$1E6DF "Route 22 Gate Text Pointers"

$1E720 "Route 22 Gate Object Data"

$1E74A "Route 22 Gate Data"

$1E75E "Bill's House Header"

$1E76A "Bill's House Script"

$1E834 "Bill's House Text Pointers"

$1E8DF "Bill's House Object Data"

$1E905 "Bill's House Data"

1EC84-1ECA9 Bill's Comp Menu

1ECC2-1FFFF Blank Data

Bank 8

20000-2148B Music Data

Music Pointers

202BE-202C6 Gym Leader Battle

202C7-202CF Battle

202D0-202D8 Wild Pokemon

202D9-202E1 Final Battle

202E2-202EA Defeated Trainer

202EB-202F3 Defeated Wild Pokemon

202F4-202FC Defeated GYM Leader

2148B-214C0 PC Menu

216E1-2171A PC Options (Pokemon)

21745-21749 Which moves are not allowed in the daycare (HMs)

217CB-217E8- PC Options (Items)

217E8-23F52 Music Data

23F52-23FFF Blank Data

Bank 9

24000-27DAD Pokemon Picture Data (Set 1)

27DAE-27DE3 Type Names Pointers

27DE4-27E49 Type Names

27EC2-27F85 Trainers' Names (Incomplete & possibly not used)

Bank A

28000-2BEFC Pokemon Picture Data (Set 2)

2BEFC-2BFFF Blank Data

Bank B

2C000-2FA53 Pokemon Picture Data (Set 3)

2FB98-2FE18 Trainer Bio Graphics

2FCA0-2FFFF Blank Data

Bank C

30000-33F8F Pokemon Picture Data (Set 4)

33F8F-33FFF Blank Data

Bank D

34000-37242 Pokemon Picture Data (Set 5)

37679-3768F Various Slot Pointers

37690-3769C Amounts text

376E2-376E3 Cherry Payout

376F0-376F1 Pokemon Payout

376FF-37700 Bar Payout 907E

3771F-37720 7's Payout

378F5-37944 Slot Tile Arranger

37A51-37CA1 Slot Graphics

37B97-37E18 Trainer Bio Graphics

37E88-37FFF Blank Data

Bank E

38000-383DD Moves Data

383DE-39445 General Pokémon Data

39915-399FE Trainers' Pics Pointers

399FF-39B86 Trainers' Names

39D3C-39D98 Trainers' Pokémon Pointers

39D99-3A1E3 Trainers' Pokémon

3A1E3-3A1EB Starting Pokémon Data

3A97E-3AD0E Trading Graphics

3B05C-3B1D7 Evolution/Attacks Learned Pointers

3B1D8-3B9EB Pokemon Evolutions & Learned Moves

3BBE6-3BFFF Blank Data

Bank F

3CDEA - byte at which the low health sound is enabled during battle (set to C6 to disable)

3CF12-3CF19 "Old Man"

3D3B8-3D3C9 "Which Technique?"

3D555-3D55D "Disabled!"

3EC97-3EC98 Pointer to Player's Backsprite

3EC9C-3EC9D Pointer to Old Man's Backsprite

3EF54- How many Pokemon (When it ends it switches to trainers)

3F69F-3F6CA "Attack, etc"

3FBC8-3FFFF Blank Data

Bank 10

40448-4045B Wt/Ht Text

4047E- Pokedex Pointers

405FA-40FE4 Kinds of Pokemon Text, Height Values, Weight Values, Pokedex Pointers

41024-410E1 Pokedex Order

4195A-427F3 Starting Game graphics

427F3-43E85 Blank Data

Bank 11

$44000 "Lavender Town Header"

$4402D "Lavender Town Object Data"

$44085 "Lavender Town Data"

$440DF "Viridian Pokemon Center Data"

$440FB "Safari Zone Rest House (1) Data"

$4410B "Lavender Town Script"

$4410E "Lavender Town Text Pointers"

$44251 "Viridian Pokemon Center Header"

$4425D "Viridian Pokemon Center Script"

$44263 "Viridian Pokemon Center Text Pointers"

$44277 "Viridian Pokemon Center Object Data"

$442A3 "Mansion (1) Header"

$442AF "Mansion (1) Script"

$4432C "Mansion (1) Text Pointers"

$443A4 "Mansion (1) Object Data"

$443FE "Mansion (1) Data"

$444D0 "Rock Tunnel (1) Header"

$444DC "Rock Tunnel (1) Script"

$444F5 "Rock Tunnel (1) Text Pointers"

$445F6 "Rock Tunnel (1) Object Data"

$44675 "Rock Tunnel (1) Data"

$447DD "Seafoam Islands (1) Header"

$447E9 "Seafoam Islands (1) Script"

$4484B "Seafoam Islands (1) Text Pointers"

$4484F "Seafoam Islands (1) Object Data"

$4489F "Seafoam Islands (1) Data"

$44926 "S.S. Anne (3/upper deck hallway) Header"

$44932 "S.S. Anne (3) Script"

$44935 "S.S. Anne (3) Text Pointers"

$4493C "S.S. Anne (3) Object Data"

$44956 "S.S. Anne (3) Data"

$44974 "Victory Road (3) Header"

$44980 "Victory Road (3) Script"

$44A24 "Victory Road (3) Text Pointers"

$44ACD "Victory Road (3) Object Data"

$44B37 "Victory Road (3) Data"

$44BBE "Rocket Hideout (1) Header"

$44BCA "Rocket Hideout (1) Script"

$44C14 "Rocket Hideout (1) Text Pointers"

$44CE7 "Rocket Hideout (1) Object Data"

$44D49 "Rocket Hideout (1) Data"

$44E1B "Rocket Hideout (2) Header"

$44E27 "Rocket Hideout (2) Script"

$450C7 "Rocket Hideout (2) Text Pointers"

$450F7 "Rocket Hideout (2) Object Data"

$45147 "Rocket Hideout (2) Data"

$45219 "Rocket Hideout (3) Header"

$45225 "Rocket Hideout (3) Script"

$452FA "Rocket Hideout (3) Text Pointers"

$4534D "Rocket Hideout (3) Object Data"

$4537F "Rocket Hideout (3) Data"

$45451 "Rocket Hideout (4) Header"

$4545D "Rocket Hideout (4) Script"

$45501 "Rocket Hideout (4) Text Pointers"

$455F1 "Rocket Hideout (4) Object Data"

$45650 "Rocket Hideout (4) Data"

$45704 "Rocket Hideout (Elevator) Header"

$45710 "Rocket Hideout (Elevator) Script"

$4576B "Rocket Hideout (Elevator) Text Pointers"

$45791 "Rocket Hideout (Elevator) Object Data"

$457A8 "Rocket Hideout (Elevator) Data"

$457B4 "Silph Co (Elevator) Header"

$457C0 "Silph Co (Elevator) Script"

$45833 "Silph Co (Elevator) Text Pointers"

$45844 "Silph Co (Elevator) Object Data"

$4585B "Silph Co (Elevator) Data"

$4585F "Safari Zone East Header"

$4586B "Safari Zone East Script"

$4586E "Safari Zone East Text Pointers"

$4588B "Safari Zone East Object Data"

$458DC "Safari Zone East Data"

$4599F "Safari Zone North Header"

$459AB "Safari Zone North Script"

$459AE "Safari Zone North Text Pointers"

$459D5 "Safari Zone North Object Data"

$45A3E "Safari Zone North Data"

$45BA6 "Safari Zone Center Header"

$45BB2 "Safari Zone Center Script"

$45BB5 "Safari Zone Center Text Pointers"

$45BC5 "Safari Zone Center Object Data"

$45C1E "Safari Zone Center Data"

$45CE1 "Safari Zone Rest House (1) Header"

$45CED "Safari Zone Rest House (1) Script"

$45CF0 "Safari Zone Rest House (1) Text Pointers"

$45CFE "Safari Zone Rest House (1) Object Data"

$45D1E "Safari Zone Rest House (2) Header"

$45D2A "Safari Zone Rest House (2) Script"

$45D2E "Safari Zone Rest House (2) Text Pointers"

$45D43 "Safari Zone Rest House (2) Object Data"

$45D69 "Safari Zone Rest House (3) Header"

$45D75 "Safari Zone Rest House (3) Script"

$45D79 "Safari Zone Rest House (3) Text Pointers"

$45D8E "Safari Zone Rest House (3) Object Data"

$45DB4 "Safari Zone Rest House (4) Header"

$45DC0 "Safari Zone Rest House (4) Script"

$45DC4 "Safari Zone Rest House (4) Text Pointers"

$45DD9 "Safari Zone Rest House (4) Object Data"

$45DFF "Unknown Dungeon(2) Header"

$45E0B "Unknown Dungeon(2) Script"

$45E0E "Unknown Dungeon(2) Text Pointers"

$45E14 "Unknown Dungeon(2) Object Data"

$45E5D "Unknown Dungeon(2) Data"

$45EE4 "Unknown Dungeon(3) Header"

$45EF0 "Unknown Dungeon(3) Script"

$45F09 "Unknown Dungeon(3) Text Pointers"

$45F36 "Unknown Dungeon(3) Object Data"

$45F58 "Unknown Dungeon(3) Data"

$45FDF "Rock Tunnel (2) Header"

$45FEB "Rock Tunnel (2) Script"

$46004 "Rock Tunnel (2) Text Pointers"

$4613D "Rock Tunnel (2) Object Data"

$461A1 "Rock Tunnel (2) Data"

$46309 "Seafoam Islands (2) Header"

$46315 "Seafoam Islands (2) Script"

$46372 "Seafoam Islands (2) Text Pointers"

$46376 "Seafoam Islands (2) Object Data"

$463BE "Seafoam Islands (2) Data"

$46445 "Seafoam Islands (3) Header"

$46451 "Seafoam Islands (3) Script"

$464AE "Seafoam Islands (3) Text Pointers"

$464B2 "Seafoam Islands (3) Object Data"

$464FA "Seafoam Islands (3) Data"

$46581 "Seafoam Islands (4) Header"

$4658D "Seafoam Islands (4) Script"

$4669A "Seafoam Islands (4) Text Pointers"

$466A6 "Seafoam Islands (4) Object Data"

$46706 "Seafoam Islands (4) Data"

$4678D "Seafoam Islands (5) Header"

$46799 "Seafoam Islands (5) Script"

$4687C "Seafoam Islands (5) Text Pointers"

$468BC "Seafoam Islands (5) Object Data"

$468FA "Seafoam Islands (5) Data"

$46E47-470A9 Hidden Items Data

470AB-47185 Blank Data

47257-47FFF Blank Data

Bank 12

$48000 "Route 7 Header"

$48022 "Route 7 Object Data"

$48051 "Route 7 Data"

$480AB "Mt. Moon Pokemon Center Data"

$480C7 "Route 11 Gate Data"

$480DB "Route 11 Gate (Upstairs) Data"

$48152 "Route 7 Script"

$48155 "Route 7 Text Pointers"

$4815C "Ash's House F1 Header"

$48168 "Ash's House F1 Script"

$4816B "Ash's House F1 Text Pointers"

$481E4 "Ash's House F1 Object Data"

$48209 "Ash's House F1 Data"

$48219 "Celadon Mart (3) Header"

$48225 "Celadon Mart (3) Script"

$48228 "Celadon Mart (3) Text Pointers"

$482C4 "Celadon Mart (3) Object Data"

$48322 "Celadon Mart (3) Data"

$4834A "Celadon Mart (4) Header"

$48356 "Celadon Mart (4) Script"

$48359 "Celadon Mart (4) Text Pointers"

$48370 "Celadon Mart (4) Object Data"

$483A1 "Celadon Mart (4) Data"

$483C9 "Celadon Mart (6) Header"

$483D5 "Celadon Mart (6) Script"

$4855B "Celadon Mart (6) Text Pointers"

$485A8 "Celadon Mart (6) Object Data"

$485CC "Celadon Mart (6) Data"

$485F4 "Celadon Mart Elevator Header"

$48600 "Celadon Mart Elevator Script"

$4865C "Celadon Mart Elevator Text Pointers"

$4866D "Celadon Mart Elevator Object Data"

$48684 "Celadon Mart Elevator Data"

$48688 "Celadon Mansion (1) Header"

$48694 "Celadon Mansion (1) Script"

$48697 "Celadon Mansion (1) Text Pointers"

$486CF "Celadon Mansion (1) Object Data"

$48716 "Celadon Mansion (1) Data"

$4872E "Celadon Mansion (2) Header"

$4873A "Celadon Mansion (2) Script"

$4873E "Celadon Mansion (2) Text Pointers"

$48745 "Celadon Mansion (2) Object Data"

$4876C "Celadon Mansion (2) Data"

$48784 "Celadon Mansion (3) Header"

$48790 "Celadon Mansion (3) Script"

$48793 "Celadon Mansion (3) Text Pointers"

$487FF "Celadon Mansion (3) Object Data"

$48847 "Celadon Mansion (3) Data"

$4885F "Celadon Mansion (4) Header"

$4886B "Celadon Mansion (4) Script"

$4886E "Celadon Mansion (4) Text Pointers"

$48875 "Celadon Mansion (4) Object Data"

$48894 "Celadon Mansion (4) Data"

$488AC "Celadon Pokecenter Header"

$488B8 "Celadon Pokecenter Script"

$488BE "Celadon Pokecenter Text Pointers"

$488D2 "Celadon Pokecenter Object Data"

$488FE "Celadon Gym Header"

$4890A "Celadon Gym Script"

$489A6 "Celadon Gym Text Pointers"

$48B30 "Celadon Gym Object Data"

$48B84 "Celadon Gym Data"

$48BB1 "Celadon Game Corner Header"

$48BBD "Celadon Game Corner Script"

$48C8A "Celadon Game Corner Text Pointers"

$48FA0 "Celadon Game Corner Object Data"

$49003 "Celadon Game Corner Data"

$4905D "Celadon Mart (5) Header"

$49069 "Celadon Mart (5) Script"

$4906C "Celadon Mart (5) Text Pointers"

$49085 "Celadon Mart (5) Object Data"

$490BC "Celadon Mart (5) Data"

$490E4 "Celadon Prize Room Header"

$490F0 "Celadon Prize Room Script"

$490F3 "Celadon Prize Room Text Pointers"

$49108 "Celadon Prize Room Object Data"

$49131 "Celadon Prize Room Data"

$49145 "Celadon Diner Header"

$49151 "Celadon Diner Script"

$49155 "Celadon Diner Text Pointers"

$491BC "Celadon Diner Object Data"

$491EE "Celadon Diner Data"

$49202 "Celadon House (2) Header"

$4920E "Celadon House (2) Script"

$49212 "Celadon House (2) Text Pointers"

$49227 "Celadon House (2) Object Data"

$4924D "Celadon House (2) Data"

$4925D "Celadon Hotel Header"

$49269 "Celadon Hotel Script"

$4926C "Celadon Hotel Text Pointers"

$49281 "Celadon Hotel Object Data"

$492A7 "Celadon Hotel Data"

$492C3 "Mt. Moon Pokemon Center Header"

$492CF "Mt. Moon Pokemon Center Script"

$492D5 "Mt. Moon Pokemon Center Text Pointers"

$49376 "Mt. Moon Pokemon Center Object Data"

$493AE "Rock Tunnel Pokemon Center Header"

$493BA "Rock Tunnel Pokemon Center Script"

$493C0 "Rock Tunnel Pokemon Center Text Pointers"

$493D4 "Rock Tunnel Pokemon Center Object Data"

$49400 "Route 11 Gate Header"

$4940C "Route 11 Gate Script"

$4940F "Route 11 Gate Text Pointers"

$49416 "Route 11 Gate Object Data"

$49448 "Route 11 Gate (Upstairs) Header"

$49454 "Route 11 Gate (Upstairs) Script"

$49457 "Route 11 Gate (Upstairs) Text Pointers"

$494DA "Route 11 Gate (Upstairs) Object Data"

$494F8 "Route 12 Gate Header"

$49504 "Route 12 Gate Script"

$49507 "Route 12 Gate Text Pointers"

$4950E "Route 12 Gate Object Data"

$49540 "Route 12 Gate Data"

$49554 "Route 12 Gate Upstairs Header"

$49560 "Route 12 Gate Upstairs Script"

$49563 "Route 12 Gate Upstairs Text Pointers"

$495DE "Route 12 Gate Upstairs Object Data"

$495F6 "Route 15 Gate Header"

$49602 "Route 15 Gate Script"

$49605 "Route 15 Gate Text Pointers"

$4960C "Route 15 Gate Object Data"

$4963E "Route 15 Gate Upstairs Header"

$4964A "Route 15 Gate Upstairs Script"

$4964D "Route 15 Gate Upstairs Text Pointers"

$4969D "Route 15 Gate Upstairs Object Data"

$496B2 "Route 16 Gate Map Header"

$496BE "Route 16 Gate Map Script"

$4975A "Route 16 Gate Map Text Pointers"

$4978B "Route 16 Gate Map Object Data"

$497E3 "Route 16 Gate Map Data"

$497FF "Route 16 Gate Upstairs Header"

$4980B "Route 16 Gate Upstairs Script"

$4980E "Route 16 Gate Upstairs Text Pointers"

$4984C "Route 16 Gate Upstairs Object Data"

$4986A "Route 18 Gate Header"

$49876 "Route 18 Gate Script"

$4990D "Route 18 Gate Text Pointers"

$49937 "Route 18 Gate Object Data"

$49969 "Route 18 Gate Upstairs Header"

$49975 "Route 18 Gate Upstairs Script"

$49978 "Route 18 Gate Upstairs Text Pointers"

$499A4 "Route 18 Gate Upstairs Object Data"

$499BC "Mt. Moon Cave (1) Header"

$499C8 "Mt. Moon Cave (1) Script"

$499E1 "Mt. Moon Cave (1) Text Pointers"

$49B06 "Mt. Moon Cave (1) Object Data"

$49B97 "Mt. Moon Cave (1) Data"

$49CFF "Mt. Moon Cave (3) Header"

$49D0B "Mt. Moon Cave (3) Script"

$49E34 "Mt. Moon Cave (3) Text Pointers"

$49FDB "Mt. Moon Cave (3) Object Data"

$4A041 "Mt. Moon Cave (3) Data"

$4A1A9 "Safari Zone West Header"

$4A1B5 "Safari Zone West Script"

$4A1B8 "Safari Zone West Text Pointers"

$4A1DC "Safari Zone West Object Data"

$4A248 "Safari Zone West Data"

$4A30B "Safari Zone Secret House Header"

$4A317 "Safari Zone Secret House Script"

$4A31A "Safari Zone Secret House Text Pointers"

$4A365 "Safari Zone Secret House Object Data"

$4A37F "Safari Zone Secret House Data"


Bank 13

4C000-4FBA2 Trainer's pics

$4FD04 "Battle Center Header"

$4FD10 "Battle Center Script"

$4FD4C "Battle Center Text Pointers"

$4FD53 "Battle Center Object Data"

$4FD5D "Battle Center Data"

$4FD71 "Trade Center Header"

$4FD7D "Trade Center Script"

$4FD80 "Trade Center Text Pointers"

$4FD87 "Trade Center Object Data"

$4FD91 "Trade Center Data"

4FFA2-4FFFF Blank Data

Bank 14

$50000 "Route 22 Header"

$50022 "Route 22 Object Data"

$5003D "Route 22 Data"

$500F1 "Route 20 Header"

$50113 "Route 20 Object Data"

$5017D "Route 20 Data"

$5033F "Route 23 Header"

$50361 "Route 23 Object Data"

$503B2 "Route 23 Data"

$50682 "Route 24 Header"

$506A4 "Route 24 Object Data"

$506E7 "Route 24 Data"

$5079B "Route 25 Header"

$507B2 "Route 25 Object Data"

$50810 "Route 25 Data"

$5091E "Indigo Plateau Header"

$50935 "Indigo Plateau Script"

$50936 "Indigo Plateau Text Pointers"

$5094A "Indigo Plateau Data"

$509A4 "Saffron City Header"

$509DC "Saffron City Object Data"

$50A98 "Saffron City Data"

$50C00 "Saffron City Script"

$50C03 "Saffron City Text Pointers"

$50CA9 "Route 20 Script"

$50D22 "Route 20 Text Pointers"

$50EB2 "Route 22 Script"

$51175 "Route 22 Text Pointers"

$511DA "Route 23 Script"

$512F7 "Route 23 Text Pointers"

$513AD "Route 24 Script"

$5144B "Route 24 Text Pointers"

$515CB "Route 25 Script"

$51628 "Route 25 Text Pointers"

$51791 "Victory Road Header"

$5179D "Victory Road Script"

$5181B "Victory Road Text Pointers"

$51915 "Victory Road Object Data"

$519AF "Victory Road Data"

$51A36 "Mt. Moon Cave (2) Header"

$51A42 "Mt. Moon Cave (2) Script"

$51A46 "Mt. Moon Cave (2) Text Pointers"

$51A4D "Mt. Moon Cave (2) Object Data"

$51A91 "Mt. Moon Cave (2) Data"

$51B55 "Silph Co (7) Header"

$51B61 "Silph Co (7) Script"

$51D3F "Silph Co (7) Text Pointers"

$51ED7 "Silph Co (7) Object Data"

$51F57 "Silph Co (7) Data"

$51FCC "Mansion (2) Header"

$51FD8 "Mansion (2) Script"

$5204D "Mansion (2) Text Pointers"

$520D1 "Mansion (2) Object Data"

$52110 "Mansion (2) Data"

$521E2 "Mansion (3) Header"

$521EE "Mansion (3) Script"

$5228A "Mansion (3) Text Pointers"

$522E6 "Mansion (3) Object Data"

$52326 "Mansion (3) Data"

$523AD "Mansion (4) Header"

$523B9 "Mansion (4) Script"

$52436 "Mansion (4) Text Pointers"

$52498 "Mansion (4) Object Data"

$524DD "Mansion (4) Data"

52A42-53FFF Blank Data

Bank 15

$54000 "Route 2 Header"

$54022 "Route 2 Object Data"

$5407E "Route 2 Data"

$541E6 "Route 3 Header"

$54208 "Route 3 Object Data"

$54255 "Route 3 Data"

$54390 "Route 4 Header"

$543B2 "Route 4 Object Data"

$543EC "Route 4 Data"

$54581 "Route 5 Header"

$545A3 "Route 5 Object Data"

$545D2 "Route 5 Data"

$54686 "Route 9 Header"

$546A8 "Route 9 Object Data"

$546FE "Route 9 Data"

$5480C "Route 13 Header"

$5482E "Route 13 Object Data"

$5488B "Route 13 Data"

$54999 "Route 14 Header"

$549BB "Route 14 Object Data"

$54A12 "Route 14 Data"

$54B20 "Route 17 Header"

$54B42 "Route 17 Object Data"

$54BA8 "Route 17 Data"

$54E78 "Route 19 Header"

$54E9A "Route 19 Object Data"

$54EF1 "Route 19 Data"

$54FFF "Route 21 Header"

$55021 "Route 21 Object Data"

$5506D "Route 21 Data"

$5522F "Day Care Center Data"

$5523F "Fuchsia House (3) Data"

$554E3 "Route 2 Script"

$554E6 "Route 2 Text Pointers"

$554F8 "Route 3 Script"

$55511 "Route 3 Text Pointers"

$55658 "Route 4 Script"

$55671 "Route 4 Text Pointers"

$556B2 "Route 5 Script"

$556B5 "Route 5 Text Pointers"

$556BC "Route 9 Script"

$556D5 "Route 9 Text Pointers"

$5581E "Route 13 Script"

$55837 "Route 13 Text Pointers"

$559D3 "Route 14 Script"

$559EC "Route 14 Text Pointers"

$55B7A "Route 17 Script"

$55B93 "Route 17 Text Pointers"

$55D44 "Route 19 Script"

$55D5D "Route 19 Text Pointers"

$55EEB "Route 21 Script"

$55F04 "Route 21 Text Pointers"

$56064 "Vermilion House (2) Header"

$56070 "Vermilion House (2) Script"

$56073 "Vermilion House (2) Text Pointers"

$560CF "Vermilion House (2) Object Data"

$560E9 "Celadon Mart (2) Header"

$560F5 "Celadon Mart (2) Script"

$560F8 "Celadon Mart (2) Text Pointers"

$56111 "Celadon Mart (2) Object Data"

$56148 "Celadon Mart (2) Data"

$56170 "Fuchsia House (3) Header"

$5617C "Fuchsia House (3) Script"

$5617F "Fuchsia House (3) Text Pointers"

$56221 "Fuchsia House (3) Object Data"

$56243 "Day Care Center Header"

$5624F "Day Care Center Script"

$56252 "Day Care Center Text Pointers"

$56459 "Day Care Center Object Data"

$56473 "Route 12 House Header"

$5647F "Route 12 House Script"

$56482 "Route 12 House Text Pointers"

$564DE "Route 12 House Object Data"

$564F8 "Silph Co (8) Header"

$56504 "Silph Co (8) Script"

$5657D "Silph Co (8) Text Pointers"

$56613 "Silph Co (8) Object Data"

$5666D "Silph Co (8) Data"

56799-567F8 Diploma Text

56A4B-57FFF Blank Data

Bank 16

$58000 "Route 6 Header"

$58022 "Route 6 Object Data"

$58079 "Route 6 Data"

$5812D "Route 8 Header"

$5814F "Route 8 Object Data"

$581C6 "Route 8 Data"

$582D4 "Route 10 Header"

$582F6 "Route 10 Object Data"

$58356 "Route 10 Data"

$584BE "Route 11 Header"

$584E0 "Route 11 Object Data"

$5855F "Route 11 Data"

$5866D "Route 12 Header"

$5869A "Route 12 Object Data"

$58710 "Route 12 Data"

$5892C "Route 15 Header"

$5894E "Route 15 Object Data"

$589CC "Route 15 Data"

$58ADA "Route 16 Header"

$58AFC "Route 16 Object Data"

$58B84 "Route 16 Data"

$58C38 "Route 18 Header"

$58C5A "Route 18 Object Data"

$58C9C "Route 18 Data"

$590B0 "Route 6 Script"

$590C9 "Route 6 Text Pointers"

$591B6 "Route 8 Script"

$591CF "Route 8 Text Pointers"

$59336 "Route 10 Script"

$5934F "Route 10 Text Pointers"

$5944C "Route 11 Script"

$59465 "Route 11 Text Pointers"

$595F3 "Route 12 Script"

$59675 "Route 12 Text Pointers"

$597AE "Route 15 Script"

$597C7 "Route 15 Text Pointers"

$59933 "Route 16 Script"

$599B9 "Route 16 Text Pointers"

$59AC7 "Route 18 Script"

$59AE0 "Route 18 Text Pointers"

$59B64 "Vermilion Pokemon Fan Club Header"

$59B70 "Vermilion Pokemon Fan Club Script"

$59B84 "Vermilion Pokemon Fan Club Text Pointers"

$59C97 "Vermilion Pokemon Fan Club Object Data"

$59CD5 "Vermilion Pokemon Fan Club Data"

$59CE5 "Silph Co (2) Header"

$59CF1 "Silph Co (2) Script"

$59D86 "Silph Co (2) Text Pointers"

$59E66 "Silph Co (2) Object Data"

$59EC8 "Silph Co (2) Data"

$59F4F "Silph Co (3) Header"

$59F5B "Silph Co (3) Script"

$59FC4 "Silph Co (3) Text Pointers"

$5A035 "Silph Co (3) Object Data"

$5A0A6 "Silph Co (3) Data"

$5A12D "Silph Co (10) Header"

$5A139 "Silph Co (10) Script"

$5A186 "Silph Co (10) Text Pointers"

$5A1FB "Silph Co (10) Object Data"

$5A25A "Silph Co (10) Data"

$5A2A2 "Elite Four Lance Header"

$5A2AE "Elite Four Lance Script"

$5A395 "Elite Four Lance Text Pointers"

$5A3C5 "Elite Four Lance Object Data"

$5A3E9 "Elite Four Lance Data"

$5A492 "Hall of Fame Room Header"

$5A49E "Hall of Fame Room Script"

$5A56A "Hall of Fame Room Text Pointers"

$5A571 "Hall of Fame Room Object Data"

$5A58B "Hall of Fame Room Data"

5A5BA-5BFFF Blank Data


Bank 17

$5C000 "Cerulean Mart Data"

$5C010 "Ash's House F2 Data"

$5C020 "Pewter City Museum F1 Data"

$5C048 "Pewter City Museum F2 Data"

$5C064 "Pewter City Pokemon Center Data"

$5C080 "Underground Tunnel Entrance (Route 5) Data"

$5C090 "Viridian Forest (Exit) Data"

$5C0A4 "Ash's House F2 Header"

$5C0B0 "Ash's House F2 Script"

$5C0CF "Ash's House F2 Text Pointers"

$5C0D0 "Ash's House F2 Object Data"

$5C0EB "Pewter City Museum F1 Header"

$5C0F7 "Pewter City Museum F1 Script"

$5C12B "Pewter City Museum F1 Text Pointers"

$5C2C1 "Pewter City Museum F1 Object Data"

$5C30B "Pewter City Museum F2 Header"

$5C317 "Pewter City Museum F2 Script"

$5C31A "Pewter City Museum F2 Text Pointers"

$5C34B "Pewter City Museum F2 Object Data"

$5C37B "Pewter City Gym Header"

$5C387 "Pewter City Gym Script"

$5C435 "Pewter City Gym Text Pointers"

$5C52E "Pewter City Gym Object Data"

$5C558 "Pewter City Gym Data"

$5C57B "Pewter City Pokemon Center Header"

$5C587 "Pewter City Pokemon Center Script"

$5C58D "Pewter City Pokemon Center Text Pointers"

$5C60D "Pewter City Pokemon Center Object Data"

$5C639 "Cerulean Pokemon Center Header"

$5C645 "Cerulean Pokemon Center Script"

$5C64B "Cerulean Pokemon Center Text Pointers"

$5C65F "Cerulean Pokemon Center Object Data"

$5C68B "Cerulean Pokemon Center Data"

$5C6A7 "Cerulean Gym Header"

$5C6B3 "Cerulean Gym Script"

$5C74A "Cerulean Gym Text Pointers"

$5C834 "Cerulean Gym Object Data"

$5C866 "Cerulean Gym Data"

$5C889 "Cerulean Mart Header"

$5C895 "Cerulean Mart Script"

$5C898 "Cerulean Mart Text Pointers"

$5C8A8 "Cerulean Mart Object Data"

$5C8CE "Lavender Pokecenter Header"

$5C8DA "Lavender Pokecenter Script"

$5C8E0 "Lavender Pokecenter Text Pointers"

$5C8F4 "Lavender Pokecenter Object Data"

$5C920 "Lavender Mart Header"

$5C92C "Lavender Mart Script"

$5C92F "Lavender Mart Text Pointers"

$5C95D "Lavender Mart Object Data"

$5C983 "Vermilion Pokemon Center Header"

$5C98F "Vermilion Pokemon Center Script"

$5C995 "Vermilion Pokemon Center Text Pointers"

$5C9A9 "Vermilion Pokemon Center Object Data"

$5C9D5 "Vermilion Mart Header"

$5C9E1 "Vermilion Mart Script"

$5C9E4 "Vermilion Mart Text Pointers"

$5C9F4 "Vermilion Mart Object Data"

$5CA1A "Vermilion Gym Header"

$5CA26 "Vermilion Gym Script"

$5CAE8 "Vermilion Gym Text Pointers"

$5CBFE "Vermilion Gym Object Data"

$5CC38 "Vermilion Gym Data"

$5CC65 "Copycat's House F2 Header"

$5CC71 "Copycat's House F2 Script"

$5CC74 "Copycat's House F2 Text Pointers"

$5CD21 "Copycat's House F2 Object Data"

$5CD51 "Fighting Dojo Header"

$5CD5D "Fighting Dojo Script"

$5CE03 "Fighting Dojo Text Pointers"

$5CF9B "Fighting Dojo Object Data"

$5CFE3 "Fighting Dojo Data"

$5D001 "Saffron Gym Header"

$5D00D "Saffron Gym Script"

$5D0AB "Saffron Gym Text Pointers"

$5D259 "Saffron Gym Object Data"

$5D3A3 "Saffron Gym Data"

$5D3FD "Saffron Mart Header"

$5D409 "Saffron Mart Script"

$5D40C "Saffron Mart Text Pointers"

$5D41C "Saffron Mart Object Data"

$5D442 "Silph Co (1) Header"

$5D44E "Silph Co (1) Script"

$5D469 "Silph Co (1) Text Pointers"

$5D470 "Silph Co (1) Object Data"

$5D4A2 "Silph Co (1) Data"

$5D529 "Saffron Pokecenter Header"

$5D535 "Saffron Pokecenter Script"

$5D53B "Saffron Pokecenter Text Pointers"

$5D54F "Saffron Pokecenter Object Data"

$5D57B "Viridian Forest (Exit) Header"

$5D587 "Viridian Forest (Exit) Script"

$5D58A "Viridian Forest (Exit) Text Pointers"

$5D598 "Viridian Forest (Exit) Object Data"

$5D5C8 "Route 2 Gate Header"

$5D5D4 "Route 2 Gate Script"

$5D5D7 "Route 2 Gate Text Pointers"

$5D620 "Route 2 Gate Object Data"

$5D650 "Viridian Forest (Entrance) Header"

$5D65C "Viridian Forest (Entrance) Script"

$5D65F "Viridian Forest (Entrance) Text Pointers"

$5D66D "Viridian Forest (Entrance) Object Data"

$5D69D "Underground Tunnel Entrance (Route 5) Header"

$5D6A9 "Underground Tunnel Entrance (Route 5) Script"

$5D6B0 "Underground Tunnel Entrance (Route 5) Text Pointers"

$5D6C1 "Underground Tunnel Entrance (Route 5) Object Data"

$5D6E3 "Underground Tunnel Entrance (Route 6) Header"

$5D6EF "Underground Tunnel Entrance (Route 6) Script"

$5D6F7 "Underground Tunnel Entrance (Route 6) Text Pointers"

$5D6FE "Underground Tunnel Entrance (Route 6) Object Data"

$5D720 "Underground Path Entrance (Route 7) Header"

$5D72C "Underground Path Entrance (Route 7) Script"

$5D734 "Underground Path Entrance (Route 7) Text Pointers"

$5D73B "Underground Path Entrance (Route 7) Object Data"

$5D75D "Underground Path Entrance (Route 7) (Copy) Header"

$5D769 "Underground Path Entrance (Route 7) (Copy) Script"

$5D76F "Underground Path Entrance (Route 7) (Copy) Text Pointers"

$5D787 "Underground Path Entrance (Route 7) (Copy) Object Data"

$5D7AF "Silph Co (9) Header"

$5D7BB "Silph Co (9) Script"

$5D88B "Silph Co (9) Text Pointers"

$5D93F "Silph Co (9) Object Data"

$5D989 "Silph Co (9) Data"

$5D9FE "Victory Road (1) Header"

$5DA0A "Victory Road (1) Script"

$5DA5F "Victory Road (1) Text Pointers"

$5DAB8 "Victory Road (1) Object Data"

$5DB04 "Victory Road (1) Data"

5DCA8-5DCD7 Linking Help Text

5DDAC-5DDCA Conditions Text

5DF15-5FFFF Blank Data

Bank 18

$60000 "Viridian Forest Data"

$60198 "Underground Path (N/S) Data"

$601F4 "Underground Path (W/E) Data"

$603C0 "S.S. Anne (9) Data"

$60420 "Pokemon Tower (1) Header"

$6042C "Pokemon Tower (1) Script"

$6042F "Pokemon Tower (1) Text Pointers"

$60452 "Pokemon Tower (1) Object Data"

$6048C "Pokemon Tower (1) Data"

$604E6 "Pokemon Tower (2) Header"

$604F2 "Pokemon Tower (2) Script"

$605DB "Pokemon Tower (2) Text Pointers"

$60646 "Pokemon Tower (2) Object Data"

$60666 "Pokemon Tower (2) Data"

$606C0 "Pokemon Tower (3) Header"

$606CC "Pokemon Tower (3) Script"

$606E5 "Pokemon Tower (3) Text Pointers"

$6075D "Pokemon Tower (3) Object Data"

$60790 "Pokemon Tower (3) Data"

$607EA "Pokemon Tower (4) Header"

$607F6 "Pokemon Tower (4) Script"

$6080F "Pokemon Tower (4) Text Pointers"

$6088B "Pokemon Tower (4) Object Data"

$608CC "Pokemon Tower (4) Data"

$60926 "Pokemon Tower (5) Header"

$60932 "Pokemon Tower (5) Script"

$6099B "Pokemon Tower (5) Text Pointers"

$60A48 "Pokemon Tower (5) Object Data"

$60A89 "Pokemon Tower (5) Data"

$60AE3 "Pokemon Tower (6) Header"

$60AEF "Pokemon Tower (6) Script"

$60BB1 "Pokemon Tower (6) Text Pointers"

$60C5B "Pokemon Tower (6) Object Data"

$60C95 "Pokemon Tower (6) Data"

$60CF9 "Pokemon Tower (7) Header"

$60D05 "Pokemon Tower (7) Script"

$60E3F "Pokemon Tower (7) Text Pointers"

$60EF6 "Pokemon Tower (7) Object Data"

$60F20 "Pokemon Tower (7) Data"

$60F7A "Celadon Mart (1) Header"

$60F86 "Celadon Mart (1) Script"

$60F89 "Celadon Mart (1) Text Pointers"

$60F9E "Celadon Mart (1) Object Data"

$60FDE "Celadon Mart (1) Data"

$61101 "Viridian Forest Header"

$6110D "Viridian Forest Script"

$61126 "Viridian Forest Text Pointers"

$611DA "Viridian Forest Object Data"

$61259 "S.S. Anne (1/floor 1 outside rooms) Header"

$61265 "S.S. Anne (1) Script"

$61269 "S.S. Anne (1) Text Pointers"

$61277 "S.S. Anne (1) Object Data"

$612DF "S.S. Anne (1) Data"

$61393 "S.S. Anne (2/floor 2 outside rooms) Header"

$6139F "S.S. Anne (2) Script"

$614DB "S.S. Anne (2) Text Pointers"

$61514 "S.S. Anne (2) Object Data"

$6156E "S.S. Anne (2) Data"

$61622 "S.S. Anne (4/basement outside rooms) Header"

$6162E "S.S. Anne (4) Script"

$61631 "S.S. Anne (4) Text Pointers"

$61632 "S.S. Anne (4) Object Data"

$61666 "S.S. Anne (4) Data"

$616A2 "S.S. Anne (5/upper deck outside) Header"

$616AE "S.S. Anne (5) Script"

$616C7 "S.S. Anne (5) Text Pointers"

$6172B "S.S. Anne (5) Object Data"

$61761 "S.S. Anne (5) Data"

$617A7 "S.S. Anne (6/kitchen) Header"

$617B3 "S.S. Anne (6) Script"

$617B7 "S.S. Anne (6) Text Pointers"

$6181B "S.S. Anne (6) Object Data"

$61851 "S.S. Anne (6) Data"

$61889 "S.S. Anne (7) Header"

$61895 "S.S. Anne (7) Script"

$618A7 "S.S. Anne (7) Text Pointers"

$61946 "S.S. Anne (7) Object Data"

$6195E "S.S. Anne (7) Data"

$6196A "S.S. Anne (8) Header"

$61976 "S.S. Anne (8) Script"

$6198F "S.S. Anne (8) Text Pointers"

$61A60 "S.S. Anne (8) Object Data"

$61ADF "S.S. Anne (8) Data"

$61B3F "S.S. Anne (9) Header"

$61B4B "S.S. Anne (9) Script"

$61B6A "S.S. Anne (9) Text Pointers"

$61C8D "S.S. Anne (9) Object Data"

$61D49 "S.S. Anne (10) Header"

$61D55 "S.S. Anne (10) Script"

$61D6E "S.S. Anne (10) Text Pointers"

$61E75 "S.S. Anne (10) Object Data"

$61F1A "Underground Path (N/S) Header"

$61F26 "Underground Path (N/S) Script"

$61F29 "Underground Path (N/S) Text Pointers"

$61F2A "Underground Path (N/S) Object Data"

$61F3E "Underground Path (W/E) Header"

$61F4A "Underground Path (W/E) Script"

$61F4D "Underground Path (W/E) Text Pointers"

$61F4E "Underground Path (W/E) Object Data"

$61F62 "Diglett's Cave Header"

$61F6E "Diglett's Cave Script"

$61F71 "Diglett's Cave Text Pointers"

$61F72 "Diglett's Cave Object Data"

$61F86 "Diglett's Cave Data"

$620EE "Silph Co (11) Header"

$620FA "Silph Co (11) Script"

$622B7 "Silph Co (11) Text Pointers"

$62380 "Silph Co (11) Object Data"

$623C8 "Silph Co (11) Data"

6252A-63FFF Blank Data

Bank 19

64000-67FFF Tilesets

Bank 1A

68000-6AFF8 Tilesets

6AFF8-6B5E8 Border

6B5E8-6BFFF Tilesets

Bank 1B

6C000-6EB0B Tilesets

6EB0B-6FFFF Blank data

Bank 1C

7026B-70277 "HALL OF FAME"

70329-7033C "LEVEL/" "TYPE1/" "TYPE2/"

703EA-703F9 "PLAY TIME" "MONEY"

70F11-70F3F Order of Map Areas on Town Map

71100-711AA Town Map

7124A-71257 "Area Unknown"

71313-713BD Locations of Map Areas on Town Map/Pointers to Map Area Text

71473-716BD Map Area Text

7190D-71958 Pokémon Menu Sprite Assignments

71959-71AD9 Sprites

71B7B-71C06 In-Game Pokémon Trades (Pokémon Offered, Pokémon Received, Nicknames)

725C9-7265F Which Colour Palette is used by each Pokémon

72660-72667 Route Palette

72668-7266F Pallet Palette

72670-72677 Viridian Palette

72678-7267F Petwer Palette

72680-72687 Cerulean Palette

72688-7268F Lavender Palette

72690-72697 Vermilion Palette

72698-7269F Celadon Palette

726A0-726A7 Fuchsia Palette

726A8-726AF Cinnibar Palette

726B0-726B7 Indigo Palette

726B8-726BF Saffron Palette

726C8-726CF Pokémon Logo Palette 2

726D0-726D7 Pokémon Logo Palette

726E0-726E7 Pokémon Palette (Human/Mews/Chapel)

726E8-726EF Pokémon Palette (Blue)

726F0-726F7 Pokémon Palette (Red)

726F8-726FF Pokémon Palette (Cyan)

72700-72707 Pokémon Palette (Purple)

72708-7270F Pokémon Palette (Brown)

72710-72717 Pokémon Palette (Green)

72718-7271F Pokémon Palette (Pink)

72720-72727 Pokémon Palette (Yellow)

72728-7272F Pokémon Palette (Grey)

72730-72737 Palette Slot Machine 1

72738-7273F Palette Slot Machine 2

72740-72747 Palette Slot Machine 3

72748-7274F Palette Slot Machine 4

72750-72757 Black

72258-7275F Damage Bar Palette (Green)

72760-72767 Damage Bar Palette (Yellow)

72768-7276F Damage Bar Palette (Red)

72770-72777 Badge Color (2)

72778-7277F Cave Palette

72788- Border Palette

72FE8-735E8 Border Graphics

739D9-73A28 Boxes Text

73B9D-73FFF Blank Data

Bank 1D

$74000 "Copycat's House F1 Data"

$74010 "Pewter City Mart Data"

$74020 "Fuchsia House (1) Data"

$74030 "Fuchsia Pokecenter Data"

$7404C "Cerulean House (3) Data"

$74897 "Viridian Gym Header"

$748A3 "Viridian Gym Script"

$749EC "Viridian Gym Text Pointers"

$74BDE "Viridian Gym Object Data"

$74C47 "Viridian Gym Data"

$74CA1 "Pewter City Mart Header"

$74CAD "Pewter City Mart Script"

$74CB6 "Pewter City Mart Text Pointers"

$74CDA "Pewter City Mart Object Data"

$74D00 "Unknown Dungeon(1) Header"

$74D0C "Unknown Dungeon(1) Script"

$74D0F "Unknown Dungeon(1) Text Pointers"

$74D15 "Unknown Dungeon(1) Object Data"

$74D76 "Unknown Dungeon(1) Data"

$74DFD "Cerulean House (3) Header"

$74E09 "Cerulean House (3) Script"

$74E13 "Cerulean House (3) Text Pointers"

$74EBE "Cerulean House (3) Object Data"

$7500C "Fuchsia House (1) Header"

$75018 "Fuchsia House (1) Script"

$7501C "Fuchsia House (1) Text Pointers"

$75031 "Fuchsia House (1) Object Data"

$75057 "Fuchsia Pokecenter Header"

$75063 "Fuchsia Pokecenter Script"

$75069 "Fuchsia Pokecenter Text Pointers"

$7507D "Fuchsia Pokecenter Object Data"

$750A9 "Fuchsia House (2) Header"

$750B5 "Fuchsia House (2) Script"

$750B8 "Fuchsia House (2) Text Pointers"

$75180 "Fuchsia House (2) Object Data"

$751AD "Fuchsia House (2) Data"

$751C1 "Safari Zone Entrance Header"

$751CD "Safari Zone Entrance Script"

$752B9 "Safari Zone Entrance Text Pointers"

$753F5 "Safari Zone Entrance Object Data"

$75425 "Safari Zone Entrance Data"

$75431 "Fuchsia Gym Header"

$7543D "Fuchsia Gym Script"

$754D5 "Fuchsia Gym Text Pointers"

$75658 "Fuchsia Gym Object Data"

$756AA "Fuchsia Gym Data"

$756D7 "Fuchsia Meeting Room Header"

$756E3 "Fuchsia Meeting Room Script"

$756E7 "Fuchsia Meeting Room Text Pointers"

$756FC "Fuchsia Meeting Room Object Data"

$75722 "Fuchsia Meeting Room Data"

$7573E "Cinnibar Gym Header"

$7574A "Cinnibar Gym Script"

$7589F "Cinnibar Gym Text Pointers"

$75ACC "Cinnibar Gym Object Data"

$75B26 "Cinnibar Gym Data"

$75B80 "Lab (1) Header"

$75B8C "Lab (1) Script"

$75B90 "Lab (1) Text Pointers"

$75BB3 "Lab (1) Object Data"

$75BF1 "Lab (1) Data"

$75C15 "Lab (2) Header"

$75C21 "Lab (2) Script"

$75C24 "Lab (2) Text Pointers"

$75C45 "Lab (2) Object Data"

$75C6B "Lab (2) Data"

$75C7B "Lab (3) Header"

$75C87 "Lab (3) Script"

$75C8A "Lab (3) Text Pointers"

$75CEC "Lab (3) Object Data"

$75D15 "Lab (3) Data"

$75D25 "Lab (4) Header"

$75D31 "Lab (4) Script"

$75D34 "Lab (4) Text Pointers"

$75DF0 "Lab (4) Object Data"

$75E10 "Lab (4) Data"

$75E20 "Cinnibar Pokecenter Header"

$75E2C "Cinnibar Pokecenter Script"

$75E32 "Cinnibar Pokecenter Text Pointers"

$75E46 "Cinnibar Pokecenter Object Data"

$75E72 "Cinnibar Mart Header"

$75E7E "Cinnibar Mart Script"

$75E81 "Cinnibar Mart Text Pointers"

$75E91 "Cinnibar Mart Object Data"

$75EB7 "Copycat's House F1 Header"

$75EC3 "Copycat's House F1 Script"

$75EC6 "Copycat's House F1 Text Pointers"

$75EE3 "Copycat's House F1 Object Data"

$75F11 "Elite Four Gary Header"

$75F1D "Elite Four Gary Script"

$760D6 "Elite Four Gary Text Pointers"

$7612F "Elite Four Gary Object Data"

$7615F "Elite Four Gary Data"

$7616F "Elite Four Loreli Header"

$7617B "Elite Four Loreli Script"

$76251 "Elite Four Loreli Text Pointers"

$76280 "Elite Four Loreli Object Data"

$762AC "Elite Four Loreli Data"

$762CA "Elite Four Bruno Header"

$762D6 "Elite Four Bruno Script"

$763A8 "Elite Four Bruno Text Pointers"

$763D7 "Elite Four Bruno Object Data"

$76403 "Elite Four Bruno Data"

$76421 "Elite Four Agatha Header"

$7642D "Elite Four Agatha Script"

$76505 "Elite Four Agatha Text Pointers"

$76534 "Elite Four Agatha Object Data"

$76560 "Elite Four Agatha Data"

7687C-76976 Blank Data

76B0B-77FFF Blank Data

Bank 1E

781FE-78D5E Batle Images

79B24-79B55 Pokemon Pic Tile Arranger

79FED-7A07D Sprites

7BFC0-7BFFF Blank Data

Bank 1F

7C000-7FFFF Music Data

Music Pointers

7C249-7C254 Title Screen

7C255-7C25D Credits

7C25E-7C266 Hall of Fame Registration

7C267-7C26F Prof Oak's Lab

7C270-7C275 Jigglypuff's Song

7C276-7C281 Bike Riding

7C282-7C28A Surfing

7C28B-7C293 Casino

7C294-7C29F Introduction Battle

7C2A0-7C2AB Power Plant / Unknown Dungeon

7C2AC-7C2B7 Viridian Forest / Seafoam Islands

7C2B8-7C2C3 Mt. Moon / Rock Tunnel / Victory Road

7C2C4-7C2CF Cinnibar Mansion

7C2D0-7C2D8 Pokemon Tower

7C2D9-7C2E1 Silph Co

7C2E2-7C2EA Meet Bad Trainer

7C2EB-7C2F3 Meet Girl Trainer

7C2F4-7C2FC Meet Angry Trainer

Music Pointers in Yellow

7C294-7C29D Intro

7C29E-7C2A8 Power Plant / Unknown Dungeon / Rocket Hideout

7C2A9-7C2B4 Viridian Forest / Seafoam Islands

7C2B5-7C2C0 Mt. Moon / Rock Tunnel / Victory Road

7C2C1-7C2CC Cinnibar Mansion

7C2CD-7C2D5 Pokemon Tower

7C2D6-7C2DE Silph Co.

7C2DF-7C2E7 Meet Trainer

7C2E8-7C2F0 Meet Girl Trainer

7C2F1-7C2F9 Meet Angry Trainer

Bank 20

80000-82AAE Text (Bank 1)

82AAF-83FFF Blank Data

Bank 21

84000-86CA0 Text (Bank 2)

86CA1-87FFF Blank Data

Bank 22

88000-8ACF8 Text (Bank 3)

8ACF9-8BFFF Blank Data

Bank 23

8C000-8EC08 Text (Bank 4)

8EC09-8FFFF Blank Data

Bank 24

90000-92902 Text (Bank 5)

92903-93FFF Blank Data

Bank 25

94000-96A37 Text (Bank 6)

96A38-97FFF Blank Data

Bank 26

98000-9AB7A Text (Bank 7)

9AB7B-9BFFF Blank Data

Bank 27

9C000-9EAA3 Text (Bank 8)

9EAA4-9FFFF Blank Data

Bank 28

A0000-A2A36 Text (Bank 9)

A2A37-A3FFF Blank Data

Bank 29

A4000-A6B93 Text (Bank 10)

A6B94-A7FFF Blank Data

Bank 2A

A8000-A832F Text (Bank 11)

A8330-ABFFF Blank Data

Bank 2B

Pokédex Entries

* 0xAC000 to 0xAC05A = Rhydon's Pokédex entry
* 0xAC05B to 0xAC0B3 = Kangaskhan's Pokédex entry
* 0xAC0B4 to 0xAC113 = Nidoran M's Pokédex entry
* 0xAC114 to 0xAC16F = Clefairy's Pokédex entry
* 0xAC170 to 0xAC1CA = Spearow's Pokédex entry
* 0xAC1CB to 0xAC226 = Voltorb's Pokédex entry
* 0xAC227 to 0xAC27C = Nidoking's Pokédex entry
* 0xAC27D to 0xAC2DD = Slowbro's Pokédex entry
* 0xAC2DE to 0xAC33F = Ivysaur's Pokédex entry
* 0xAC340 to 0xAC3A6 = Exeggutor's Pokédex entry
* 0xAC3A7 to 0xAC40B = Lickitung's Pokédex entry
* 0xAC40C to 0xAC45F = Exeggcute's Pokédex entry
* 0xAC460 to 0xAC4C0 = Grimer's Pokédex entry
* 0xAC4C1 to 0xAC51E = Gengar's Pokédex entry
* 0xAC51F to 0xAC57C = Nidoran F's Pokédex entry
* 0xAC57D to 0xAC5DA = Nidoqueen's Pokédex entry
* 0xAC5DB to 0xAC631 = Cubone's Pokédex entry
* 0xAC632 to 0xAC692 = Rhyhorn's Pokédex entry
* 0xAC693 to 0xAC6F1 = Lapras's Pokédex entry
* 0xAC6F2 to 0xAC74E = Arcanine's Pokédex entry
* 0xAC74F to 0xAC7B7 = Mew's Pokédex entry
* 0xAC7B8 to 0xAC818 = Gyardos's Pokédex entry
* 0xAC819 to 0xAC871 = Shellder's Pokédex entry
* 0xAC872 to 0xAC8D5 = Tentacool's Pokédex entry
* 0xAC8D6 to 0xAC931 = Gastly's Pokédex entry
* 0xAC932 to 0xAC98D = Scyther's Pokédex entry
* 0xAC98E to 0xAC9E3 = Staryu's Pokédex entry
* 0xAC9E4 to 0xACA42 = Blastoise's Pokédex entry
* 0xACA43 to 0xACA9D = Pinsir's Pokédex entry
* 0xACA9E to 0xACB04 = Tangela's Pokédex entry
* 0xACB05 to 0xACB60 = Growlithe's Pokédex entry
* 0xACB61 to 0xACBC7 = Onix's Pokédex entry
* 0xACBC8 to 0xACC25 = Fearow's Pokédex entry
* 0xACC26 to 0xACC88 = Pidgey's Pokédex entry
* 0xACC89 to 0xACCDE = Slowpoke's Pokédex entry
* 0xACCDF to 0xACD38 = Kadabra's Pokédex entry
* 0xACD39 to 0xACD9A = Graveler's Pokédex entry
* 0xACD9B to 0xACDF2 = Chansey's Pokédex entry
* 0xACDF3 to 0xACE58 = Machoke's Pokédex entry
* 0xACE59 to 0xACEB3 = Mr. Mime's Pokédex entry
* 0xACEB4 to 0xACF18 = Hitmonlee's Pokédex entry
* 0xACF19 to 0xACF80 = Hitmonchan's Pokédex entry
* 0xACF81 to 0xACFDA = Arbok's Pokédex entry
* 0xACFDB to 0xAD041 = Parasect's Pokédex entry
* 0xAD042 to 0xAD0A0 = Psyduck's Pokédex entry
* 0xAD0A1 to 0xAD0FE = Drowzee's Pokédex entry
* 0xAD0FF to 0xAD160 = Golem's Pokédex entry
* 0xAD161 to 0xAD1BB = Magmar's Pokédex entry
* 0xAD1BC to 0xAD218 = Electabuzz's Pokédex entry
* 0xAD219 to 0xAD276 = Magneton's Pokédex entry
* 0xAD277 to 0xAD2DD = Koffing's Pokédex entry
* 0xAD2DE to 0xAD33C = Mankey's Pokédex entry
* 0xAD33D to 0xAD395 = Seel's Pokédex entry
* 0xAD396 to 0xAD3F9 = Diglett's Pokédex entry
* 0xAD3FA to 0xAD456 = Tauros's Pokédex entry
* 0xAD457 to 0xAD4AD = Farfetch'd's Pokédex entry
* 0xAD4AE to 0xAD50B = Venonat's Pokédex entry
* 0xAD50C to 0xAD564 = Dragonite's Pokédex entry
* 0xAD565 to 0xAD5C1 = Doduo's Pokédex entry
* 0xAD5C2 to 0xAD624 = Poliwag's Pokédex entry
* 0xAD635 to 0xAD682 = Jynx's Pokédex entry
* 0xAD683 to 0xAD6E4 = Moltres's Pokédex entry
* 0xAD6E5 to 0xAD742 = Articuno's Pokédex entry
* 0xAD743 to 0xAD7A5 = Zapdos's Pokédex entry
* 0xAD7A6 to 0xAD80D = Ditto's Pokédex entry
* 0xAD80E to 0xAD870 = Meowth's Pokédex entry
* 0xAD871 to 0xAD8CD = Krabby's Pokédex entry
* 0xAD8CE to 0xAD92A = Vulpix's Pokédex entry
* 0xAD92B to 0xAD98B = Ninetales's Pokédex entry
* 0xAD98C to 0xAD9E9 = Pikachu's Pokédex entry
* 0xAD9EA to 0xADA3E = Raichu's Pokédex entry
* 0xADA3F to 0xADA9F = Dratini's Pokédex entry
* 0xADAA0 to 0xADAF9 = Dragonair's Pokédex entry
* 0xADAFA to 0xADB55 = Kabuto's Pokédex entry
* 0xADB56 to 0xADBBC = Kabutops's Pokédex entry
* 0xADBBD to 0xADC19 = Horsea's Pokédex entry
* 0xADC1A to 0xADC7A = Seadra's Pokédex entry
* 0xADC7B to 0xADCD8 = Sandshrew's Pokédex entry
* 0xADCD9 to 0xADD36 = Sandslash's Pokédex entry
* 0xADD37 to 0xADD8D = Omanyte's Pokédex entry
* 0xADD8E to 0xADDE6 = Omastar's Pokédex entry
* 0xADDE7 to 0xADE4D = Jigglypuff's Pokédex entry
* 0xADE4E to 0xADEB6 = Wigglytuff's Pokédex entry
* 0xADEB7 to 0xADF17 = Eevee's Pokédex entry
* 0xADF18 to 0xADF72 = Flareon's Pokédex entry
* 0xADF73 to 0xADFCC = Jolteon's Pokédex entry
* 0xADFCD to 0xAE02E = Vaporeon's Pokédex entry
* 0xAE02F to 0xAE08C = Machop's Pokédex entry
* 0xAE08D to 0xAE0F0 = Zubat's Pokédex entry
* 0xAE0F1 to 0xAE14B = Ekans's Pokédex entry
* 0xAE14C to 0xAE1B1 = Paras's Pokédex entry
* 0xAE1B2 to 0xAE20D = Poliwhirl's Pokédex entry
* 0xAE20E to 0xAE274 = Poliwrath's Pokédex entry
* 0xAE275 to 0xAE2C9 = Weedle's Pokédex entry
* 0xAE2CA to 0xAE32C = Kakuna's Pokédex entry
* 0xAE32D to 0xAE389 = Beedrill's Pokédex entry
* 0xAE38A to 0xAE3E7 = Dodrio's Pokédex entry
* 0xAE3E8 to 0xAE449 = Primeape's Pokédex entry
* 0xAE44A to 0xAE4A6 = Dugtrio's Pokédex entry
* 0xAE4A7 to 0xAE507 = Venomoth's Pokédex entry
* 0xAE508 to 0xAE564 = Dewgong's Pokédex entry
* 0xAE565 to 0xAE5C6 = Caterpie's Pokédex entry
* 0xAE5C7 to 0xAE625 = Metapod's Pokédex entry
* 0xAE626 to 0xAE67D = Butterfree's Pokédex entry
* 0xAE67E to 0xAE6E3 = Machamp's Pokédex entry
* 0xAE6E4 to 0xAE74A = Golduck's Pokédex entry
* 0xAE74B to 0xAE7AC = Hypno's Pokédex entry
* 0xAE7AD to 0xAE811 = Golbat's Pokédex entry
* 0xAE812 to 0xAE877 = Mewtwo's Pokédex entry
* 0xAE878 to 0xAE8D7 = Snorlax's Pokédex entry
* 0xAE8D8 to 0xAE83B = Magikarp's Pokédex entry
* 0xAE83C to 0xAE99C = Muk's Pokédex entry
* 0xAE99D to 0xAE9FF = Kingler's Pokédex entry
* 0xAEA00 to 0xAEA59 = Cloyster's Pokédex entry
* 0xAEA5A to 0xAEABF = Electrode's Pokédex entry
* 0xAEAC0 to 0xAEB1A = Clefable's Pokédex entry
* 0xAEB1B to 0xAEB75 = Weezing's Pokédex entry
* 0xAEB76 to 0xAEBD8 = Persian's Pokédex entry
* 0xAEBD9 to 0xAEC3C = Marowak's Pokédex entry
* 0xAEC3D to 0xAEC9C = Haunter's Pokédex entry
* 0xAEC9D to 0xAECF8 = Abra's Pokédex entry
* 0xAECF9 to 0xAED56 = Alakazam's Pokédex entry
* 0xAED57 to 0xAEDB8 = Pidgeotto's Pokédex entry
* 0xAEDB9 to 0xAEE1D = Pidgeot's Pokédex entry
* 0xAEE1E to 0xAEE80 = Starmie's Pokédex entry
* 0xAEE81 to 0xAEEDE = Bulbasaur's Pokédex entry
* 0xAEEDF to 0xAEF3A = Venusaur's Pokédex entry
* 0xAEF3B to 0xAEF9E = Tentacruel's Pokédex entry
* 0xAEF9F to 0xAEFFF = Goldeen's Pokédex entry
* 0xAF000 to 0xAF05C = Seaking's Pokédex entry
* 0xAF05D to 0xAF0C3 = Ponyta's Pokédex entry
* 0xAF0C4 to 0xAF11F = Rapidash's Pokédex entry
* 0xAF120 to 0xAF17B = Rattata's Pokédex entry
* 0xAF17C to 0xAF1DA = Raticate's Pokédex entry
* 0xAF1DB to 0xAF237 = Nidorino's Pokédex entry
* 0xAF238 to 0xAF28F = Nidorina's Pokédex entry
* 0xAF290 to 0xAF2EF = Geodude's Pokédex entry
* 0xAF2F0 to 0xAF34B = Porygon's Pokédex entry
* 0xAF34C to 0xAF3AE = Aerodactyl's Pokédex entry
* 0xAF3AF to 0xAF415 = Magnemite's Pokédex entry
* 0xAF416 to 0xAF474 = Charmander's Pokédex entry
* 0xAF475 to 0xAF4D3 = Squirtle's Pokédex entry
* 0xAF4D4 to 0xAF52C = Charmeleon's Pokédex entry
* 0xAF52D to 0xAF592 = Wartortle's Pokédex entry
* 0xAF593 to 0xAF5F0 = Charizard's Pokédex entry
* 0xAF5F1 to 0xAF657 = Oddish's Pokédex entry
* 0xAF658 to 0xAF6B5 = Gloom's Pokédex entry
* 0xAF6B6 to 0xAF71B = Vileplume's Pokédex entry
* 0xAF71C to 0xAF77B = Bellsprout's Pokédex entry
* 0xAF77C to 0xAF7D9 = Weepinbell's Pokédex entry
* 0xAF7DA to 0xAF837 = Victreebel's Pokédex entry

Other

* 0xAF838 to 0xAFFFF = Blank Data

Bank 2C

Move Names

* 0xB0000 to 0xB0005 = POUND
* 0xB0006 to 0xB0011 = KARATE CHOP
* 0xB0012 to 0xB001C = DOUBLESLAP
* 0xB001D to 0xB0028 = COMET PUNCH
* 0xB0029 to 0xB0033 = MEGA PUNCH
* 0xB0034 to 0xB003B = PAY DAY
* 0xB003C to 0xB0046 = FIRE PUNCH
* 0xB0047 to 0xB0050 = ICE PUNCH
* 0xB0051 to 0xB005D = THUNDERPUNCH
* 0xB005E to 0xB0065 = SCRATCH
* 0xB0066 to 0xB006E = VICEGRIP
* 0xB006F to 0xB0079 = GUILLOTINE
* 0xB007A to 0xB0084 = RAZOR WIND
* 0xB0085 to 0xB0091 = SWORDS DANCE
* 0xB0092 to 0xB0095 = CUT
* 0xB0096 to 0xB009A = GUST
* 0xB009B to 0xB00A6 = WING ATTACK
* 0xB00A7 to 0xB00B0 = WHIRLWIND
* 0xB00B1 to 0xB00B4 = FLY
* 0xB00B5 to 0xB00B9 = BIND
* 0xB00BA to 0xB00BE = SLAM
* 0xB00BF to 0xB00C8 = VINE WHIP
* 0xB00C9 to 0xB00CE = STOMP
* 0xB00CF to 0xB00DA = DOUBLE KICK
* 0xB00DB to 0xB00E4 = MEGA KICK
* 0xB00E5 to 0xB00EE = JUMP KICK
* 0xB00EF to 0xB00FB = ROLLING KICK
* 0xB00FC to 0xB0107 = SAND-ATTACK
* 0xB0108 to 0xB0110 = HEADBUTT
* 0xB0111 to 0xB011C = HORN ATTACK
* 0xB011D to 0xB0128 = FURY ATTACK
* 0xB0129 to 0xB0133 = HORN DRILL
* 0xB0134 to 0xB013A = TACKLE
* 0xB013B to 0xB0144 = BODY SLAM
* 0xB0145 to 0xB0149 = WRAP
* 0xB014A to 0xB0153 = TAKE DOWN
* 0xB0154 to 0xB015A = THRASH
* 0xB015B to 0xB0166 = DOUBLE-EDGE
* 0xB0167 to 0xB0170 = TAIL WHIP
* 0xB0171 to 0xB017D = POISON STING
* 0xB017E to 0xB0187 = TWINEEDLE
* 0xB0188 to 0xB0193 = PIN MISSILE
* 0xB0194 to 0xB0198 = LEER
* 0xB0199 to 0xB019D = BITE
* 0xB019E to 0xB01A3 = GROWL
* 0xB01A4 to 0xB01A8 = ROAR
* 0xB01A9 to 0xB01AD = SING
* 0xB01AE to 0xB01B8 = SUPERSONIC
* 0xB01B9 to 0xB01C2 = SONICBOOM
* 0xB01C3 to 0xB01CA = DISABLE
* 0xB01CB to 0xB01CF = ACID
* 0xB01D0 to 0xB01D5 = EMBER
* 0xB01D6 to 0xB01E2 = FLAMETHROWER
* 0xB01E3 to 0xB01E7 = MIST
* 0xB01E8 to 0xB01F1 = WATER GUN
* 0xB01F2 to 0xB01FC = HYDRO PUMP
* 0xB01FD to 0xB0201 = SURF
* 0xB0202 to 0xB020A = ICE BEAM
* 0xB020B to 0xB0213 = BLIZZARD
* 0xB0214 to 0xB021B = PSYBEAM
* 0xB021C to 0xB0226 = BUBBLEBEAM
* 0xB0227 to 0xB0232 = AURORA BEAM
* 0xB0233 to 0xB023D = HYPER BEAM
* 0xB023E to 0xB0242 = PECK
* 0xB0243 to 0xB024D = DRILL PECK
* 0xB024E to 0xB0258 = SUBMISSION
* 0xB0259 to 0xB0261 = LOW KICK
* 0xB0262 to 0xB0269 = COUNTER
* 0xB026A to 0xB0276 = SEISMIC TOSS
* 0xB0277 to 0xB027F = STRENGTH
* 0xB0280 to 0xB0286 = ABSORB
* 0xB0287 to 0xB0291 = MEGA DRAIN
* 0xB0292 to 0xB029C = LEECH SEED
* 0xB029D to 0xB02A3 = GROWTH
* 0xB02A4 to 0xB02AE = RAZOR LEAF
* 0xB02AF to 0xB02B8 = SOLARBEAM
* 0xB02B9 to 0xB02C5 = POISONPOWDER
* 0xB02C6 to 0xB02D0 = STUN SPORE
* 0xB02D1 to 0xB02DD = SLEEP POWDER
* 0xB02DE to 0xB02E9 = PETAL DANCE
* 0xB02EA to 0xB02F5 = STRING SHOT
* 0xB02F6 to 0xB0301 = DRAGON RAGE
* 0xB0302 to 0xB030B = FIRE SPIN
* 0xB030C to 0xB0318 = THUNDERSHOCK
* 0xB0319 to 0xB0324 = THUNDERBOLT
* 0xB0325 to 0xB0331 = THUNDER WAVE
* 0xB0332 to 0xB0339 = THUNDER
* 0xB033A to 0xB0344 = ROCK THROW
* 0xB0345 to 0xB034F = EARTHQUAKE
* 0xB0350 to 0xB0357 = FISSURE
* 0xB0358 to 0xB035B = DIG
* 0xB035C to 0xB0361 = TOXIC
* 0xB0362 to 0xB036B = CONFUSION
* 0xB036C to 0xB0373 = PSYCHIC
* 0xB0374 to 0xB037C = HYPNOSIS
* 0xB037D to 0xB0385 = MEDITATE
* 0xB0386 to 0xB038D = AGILITY
* 0xB038E to 0xB039A = QUICK ATTACK
* 0xB039B to 0xB039F = RAGE
* 0xB03A0 to 0xB03A8 = TELEPORT
* 0xB03A9 to 0xB03B4 = NIGHT SHADE
* 0xB03B5 to 0xB03BA = MIMIC
* 0xB03BB to 0xB03C2 = SCREECH
* 0xB03C3 to 0xB03CE = DOUBLE TEAM
* 0xB03CF to 0xB03D6 = RECOVER
* 0xB03D7 to 0xB03DD = HARDEN
* 0xB03DE to 0xB03E6 = MINIMIZE
* 0xB03E7 to 0xB03F2 = SMOKESCREEN
* 0xB03F3 to 0xB03FE = CONFUSE RAY
* 0xB03FF to 0xB0407 = WITHDRAW
* 0xB0408 to 0xB0414 = DEFENSE CURL
* 0xB0415 to 0xB041C = BARRIER
* 0xB041D to 0xB0429 = LIGHT SCREEN
* 0xB042A to 0xB042E = HAZE
* 0xB042F to 0xB0436 = REFLECT
* 0xB0437 to 0xB0443 = FOCUS ENERGY
* 0xB0444 to 0xB0448 = BIDE
* 0xB0449 to 0xB0452 = METRONOME
* 0xB0453 to 0xB045E = MIRROR MOVE
* 0xB045F to 0xB046B = SELFDESTRUCT
* 0xB046C to 0xB0474 = EGG BOMB
* 0xB0475 to 0xB0479 = LICK
* 0xB047A to 0xB047E = SMOG
* 0xB047F to 0xB0485 = SLUDGE
* 0xB0486 to 0xB048F = BONE CLUB
* 0xB0490 to 0xB049A = FIRE BLAST
* 0xB049B to 0xB04A4 = WATERFALL
* 0xB04A5 to 0xB04AA = CLAMP
* 0xB04AB to 0xB04B0 = SWIFT
* 0xB04B1 to 0xB04BB = SKULL BASH
* 0xB04BC to 0xB04C8 = SPIKE CANNON
* 0xB04C9 to 0xB04D2 = CONSTRICT
* 0xB04D3 to 0xB04DA = AMNESIA
* 0xB04DB to 0xB04E2 = KENESIS
* 0xB04E3 to 0xB04ED = SOFTBOILED
* 0xB04EE to 0xB04FA = HI JUMP KICK
* 0xB04FB to 0xB0500 = GLARE
* 0xB0501 to 0xB050C = DREAM EATER
* 0xB050D to 0xB0517 = POISON GAS
* 0xB0518 to 0xB051F = BARRAGE
* 0xB0520 to 0xB052A = LEECH LIFE
* 0xB052B to 0xB0536 = LOVELY KISS
* 0xB0537 to 0xB0541 = SKY ATTACK
* 0xB0542 to 0xB054B = TRANSFORM
* 0xB054C to 0xB0552 = BUBBLE
* 0xB0553 to 0xB055E = DIZZY PUNCH
* 0xB055F to 0xB0564 = SPORE
* 0xB0565 to 0xB056A = FLASH
* 0xB056B to 0xB0572 = PSYWAVE
* 0xB0573 to 0xB0579 = SPLASH
* 0xB057A to 0xB0584 = ACID ARMOR
* 0xB0585 to 0xB058F = CRABHAMMER
* 0xB0590 to 0xB0599 = EXPLOSION
* 0xB059A to 0xB05A5 = FURY SWIPES
* 0xB05A6 to 0xB05B0 = BONEMERANG
* 0xB05B1 to 0xB05B5 = REST
* 0xB05B6 to 0xB05C0 = ROCK SLIDE
* 0xB05C1 to 0xB05CB = HYPER FANG
* 0xB05CC to 0xB05D3 = SHARPEN
* 0xB05D4 to 0xB05DE = CONVERSION
* 0xB05DF to 0xB05E9 = TRI ATTACK
* 0xB05EA to 0xB05F4 = SUPER FANG
* 0xB05F5 to 0xB05FA = SLASH
* 0xB05FB to 0xB0605 = SUBSTITUTE
* 0xB0606 to 0xB060E = STRUGGLE

Other

* 0xB060F to 0xB3FFF = Blank Data

Bank 2D to 3F

B4000-FFFFF Blank Data


Pokemon Image Stuff

Squirtle~

  • Black Layer-Column 6-0x35DB0-0x35DBF
  • Black Layer-Column 5-0x35DC0-0x35DCF
  • Black Layer-Column 4-0x35DD0-0x35DDF
  • Black Layer-Column 3-0x35DE0-0x35DEF
  • Black Layer-Column 2-0x35DF0-0x35DFF
  • Black Layer-Column 1-0x35E00-0x35E0F
  • Gray Layer-Columns-0x35E10-(?)
  • When the gray pixels overlap the white background, they become light gray. If the gray pixels overlap the black layer, the gray pixels become dark gray.