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Mother 3/ROM header: Difference between revisions

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(Created page with "{{Infobox table|name=ROM header |game=MOTHER 3 |loc=ROM |start=0x0 |end=0xBF |numentries=12 (0xC) |entrylength=Variable |totallength=196 bytes (0xC0 }} ==Overview== MOTHER 3 ...")
 
m (Xkeeper moved page MOTHER 3:ROM header to MOTHER 3/ROM header: normalize subpages and titles)
(3 intermediate revisions by 2 users not shown)
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{{subpage|game=MOTHER 3:ROM map}}
{{Infobox table|name=ROM header
{{Infobox table|name=ROM header
|game=MOTHER 3
|game=MOTHER 3
Line 6: Line 7:
|numentries=12 (0xC)
|numentries=12 (0xC)
|entrylength=Variable
|entrylength=Variable
|totallength=196 bytes (0xC0
|totallength=196 bytes (0xC0)
}}
}}


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* <tt>BD-BD (01)</tt> = Complement check: 0xDB
* <tt>BD-BD (01)</tt> = Complement check: 0xDB
* <tt>BE-BF (01)</tt> = Reserved area
* <tt>BE-BF (01)</tt> = Reserved area
[[Category:MOTHER 3|ROM header]]

Revision as of 02:42, 24 January 2024

This is a sub-page of Mother 3.

ROM header
Game MOTHER 3
Start Address 0x0
End Address 0xBF
# of Entries 12 (0xC)
Entry Length Variable
Total Length 196 bytes (0xC0)
Back to the ROM map

Overview

MOTHER 3 uses the standard GBA ROM header.

Field listing

  • 00-03 (04) = ROM entry point: b $80000C0
  • 04-9F (9C) = Nintendo logo graphics (compressed)
  • A0-AB (0C) = Title: "MOTHER3"
  • AC-AF (04) = Game code: "A3UJ"
  • B0-B1 (02) = Maker code: "01"
  • B2-B2 (01) = Fixed value: 0x96
  • B3-B3 (01) = Main unit code: 0x0
  • B4-B4 (01) = Device type: 0x0
  • B5-BC (07) = Reserved area
  • BD-BD (01) = Complement check: 0xDB
  • BE-BF (01) = Reserved area