Little Nemo: The Dream Master/RAM map: Difference between revisions

From Data Crystal
Jump to navigation Jump to search
mNo edit summary
m (Xkeeper moved page Little Nemo: The Dream Master:RAM map to Little Nemo: The Dream Master/RAM map: normalize subpages and titles)
 
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{rammap|game=Little Nemo: The Dream Master}}
{{rammap|game=Little Nemo: The Dream Master}}


<br>
{| border="1" cellpadding="1"
{| border="1" cellpadding="1"
|'''RAM'''  || '''Function''' || '''Details'''
|'''RAM'''  || '''Function''' || '''Details'''
|-
|0x008C || Keys ||
|-
|-
|0x008D || Lives || Initial value is 03
|0x008D || Lives || Initial value is 03
|-
|-
|0x0096 || Level||00: Mushroom Forest, 01: Flower Garden, 02: House of Toys, 03: Night Sea, 04: Nemo´s House, 05: Cloud Ruins
|0x0097 || Level||00: Mushroom Forest, 01: Flower Garden, 02: House of Toys, 03: Night Sea, 04: Nemo´s House, 05: Cloud Ruins
06: Topsy-Turvy, 07: Nightmare Land, 08: Nightmare Land Part 2, 09: Nightmare Land Part 3  
06: Topsy-Turvy, 07: Nightmare Land, 08: Nightmare Land Part 2, 09: Nightmare Land Part 3  
|-
|0x0490 || Current Form ||00: Nemo, 01: Frog, 02: Lizard, 03: Mole, 04: Crab, 05: Fish, 06: Gorilla, 07: Mouse, 08: Bee
|-
|0x04D0 || X-position || onscreen, relative
|-
|0x0500 || Y-position || onscreen, relative
|-
|-
|0x05D0 || Life || Energy
|0x05D0 || Life || Energy
|-
|0x05D1 || Life Capacity || Max. Energy
|-
|-
|}
|}
<br>
 
{{Internal Data|game=Little Nemo: The Dream Master}}

Latest revision as of 02:42, 24 January 2024

Chip tiny.png The following article is a RAM map for Little Nemo: The Dream Master.

RAM Function Details
0x008C Keys
0x008D Lives Initial value is 03
0x0097 Level 00: Mushroom Forest, 01: Flower Garden, 02: House of Toys, 03: Night Sea, 04: Nemo´s House, 05: Cloud Ruins

06: Topsy-Turvy, 07: Nightmare Land, 08: Nightmare Land Part 2, 09: Nightmare Land Part 3

0x0490 Current Form 00: Nemo, 01: Frog, 02: Lizard, 03: Mole, 04: Crab, 05: Fish, 06: Gorilla, 07: Mouse, 08: Bee
0x04D0 X-position onscreen, relative
0x0500 Y-position onscreen, relative
0x05D0 Life Energy
0x05D1 Life Capacity Max. Energy