Championship Bowling (NES)/ROM map: Difference between revisions

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(Created page with "{{rammap|game=Championship Bowling (NES)}} =Page 00 ($8000-$BFFF)= ==Function 00:88FF== Checks for collisions between the ball & pins; sets carry flag if true. ===Parameters=...")
 
m (Xkeeper moved page Championship Bowling (NES):ROM map to Championship Bowling (NES)/ROM map: normalize subpages and titles)
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Revision as of 02:41, 24 January 2024

Chip tiny.png The following article is a RAM map for Championship Bowling (NES).

Page 00 ($8000-$BFFF)

Function 00:88FF

Checks for collisions between the ball & pins; sets carry flag if true.

Parameters

  • X - Pin number (0x00 = Pin 1, and so on)

Function 00:89DE

Checks for object collision; sets carry flag if true.

Parameters

  • $80/$82 - x-positions of objects
  • $81/$83 - y-positions of objects
  • $84 - x-difference threshold ([hitbox width-1]/2)
  • $85 - y-difference threshold ([hitbox height-1]/2)

Page 01 ($C000-$FFFF)