Motocross Maniacs/Notes: Difference between revisions

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  A <b>track</b> is simply a sequence of <b>objects</b>: floor, small triangular ramp, floor, etc.
  A <b>track</b> is simply a sequence of <b>objects</b>: floor, small triangular ramp, floor, etc.
  [[Image:Motocross_Maniacs_ScreenData.png|600px]]
  [[Image:Motocross_Maniacs_ScreenData.png|600px]]
  In the ROM data, a track is a sequence of 3-byte words YYXXZZ: objectID ZZ is placed at coordinates (YY,XX) (from top,left).
  In the ROM data, a <b>track</b> is a sequence of 3-byte words YYXXZZ: objectID ZZ is placed at coordinates (YY,XX) (from top,left).
[[Image:Motocross_Maniacs_Level1Data.png|600px]]

Revision as of 17:40, 20 April 2023

Motocross Maniacs
Internal Name xxx
Region Code xxx
Type Grayscale Game
SGB Support xxx
Cartridge Type xxx
License Code xxx
ROM Size xxx
ROM Checksum xxx
SRAM Size xxx
Header Checksum xxx


LEVEL DATA

General idea

A track is simply a sequence of objects: floor, small triangular ramp, floor, etc.
Motocross Maniacs ScreenData.png

In the ROM data, a track is a sequence of 3-byte words YYXXZZ: objectID ZZ is placed at coordinates (YY,XX) (from top,left).
Motocross Maniacs Level1Data.png