Battletoads Double Dragon: The Ultimate Team (NES)/Notes: Difference between revisions

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* <tt>0E</tt> = Copyright screen / Game Over
* <tt>0E</tt> = Copyright screen / Game Over
* <tt>0F</tt> = Warp / Garbage chute (3-3)
* <tt>0F</tt> = Warp / Garbage chute (3-3)
** '''Note''': This song appears to be missing in the 2022 Retro-Bit re-release.
* <tt>10</tt> = Level 5 (Missile Mayhem)
* <tt>10</tt> = Level 5 (Missile Mayhem)
* <tt>11</tt> = Copyright screen / Game Over (slower variation, likely unused)
* <tt>11</tt> = Copyright screen / Game Over (slower variation, likely unused)

Revision as of 19:20, 15 November 2022

Chip tiny.png The following article is a Notes Page for Battletoads Double Dragon: The Ultimate Team (NES).

Internal Music IDs

  • 01 = Level 1 (Tail of the Ratship)
  • 02 = Character select
  • 03 = Character select (slower variation, likely unused)
  • 04 = Level 3 (Ropes 'n' Roper)
  • 05 = Silence?
  • 06 = Level 2 (Blag Alley)
  • 07 = Bosses: Abobo (1-2), Shadow Boss (6-1), & Dark Queen (7-1)
  • 08 = Title screen
  • 09 = Level finish
  • 0A = Cutscene 1
  • 0B = Cutscene 1 (faster variation, likely unused)
  • 0C = Level 4-1 (Ratship Rumble)
  • 0D = Boss: Roper (3-3)
  • 0E = Copyright screen / Game Over
  • 0F = Warp / Garbage chute (3-3)
    • Note: This song appears to be missing in the 2022 Retro-Bit re-release.
  • 10 = Level 5 (Missile Mayhem)
  • 11 = Copyright screen / Game Over (slower variation, likely unused)
  • 12 = Boss: Big Blag
  • 13 = Cutscene 2 / Level 7 (Armageddon II - The Rematch)
  • 14 = Intro (cast list)
  • 15 = Level 6 (Shadow-Boss Showdown) / Intro (bosses)
  • 16 = Level 2-3 (racing section)
  • 17 = Level 4-2 (Dark Queen battle)
  • 2F = Variation of garbage chute, likely unused or garbage data