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Template talk:Game Boy: Difference between revisions
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Would GBC support be an appropriate field? The options would none (ex. Super Mario Land 1), limited (ex. Pokemon Red/Blue), full (don't know of any), or exclusive (any black cartridge game; does not work on regular GameBoy... I think). --[[User:AnyoneEB|AnyoneEB]] 09:58, 5 February 2006 (EST) | Would GBC support be an appropriate field? The options would none (ex. Super Mario Land 1), limited (ex. Pokemon Red/Blue), full (don't know of any), or exclusive (any black cartridge game; does not work on regular GameBoy... I think). --[[User:AnyoneEB|AnyoneEB]] 09:58, 5 February 2006 (EST) | ||
No. The "type" field is complete appropriate. If it's a black and white game, it is "Grayscale Spiel", while limited support for color is "Grayscale with GBC Features", etc. This kind of information is stored in the ROM header and therefore we do not need a seperate field for it. --[[User:TheEmulatorGuy|TheEmulatorGuy]] 14:42, 5 February 2006 (EST) |
Revision as of 19:42, 5 February 2006
More fields
This needs more info like the NES and SNES ones. --AnyoneEB 21:12, 29 January 2006 (EST)
Yes, it does. I attempted to do some research a while ago but I couldn't find much. I will try again. --TheEmulatorGuy
GBC?
Would GBC support be an appropriate field? The options would none (ex. Super Mario Land 1), limited (ex. Pokemon Red/Blue), full (don't know of any), or exclusive (any black cartridge game; does not work on regular GameBoy... I think). --AnyoneEB 09:58, 5 February 2006 (EST)
No. The "type" field is complete appropriate. If it's a black and white game, it is "Grayscale Spiel", while limited support for color is "Grayscale with GBC Features", etc. This kind of information is stored in the ROM header and therefore we do not need a seperate field for it. --TheEmulatorGuy 14:42, 5 February 2006 (EST)