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Tokimeki Memorial - Densetsu no Ki no Shita de/ROM map: Difference between revisions
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m (→Text pointers) |
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0x009BD5 = Prologue pointer (Dialogue) | 0x009BD5 = Prologue pointer (Dialogue) | ||
0x009A22 = Prologue pointer (Control codes) | 0x009A22 = Prologue pointer (Control codes) | ||
* 00 = Relative pointer control code | |||
* (CONTROL CODE 00){01}{4B}{C0} => 0x014B * 2 + dialogue_block_location = location | |||
</pre> | </pre> | ||
{{Internal Data|game=Tokimeki Memorial - Densetsu no Ki no Shita de}} | {{Internal Data|game=Tokimeki Memorial - Densetsu no Ki no Shita de}} |
Revision as of 15:59, 16 March 2021
The following article is a ROM map for Tokimeki Memorial - Densetsu no Ki no Shita de.
Graphics
* 0x3E8200 to 0x400200 = Font (1BPP)
Text pointers
All pointers are in LoROM.
0x018000 = One Byte Dictionary #1 (Pointer) 0x1CCAA3 = One Byte Dictionary #2 (Pointer) 0x2196a8 = Two Byte Dictionary (Pointer) 0x009BD5 = Prologue pointer (Dialogue) 0x009A22 = Prologue pointer (Control codes) * 00 = Relative pointer control code * (CONTROL CODE 00){01}{4B}{C0} => 0x014B * 2 + dialogue_block_location = location
Internal Data for Tokimeki Memorial - Densetsu no Ki no Shita de
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