Welcome to Data Crystal's new home! Data Crystal is now part of the TCRF family (sort of).
The wiki has recently moved; please report any issues in Discord. Pardon the dust.
The wiki has recently moved; please report any issues in Discord. Pardon the dust.
User:YasaSheep/Sandbox: Difference between revisions
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(Created page with "{| class="wikitable sortable" ! Category !! Start !! End !! Size !! class="unsortable" | Description |- | Primary Engine and Critical Data Bank || 000000 || 0001FF || 000200 |...") |
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Latest revision as of 22:05, 27 June 2020
Category | Start | End | Size | Description |
---|---|---|---|---|
Primary Engine and Critical Data Bank | 000000 | 0001FF | 000200 | ROM Header Data |
Primary Engine and Critical Data Bank | 000200 | 007E03 | 007c03 | Important ASM (EDIT AT OWN RISK) |
Primary Engine and Critical Data Bank | 007E04 | 0081FF | 0003fb | Flyover Data and Various GUI Including Text Windows |
Primary Engine and Critical Data Bank | 008200 | 00836F | 000170 | Important ASM (EDIT AT OWN RISK) |
Primary Engine and Critical Data Bank | 008370 | 008590 | 000221 | More Important ASM (EDIT AT OWN RISK) |
Primary Engine and Critical Data Bank | 008591 | 00AD05 | 002775 | Unclassified Data |
Primary Engine and Critical Data Bank | 00AD06 | 00ADA7 | 0000a2 | Music Loading Routine |
Primary Engine and Critical Data Bank | 00ADA8 | 00BA20 | 000c79 | Unclassified Data |
Primary Engine and Critical Data Bank | 00BA21 | 00BA23 | 000003 | Execute Load Saved Game Pointer |
Primary Engine and Critical Data Bank | 00BA24 | 00BBB7 | 000194 | Unclassified Data |
Primary Engine and Critical Data Bank | 00BBB8 | 00BBBA | 000003 | Execute Introduction Sequence Pointer |
Text Bank | 050200 | 051D11 | 001b12 | Conditional Pointers for Store Dialogue |
Text Bank | 051D12 | 0A012E | 04e41d | Primary Dialogue Bank |
Text Bank | 0A012F | 0A01FF | 0000d1 | Nullspace |
Animation Bank | 0A0200 | 0AD9A0 | 00d7a1 | Battle BGs: Primary Data Group |
Animation Bank | 0AD9A1 | 0ADB3C | 00019c | Battle BGs: Graphics Pointer Table |
Animation Bank | 0ADB3D | 0ADCD8 | 00019c | Battle BGs: Arrangement Pointer Table |
Animation Bank | 0ADCD9 | 0ADEA0 | 0001c8 | Battle BGs: Palette Pointer Table |