Trials of Mana (SNES)/Character Overlay UI Thread: Difference between revisions

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(Created page with "{| class="wikitable" |- ! Thread ID | 0x0b |- ! DP/Stack Memory | 0900 |- ! Code Bank | C4 |- ! Memory Bank | 7E |} == Operations == {| class="wikitable" |- ! Op Code ! Routi...")
 
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{| class="wikitable"
|-
! Thread ID
| 0x0b
|-
! DP/Stack Memory
| 0900
|-
! Code Bank
| C4
|-
! Memory Bank
| 7E
|}


== Operations ==
{| class="wikitable"
|-
! Op Code
! Routine Address
! Description
! Parameters
|-
| 1 || 5a3d || Clear, calculate, redraw character UIs || None
|-
| 2 || 614c || Clear all UIs, respond with Type8 msg || None
|-
| 3 || 5a4b || Prep and draw Char UIs if 2e bit 1 is set || None
|-
| 4 || 5a09 || ? ||
|-
| 5-8 || 5a5b || Do nothing || None
|-
| 9 || 60ee || Set character address and redraw all || [5]: Character index
|-
| a || 612b || Remove character 3 from UI || None
|-
| b || 60af || Set AT mode for character, redraw if necessary || [5]: Character thread ID
|-
| c || 60b4 || Clear AT mode for character, redraw if necessary || [5]: Character thread ID
|}

Revision as of 02:23, 22 October 2019