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Secret of Mana (SNES)/ROM map: Difference between revisions
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A9343 - Event after music fades upon entering location<br /> | A9343 - Event after music fades upon entering location<br /> | ||
A9344 - Also an event byte upon entering location<br /> | A9344 - Also an event byte upon entering location<br /> | ||
==Exit Data== | |||
Exit Data (4 bytes each)<br /> | |||
C83000 - SNES Address<br /> | |||
83000 - File Address<br /> | |||
*Byte 1 - Destination<br /> | |||
*Byte 2 - Destination X coord<br /> | |||
*Byte 3 - Destination Y coord<br /> | |||
*Byte 4 - Destination entrance style<br /> | |||
[[Category:Secret of Mana|ROM map]] | [[Category:Secret of Mana|ROM map]] |
Revision as of 13:21, 15 January 2006
The following article is a ROM map for Secret of Mana (SNES).
These are file addresses for the unheadered ROM.
105116 - Enemy Movement and AI data (Each enemy entry ending with FF)
101DFA - Enemy Stats (First entry - Rabite)
D03A50 - Rabite Treasure Chest Drop percentage
D03A53 - Rabite Treasure Chest Item Dropped
D8FB9C - Item Prices in stores (First entry - Candy)
Main Character
Level 1
0x104213 : Strength
0x104214 : Agility
0x104215 : Constitution
0x104216 : Intelligence
0x104217 : Wisdom
Level 2 is $28 or 40 bytes ahead.
The rest of the levels (to 99) probably follow the same pattern.
Potos Village
A933F - Music byte for Potos Village
A9340 - Fade out time for previous song and echo effect of currnet song
A9341 - Music volume related
A9342 - Unknown
A9343 - Event after music fades upon entering location
A9344 - Also an event byte upon entering location
Exit Data
Exit Data (4 bytes each)
C83000 - SNES Address
83000 - File Address
*Byte 1 - Destination
*Byte 2 - Destination X coord
*Byte 3 - Destination Y coord
*Byte 4 - Destination entrance style