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L'Empereur/RAM map: Difference between revisions
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(Created page with "{{rammap|game=L'Empereur}} {| border="1" cellpadding="1" |'''RAM'''||'''Function'''||'''Details''' |- |0x007B||Wait timer||# of frames to wait |- |0x0098 - 0x009B||Current PR...") |
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|0x7176 - 0x767D||City data|| | |0x7176 - 0x767D||City data|| | ||
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|0x7CE8 - 0x7CE9||Text window x-position|| | |||
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|0x7CEA - 0x7CEB||Text window y-position|| |
Revision as of 19:18, 9 January 2019
The following article is a RAM map for L'Empereur.
RAM | Function | Details |
0x007B | Wait timer | # of frames to wait |
0x0098 - 0x009B | Current PRG Bank pages | Mirrors values stored to 0x5114 - 0x5117 |
0x0700 | Palette flag | Indicates that palettes are to be updated |
0x0701 - 0x0720 | Palette data | |
0x6005 - 0x6EF5 | Officer data | Start of officer stats = 0x6005 + 0x0F * (Officer ID)
|
0x6EF6 - 0x6FD6 | Nations' Diplomatic Statuses | |
0x6FD7 - 0x6FE5 | Nations' Aggression vs. France | |
0x6FE6 - 0x6FE7 | Year | |
0x6FE8 | Month | |
0x6FE9 | Season |
|
0x6FEA | Scenario | |
0x6FEB | Game State | |
0x6FEC | Settings |
|
0x6FED | Speed | Lower = faster |
0x6FEF | Phase |
|
0x6FF0 | Nation Turn # | |
0x6FF1 | City Turn # | |
0x6FF2 - 0x7001 | Nation turns | |
0x7002 - 0x7030 | City turns | |
0x7031 - 0x705E | City used turn flag | |
0x705F | # of National Actions left | |
0x7060 | Nelson alive | |
0x7068 - 0x7175 | Nation data | |
0x7176 - 0x767D | City data | |
0x7CE8 - 0x7CE9 | Text window x-position | |
0x7CEA - 0x7CEB | Text window y-position |