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L'Empereur/Notes: Difference between revisions
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====Allegiance (0x03)==== | ====Allegiance (0x03)==== | ||
* Officers with a max Allegiance value of 3 are playable in Scenario 4. | * Officers with a max Allegiance value of 3 are playable in Scenario 4. | ||
* Officers with higher Allegiance values receive a larger | * Officers with higher Allegiance values receive a larger Loyalty boost when Rewarded. | ||
* Officers with lower Allegiance values drop Loyalty at a faster rate & are more likely to defect. | * Officers with lower Allegiance values drop Loyalty at a faster rate & are more likely to defect. |
Revision as of 15:01, 2 January 2019
Centers of Power
Certain cities in the game are designated as "centers of power". They are as follows:
- 5: London
- 7: Stockholm
- 8: Copenhagen
- 9: Amsterdam
- 12: Berlin
- 13: Warsaw
- 14: StPetersburg
- 17: Moscow
- 22: Vienna
- 24: Munich
- 28: Paris
- 34: Venice
- 37: Rome
- 39: Istanbul
- 42: Lisbon
- 44: Madrid
In order for Napoleon to advance from one rank to the next, you must first capture both a specific number of cities and a specific number of centers of power.
Personality Traits
The last byte of every officer's entry in ROM 0x3466A - 0x35758 encodes hidden personality traits which have multiple subtle effects on gameplay. These traits & their known effects are as follows:
- Simple, Calm, or none
- Coward, Courage, or none
- Charm or none
- Luck or none
- Allegiance (Value from 0 to 3)
Simple (0x80)
- When you deny an officer's request for an expedition, if that officer is Simple, there is a chance that he will disobey your orders and attack anyway. The chance of this is:
If that officer is also Courageous: 50% Otherwise: (50-(floor(Loyalty/2)))%
Calm (0x40)
Coward (0x20)
Courage (0x10)
- Officers that are Courageous are more likely to launch attacks on adjacent cities even when outnumbered.
Charm (0x08)
- Officers that are Charming give a greater boost to their troops' Morale when giving a Speech.
Luck (0x04)
- Officers that are Lucky have a decreased chance of dying of old age each January.
Allegiance (0x03)
- Officers with a max Allegiance value of 3 are playable in Scenario 4.
- Officers with higher Allegiance values receive a larger Loyalty boost when Rewarded.
- Officers with lower Allegiance values drop Loyalty at a faster rate & are more likely to defect.