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Arkanoid (NES)/RAM map: Difference between revisions
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{{ | {{rammap|game=Super Mario Bros.}} | ||
This data is relevant to '''Arkanoid (J) [!]''' and may not be correct for [[Arkanoid#Known_Dumps|other dumps]]. | |||
==Table== | |||
{| border="1" align="center" cellpadding="4" cellspacing="0" style="margin: 0 0 1em 1em; background: #f7f8ff; border: 1px #8888cc solid; border-collapse: collapse; font-size: 95%" | |||
|- style=background:#ccccff | |||
!'''RAM''' || '''Information''' | |||
|- | |||
|0x0145 || Brick hit flag | |||
* 0 - the ball did not hit a brick in current frame | |||
* 1 - the ball did hit a brick in current frame | |||
|- | |||
|0x008C || Current power up id | |||
* 0 - Nothing | |||
* 1 - Slow ball | |||
* 2 - Sticky ball | |||
* 3 - Enlarge paddle | |||
* 4 - Multi ball | |||
* 5 - Laser | |||
* 6 - Early exit | |||
* 7 - Extra life | |||
|- | |||
|0x0100 || Global speed for ball | |||
|- | |||
|0x0102 || No of bricks broken | |||
|} | |||
{{Internal Data|game=Arkanoid}} |
Revision as of 22:10, 9 August 2017
The following article is a RAM map for Arkanoid (NES).
This data is relevant to Arkanoid (J) [!] and may not be correct for other dumps.
Table
RAM | Information |
---|---|
0x0145 | Brick hit flag
|
0x008C | Current power up id
|
0x0100 | Global speed for ball |
0x0102 | No of bricks broken |
Internal Data for Arkanoid
| |
---|---|