If you are still using the old URL (datacrystal.romhacking.net), please update your bookmarks! The old URL may stop working soon.
The current URL is datacrystal.tcrf.net.
The current URL is datacrystal.tcrf.net.
Breath of Fire II/RAM map: Difference between revisions
Jump to navigation
Jump to search
Justin3009 (talk | contribs) No edit summary |
Justin3009 (talk | contribs) No edit summary |
||
Line 36: | Line 36: | ||
7E:50C0 - 7E:50D0 - Special Items | 7E:50C0 - 7E:50D0 - Special Items | ||
7E:50D0 - 7E:51CB - Bank data (2 bytes each) | 7E:50D0 - 7E:51CB - Bank data (2 bytes each) | ||
7E:51CC - Bank Zenny ( | 7E:51CC - Bank Zenny (4 bytes) | ||
Revision as of 20:19, 24 May 2016
The following article is a RAM map for Breath of Fire II.
7E:5670 - 7E:5673 Warp Point Modifier (Set to FF to have all Warp Locations) 7E:0C86 Overworld 'Event' loading 01 - Nothing 02 - Dialogue box 03 - Main Menu 04 - Battle 05 - Character Switch 06 - Fishing 07 - Field Game 08 - Overworld Map 7E:55E0 Township level 7E:00C5 Screen brightness 7E:00C9 Layer 1 X Coordinates 7E:00CB Layer 1 Y Coordinates 7E:00CD Layer 2 X Coordinates 7E:00CF Layer 2 Y Coordinates 7E:00D1 Layer 3 X Coordinates 7E:00D3 Layer 3 Y Coordinates 7E:0400 Background palettes 7E:5050 - 7E:5053 Current PC's in your party \ 7E:5054 - 7E:5057 Current PC's check / These two areas 'MUST' be the same 7E:5058 - 7E:505F Possibly blank or unused 7E:5060 - 7E:50C0 - Inventory items (2 bytes each) 7E:50C0 - 7E:50D0 - Special Items 7E:50D0 - 7E:51CB - Bank data (2 bytes each) 7E:51CC - Bank Zenny (4 bytes) 7E:51D0 - 7E:51DF ??? (Gets written to and read from beginning of game and battle but does nothing from what is seen) 7E:51E0 - 7E:51E3 Start of PC data (PC Name) 7E:51E4 When set to 20, it sets PC sprite as Valerie 7E:51E5 PC 1 Status 7E:51E6 PC 1 Current PC 00 - Ryu 01 - Bow 02 - Rand 03 - Katt 04 - Nina 05 - Jean 06 - Sten 07 - Spar 08 - Bleu 09 - Kid Ryu 0A - Kid Bow (Zombie in battle) 0B - Spar Form #1 (Snap Dragon) 0C - Jean Form #1 0D - Rand Form #1 0E - Bow Form #1 0F - Nina Form #1 10 - Katt Form #1 11 - Spar Form #2 (Mushroom Girl) 12 - Spar Form #3 (Seedling) 13 - Sten Form #1 14 - Rand (Recolored) 15 - Nina (Recolored) 16 - Sten (Recolored) 17 - Spar (Recolored) 18 - Valerie (No battle sprites) 19 - Ryu Battle Sprites (Final running scene) 7E:51E7 PC 1 Level 7E:51E8 PC 1 Current Health (2 bytes) 7E:51EA PC 1 Max Health (2 bytes) 7E:51EC PC 1 Current AP (2 bytes) 7E:51EE PC 1 Max AP (2 bytes) 7E:51F0 PC 1 Shaman Form 7E:51F1 PC 1 Strength 7E:51F2 PC 1 Stamina (Base defense) + (Equipment = Defense) 7E:51F3 PC 1 Agility (2 bytes) 7E:51F5 PC 1 Condition (Better PC Condition, the more damage dealt, less damage taken and higher counter attack) 7E:51F6 Weapon Equipped (2 bytes. 2nd byte dictates it's a weapon) 7E:51F8 Shield Equipped (2 bytes. 2nd byte dictates it's a shield) 7E:51FA Armor Equipped (2 bytes. 2nd byte dictates it's an armor) 7E:51FC Helmet Equipped (2 bytes. 2nd byte dictates it's an helmet) 7E:51FE Accessory #1 Equipped (2 bytes. 2nd byte dictates it's an accessory) 7E:5200 Accessory #2 Equipped (2 bytes. 2nd byte dictates it's an accessory) 7E:5202 PC 1 Attack (2 bytes) 7E:5204 PC 1 Defense (2 bytes) 7E:5206 PC 1 Vigor (2 bytes) 7E:2508 PC 1 Wisdom (From current equipment + Base) 7E:5209 PC 1 Luck (From current equipment + Base) 7E:520B PC 1 Guts 7E:520C PC 1 Wisdom Base 7E:520D PC 1 Luck Base 7E:520E PC 1 Current EXP (3 bytes) 7E:5211-7E:521F All do nothing but are read to be stored into another location with other stats. 7E:5420 Ryu's spell table 7E:5440 Bow's spell table 7E:5460 Rand's spell table 7E:5480 Katt's spell table 7E:54A0 Nina's spell table 7E:54C0 Jean's spell table 7E:54E0 Sten's spell table 7E:5500 Spar's spell table 7E:5520 Bleu's spell table 7E:5540 - 7E:55B0 Shaman stat bonus for each PC (+10 per PC) 7E:5540 Offense Shaman stat boost 7E:5542 Defense Shaman stat boost 7E:5544 Vigor Shaman stat boost 7E:5546 Wisdom Shaman stat boost 7E:5548 Luck Shaman stat boost (Does not work) 7E:554A AP Shaman stat boost 7E:554C PC graphic to use 7E:554E Unused 7E:5696 Bit for Sana being used (Based on PC #) 7E:5697 Bit for Seso being used (Based on PC #) 7E:5698 Bit for Spoo being used (Based on PC #) 7E:5699 Bit for Solo being used (Based on PC #) 7E:569A Bit for Seny being used (Based on PC #) 7E:569B Bit for Shin being used (Based on PC #)
Internal Data for Breath of Fire II
| |
---|---|