Talk:Pokémon Mystery Dungeon: Red Rescue Team:pksdir0: Difference between revisions

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It appears at the beginning of a lot of files: the overworld sprites, some compressed AT4PX files, script files, whatever is at 3B0000. It could be some kind of general purpose header. --[[User:BRNMan|BRNMan]] ([[User talk:BRNMan|talk]]) 22:24, 20 April 2016 (EDT)
It appears at the beginning of a lot of files: the overworld sprites, some compressed AT4PX files, script files, whatever is at 3B0000. It could be some kind of general purpose header. --[[User:BRNMan|BRNMan]] ([[User talk:BRNMan|talk]]) 22:24, 20 April 2016 (EDT)
:But still, I never found a single pointer to it. It just appens to be found BEFORE the actual headers. So far it seems just wasted space to me. --[[User:Crocodile91|Crocodile91]] ([[User talk:Crocodile91|talk]])
:But still, I never found a single pointer to it. It just appens to be found BEFORE the actual headers. So far it seems just wasted space to me. --[[User:Crocodile91|Crocodile91]] ([[User talk:Crocodile91|talk]])
::My current theory is that it's part of the filesystem and pksdir stands for pks directory. I don't think the string needs to be read, It's just a symbol of where a file should start for the developers to use somehow. It's like the SIRO header, or a file type on a PC: never needed to be displayed or anything, but significant as metadata. I don't see the devs putting it at the beginning of files for no reason. --[[User:BRNMan|BRNMan]] ([[User talk:BRNMan|talk]]) 08:49, 22 April 2016 (EDT)
:::That's what I mean when I say "development leftover", and it's different from the SIRO header, which string is actually necessary for funcionality. pksdir is more like a comment, which have been, for some reason, duplicated in many many places. Also, it is very mysterious why is often present multiple times in a row, apparently for no reason. -[[User:Crocodile91|Crocodile91]] ([[User talk:Crocodile91|talk]]) 16:07, 22 April 2016 (EDT)

Latest revision as of 20:07, 22 April 2016

It appears at the beginning of a lot of files: the overworld sprites, some compressed AT4PX files, script files, whatever is at 3B0000. It could be some kind of general purpose header. --BRNMan (talk) 22:24, 20 April 2016 (EDT)

But still, I never found a single pointer to it. It just appens to be found BEFORE the actual headers. So far it seems just wasted space to me. --Crocodile91 (talk)
My current theory is that it's part of the filesystem and pksdir stands for pks directory. I don't think the string needs to be read, It's just a symbol of where a file should start for the developers to use somehow. It's like the SIRO header, or a file type on a PC: never needed to be displayed or anything, but significant as metadata. I don't see the devs putting it at the beginning of files for no reason. --BRNMan (talk) 08:49, 22 April 2016 (EDT)
That's what I mean when I say "development leftover", and it's different from the SIRO header, which string is actually necessary for funcionality. pksdir is more like a comment, which have been, for some reason, duplicated in many many places. Also, it is very mysterious why is often present multiple times in a row, apparently for no reason. -Crocodile91 (talk) 16:07, 22 April 2016 (EDT)