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Mickey's Adventures in Numberland/RAM map: Difference between revisions
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* 1 - Yes | * 1 - Yes | ||
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| | |0x064E || Paused? | ||
* 0x00 - No | * 0x00 - No | ||
* 0xFF - Yes | * 0xFF - Yes |
Revision as of 21:35, 17 January 2016
The following article is a RAM map for Mickey's Adventures in Numberland.
RAM | Information |
---|---|
0x009E | Currently selected area in the map.
|
0x0216 | Difficulty.
|
0x021B/F | Times cleared on Number City, Number Factory, Space Center, Number Museum, and Pete's Hideout, respectively. |
0x0220 | Total Magic Numbers collected. |
0x0278 | What music/sound plays when unpausing.
|
0x0389 | Input state. Adds the values below to whatever is being pressed.
i.e. Holding B and A makes the address have a value of 0xC0. |
0x0421/2 | Camera's Y-position. |
0x0425/6 | Camera's X-position. |
0x042C | Falling speed multiplier.
|
0x042F | Maximum jump height reduction.
|
0x0435 | Falling time. Resets to 0x00 upon landing. Stops at 0x30 while falling, which then stuns Mickey after landing. |
0x043E | Idle time. Resets to 0x00 upon moving or finishing an animation (i.e. stunned from falling). When it reaches to 0xFF, Mickey plays his idle animation. |
0x0440 | Animations that affect Mickey.
|
0x044F | Invincibility time from getting hit. Starts at 0x8C. |
0x0461/9 | Object type. Values marked in red are harmful to Mickey.
|
0x046A | Something to do with gravity?
|
0x04C4/CC | Object 1-9's part 1 of X-position. If this reaches to 0xFF, part 2 of X-position is increased by 0x01. |
0x04CD/D5 | Object 1-9's part 2 of X-position. |
0x04DF/E7 | Object 1-9's part 1 of Y-position. |
0x04E8/F0 | Object 1-9's part 2 of Y-position. |
0x04FA | Mickey's current speed. |
0x054F | Is your bubblegum projectile still active?
|
0x0645/8 | What animation to use for jumping, walking, standing, and being hurt, respectively.
|
0x064B | Magic Number collected in level?
|
0x064E | Paused?
|
0x0657 | Cooldown on "Wrong Number" animation. Starts at 0x7F. |
0x065D | Selected option during the Math Problem minigame. |
0x0674 | Current amount of bubblegum held. |
0x0675 | Current amount of health. |
0x0676 | Current amount of stars collected. |
0x0678 | Magic Number that you must find in the level. 0x0A is Magic Number 10. |
0x067F | Music tempo? |
Internal Data for Mickey's Adventures in Numberland
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