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Rygar (NES)/RAM map: Difference between revisions
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* <tt>00CC</tt> = Position of the sheild rygar throws (negitive is to the left side of the screen and positive is to the right | * <tt>00CC</tt> = Position of the sheild rygar throws (negitive is to the left side of the screen and positive is to the right | ||
* <tt>00CD</tt> = Attack and Assail count when you buy one you get ten shots | * <tt>00CD</tt> = Attack and Assail count when you buy one you get ten shots | ||
{{Internal Data|game=Rygar}} |
Revision as of 04:07, 6 November 2015
The following article is a RAM map for Rygar (NES).
- 00C3 = Mind regular game max is 8 (hex)
- 00C6 - 00C7 = Tone lowest digits first
- 00C8 - 00C9 = Last lowest digits first
- 00CA = Number or boxes of HP regular game max is 19 (hex)
- 00CB = HP regular game max is 19 (hex)
- 00CC = Position of the sheild rygar throws (negitive is to the left side of the screen and positive is to the right
- 00CD = Attack and Assail count when you buy one you get ten shots
Internal Data for Rygar
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