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Pokémon Stadium (International)/Notes: Difference between revisions
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35 Trainer ×2 | 35 Trainer ×2 | ||
==Move Effect IDs== | |||
ID Type | |||
-- ---- | |||
00 Normal Damage | |||
01 Puts Enemy to Sleep, no damage | |||
02 29.8% Chance of Poison | |||
03 Absorbs half of damage inflicted | |||
04 9.8% Chance of Burn | |||
05 9.8% Chance of Freeze | |||
06 9.8% Chance of Paralyze | |||
07 Opponent's defense is halved during attack, user faints | |||
08 Dream Eater | |||
09 Mirror Move | |||
0A Raises Attack UP 1 Stage | |||
0B Raises Defense UP 1 Stage | |||
0C Raises Speed UP 1 Stage (Unused) | |||
0D Raises Special UP 1 Stage | |||
0E Raises Accuracy UP 1 Stage (Unused) | |||
0F Raises Evasion UP 1 Stage | |||
10 Gain money after battle (User's Level*2*Number of uses) | |||
11 Never misses | |||
12 Lowers Attack DOWN 1 Stage (Probability = Hit Chance) | |||
13 Lowers Defense DOWN 1 Stage (Probability = Hit Chance) | |||
14 Lowers Speed DOWN 1 Stage (Probability = Hit Chance) | |||
15 Lowers Special DOWN 1 Stage (Probability = Hit Chance) (Unused) | |||
16 Lowers Accuracy DOWN 1 Stage (Probability = Hit Chance) | |||
17 Lowers Evasion DOWN 1 Stage (Probability = Hit Chance) (Unused) | |||
18 Changes user's type to match Opponent's | |||
19 Removes all stat changes, returns opponent's status to Normal | |||
1A User doesn't attack for 2-3 turns, then returns double the damage taken | |||
1B Attacks 2-3 times, afterwards user becomes Confused | |||
1C - | |||
1D Attacks 2-5 Times in one turn | |||
1E Attacks 2-5 Turns (Unused) | |||
1F 9.8% Chance of Flinch | |||
20 Puts opponent to Sleep for 1-7 Turns | |||
21 39.8% Chance of Poison | |||
22 30.1% Chance of Burn | |||
23 30.1% Chance of Freeze (Unused) | |||
24 30.1% Chance of Paralyze | |||
25 30.1% Chance of Flinch | |||
26 One Hit K.O. | |||
27 Charges for one turn, attacks on the next | |||
28 Deals damage equal to 50% HP, leaves 1 HP | |||
29 Deals set damage (Dragon Rage, Night Shade, Psywave, Seismic Toss) | |||
2A Attack 2-5 times, prevents opponent from attacking | |||
2B Invulnerable first turn, attacks on the next | |||
2C Attacks 2 times | |||
2D If user misses, 1 damage to user | |||
2E Evade effects that lower stats | |||
2F Doubles Critical Hit rate | |||
30 User receives Recoil damage equal to 1/4 the damage dealed | |||
31 Chance of Confusion (Probability = Hit Chance) | |||
32 Raises Attack UP 2 Stages | |||
33 Raises Defense UP 2 Stages | |||
34 Raises Speed UP 2 Stages | |||
35 Raises Special UP 2 Stages | |||
36 Raises Accuracy UP 2 Stages (Unused) | |||
37 Raises Evasion UP 2 Stages (Unused) | |||
38 User Recovers HP | |||
39 Transform into opponent, inheriting all stats | |||
3A Lowers Attack DOWN 2 Stages (Probability = Hit Chance) (Unused) | |||
3B Lowers Defense DOWN 2 Stages (Probability = Hit Chance) | |||
3C Lowers Speed DOWN 2 Stages (Probability = Hit Chance) (Unused) | |||
3D Lowers Special DOWN 2 Stages (Probability = Hit Chance) (Unused) | |||
3E Lowers Accuracy DOWN 2 Stages (Probability = Hit Chance) (Unused) | |||
3F Lowers Evasion DOWN 2 Stages (Probability = Hit Chance) (Unused) | |||
40 Doubles Special when being attacked | |||
41 Doubles Defense when being attacked | |||
42 Chance to Poison (Probability = Hit Chance) | |||
43 Chance to Paralyze (Probability = Hit Chance) | |||
44 9.8% Chance of lowering Attack DOWN 1 Stage | |||
45 9.8% Chance of lowering Defence DOWN 1 Stage | |||
46 9.8% Chance of lowering Speed DOWN 1 Stage | |||
47 33.2% Chance of lowering Special DOWN 1 Stage | |||
48 9.8% Chance of lowering Accuracy DOWN 1 Stage (Unused) | |||
49 9.8% Chance of lowering Evasion DOWN 1 Stage (Unused) | |||
4A - | |||
4B - | |||
4C 9.8% Chance of Confusion | |||
4D Attacks 2 times, 19.8% chance of Poison | |||
4E - | |||
4F Creates clone of user, costs 25% HP, rounded down | |||
50 User can't attack next turn | |||
51 User's attack raises UP 1 stage each time user is hit, can't be cancelled | |||
52 Move is replaced by a random move of the opponent's until switched | |||
53 Metronome | |||
54 Absorbs 1/16 of enemy HP each turn | |||
55 Splash | |||
56 Disables a random attack of the opponent for 2-5 turns | |||
==Type IDs== | ==Type IDs== |
Revision as of 10:03, 30 December 2014
The following article is a Notes Page for Pokémon Stadium (International).
Trainer IDs
ID Trainer -- ------- 00 ? 01 Trainer 02 Brock 03 Misty 04 Surge 05 Erika 06 Koga 07 Sabrina 08 Blaine 09 Giovani 0A Lorelei 0B Bruno 0C Agatha 0D Lance 0E Rival 0F Bug Boy 10 Lass 11 Lad 12 JR♂ 13 JR♀ 14 Nerd 15 Pkmniac 16 Beauty 17 Cool♂ 18 Cool♀ 19 Hiker 1A Medium 1B Sailor 1C Old Man 1D Fisher 1E Lab Man 1F Burglar 20 Birdboy 21 Judoboy 22 Gambler 23 Juggler 24 Rocker 25 Mr.Fix 26 Biker 27 Cueball 28 Swimmer 29 Tamer 2A Psychic 2B Rocket 2C Nintendo Cup '98 #2 (Unused) 2D Nintendo Cup '98 #3 (Unused) 2E Nintendo Cup '98 #4 (Unused) 2F Nintendo Cup '98 #5 (Unused) 30 Nintendo Cup '98 #6 (Unused) 31 Nintendo Cup '98 #7 (Unused) 32 Nintendo Cup '98 #8 (Unused) 33 Metapod (Unused) 34 Mewtwo 35 Trainer ×2
Move Effect IDs
ID Type -- ---- 00 Normal Damage 01 Puts Enemy to Sleep, no damage 02 29.8% Chance of Poison 03 Absorbs half of damage inflicted 04 9.8% Chance of Burn 05 9.8% Chance of Freeze 06 9.8% Chance of Paralyze 07 Opponent's defense is halved during attack, user faints 08 Dream Eater 09 Mirror Move 0A Raises Attack UP 1 Stage 0B Raises Defense UP 1 Stage 0C Raises Speed UP 1 Stage (Unused) 0D Raises Special UP 1 Stage 0E Raises Accuracy UP 1 Stage (Unused) 0F Raises Evasion UP 1 Stage 10 Gain money after battle (User's Level*2*Number of uses) 11 Never misses 12 Lowers Attack DOWN 1 Stage (Probability = Hit Chance) 13 Lowers Defense DOWN 1 Stage (Probability = Hit Chance) 14 Lowers Speed DOWN 1 Stage (Probability = Hit Chance) 15 Lowers Special DOWN 1 Stage (Probability = Hit Chance) (Unused) 16 Lowers Accuracy DOWN 1 Stage (Probability = Hit Chance) 17 Lowers Evasion DOWN 1 Stage (Probability = Hit Chance) (Unused) 18 Changes user's type to match Opponent's 19 Removes all stat changes, returns opponent's status to Normal 1A User doesn't attack for 2-3 turns, then returns double the damage taken 1B Attacks 2-3 times, afterwards user becomes Confused 1C - 1D Attacks 2-5 Times in one turn 1E Attacks 2-5 Turns (Unused) 1F 9.8% Chance of Flinch 20 Puts opponent to Sleep for 1-7 Turns 21 39.8% Chance of Poison 22 30.1% Chance of Burn 23 30.1% Chance of Freeze (Unused) 24 30.1% Chance of Paralyze 25 30.1% Chance of Flinch 26 One Hit K.O. 27 Charges for one turn, attacks on the next 28 Deals damage equal to 50% HP, leaves 1 HP 29 Deals set damage (Dragon Rage, Night Shade, Psywave, Seismic Toss) 2A Attack 2-5 times, prevents opponent from attacking 2B Invulnerable first turn, attacks on the next 2C Attacks 2 times 2D If user misses, 1 damage to user 2E Evade effects that lower stats 2F Doubles Critical Hit rate 30 User receives Recoil damage equal to 1/4 the damage dealed 31 Chance of Confusion (Probability = Hit Chance) 32 Raises Attack UP 2 Stages 33 Raises Defense UP 2 Stages 34 Raises Speed UP 2 Stages 35 Raises Special UP 2 Stages 36 Raises Accuracy UP 2 Stages (Unused) 37 Raises Evasion UP 2 Stages (Unused) 38 User Recovers HP 39 Transform into opponent, inheriting all stats 3A Lowers Attack DOWN 2 Stages (Probability = Hit Chance) (Unused) 3B Lowers Defense DOWN 2 Stages (Probability = Hit Chance) 3C Lowers Speed DOWN 2 Stages (Probability = Hit Chance) (Unused) 3D Lowers Special DOWN 2 Stages (Probability = Hit Chance) (Unused) 3E Lowers Accuracy DOWN 2 Stages (Probability = Hit Chance) (Unused) 3F Lowers Evasion DOWN 2 Stages (Probability = Hit Chance) (Unused) 40 Doubles Special when being attacked 41 Doubles Defense when being attacked 42 Chance to Poison (Probability = Hit Chance) 43 Chance to Paralyze (Probability = Hit Chance) 44 9.8% Chance of lowering Attack DOWN 1 Stage 45 9.8% Chance of lowering Defence DOWN 1 Stage 46 9.8% Chance of lowering Speed DOWN 1 Stage 47 33.2% Chance of lowering Special DOWN 1 Stage 48 9.8% Chance of lowering Accuracy DOWN 1 Stage (Unused) 49 9.8% Chance of lowering Evasion DOWN 1 Stage (Unused) 4A - 4B - 4C 9.8% Chance of Confusion 4D Attacks 2 times, 19.8% chance of Poison 4E - 4F Creates clone of user, costs 25% HP, rounded down 50 User can't attack next turn 51 User's attack raises UP 1 stage each time user is hit, can't be cancelled 52 Move is replaced by a random move of the opponent's until switched 53 Metronome 54 Absorbs 1/16 of enemy HP each turn 55 Splash 56 Disables a random attack of the opponent for 2-5 turns
Type IDs
ID Type -- ---- 00 Normal 01 Fighting 02 Flying 03 Poison 04 Ground 05 Rock 06 Bird (Invalid) 07 Bug 08 Ghost 14 Fire 15 Water 16 Grass 17 Electric 18 Psychic 19 Ice 1A Dragon