Donkey Kong Land 2/Notes: Difference between revisions

From Data Crystal
Jump to navigation Jump to search
m (→‎Graphics Compression: Fixed a link.)
m (→‎Graphics Compression: Added some clarification.)
Line 3: Line 3:
== Graphics Compression ==
== Graphics Compression ==


Most background graphics are compressed using the same Huffman coding derivative found in [[Donkey Kong Land]] and [[Donkey Kong Land III]].
Most background graphics are compressed using the same Huffman coding derivative found in [[Donkey Kong Land]] and [[Donkey Kong Land III]]. The tables used for decompression are found at the same locations as in Donkey Kong Land.


A description of this format can be found at [[Donkey Kong Land:Notes#Graphics Compression]].
A description of this format can be found at [[Donkey Kong Land:Notes#Graphics Compression]].

Revision as of 23:49, 6 December 2014

Chip tiny.png The following article is a Notes Page for Donkey Kong Land 2.

Graphics Compression

Most background graphics are compressed using the same Huffman coding derivative found in Donkey Kong Land and Donkey Kong Land III. The tables used for decompression are found at the same locations as in Donkey Kong Land.

A description of this format can be found at Donkey Kong Land:Notes#Graphics Compression.