Pokémon Stadium 2 (International)/ROM map: Difference between revisions

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Line 4: Line 4:
Moves data structure is as follow :<br />
Moves data structure is as follow :<br />
uu vv ww xx yy zz<br />
uu vv ww xx yy zz<br />
uu : effect<br />
uu : Effect<br />
vv : power<br />
vv : Power<br />
ww : type<br />
ww : Type<br />
xx : accuracy<br />
xx : Accuracy<br />
yy : PP<br />
yy : PP<br />
zz : probability<br />
zz : Probability<br />
* <tt>0x98430 - 0x98A12</tt> : Moves data
* <tt>0x98430 - 0x98A12</tt> : Moves data


Line 15: Line 15:
Rental Pokémon structure is as follow :<br />
Rental Pokémon structure is as follow :<br />
uu vv 00 00 ww ww ww ww 00 xx yy yy yy yy yy yy yy yy yy yy zz zz<br />
uu vv 00 00 ww ww ww ww 00 xx yy yy yy yy yy yy yy yy yy yy zz zz<br />
uu : level<br />
uu : Level<br />
vv : specie id<br />
vv : Specie id<br />
ww : moveset<br />
ww : Moveset<br />
xx : happiness<br />
xx : Happiness<br />
yy : stat exp<br />
yy : Stat exp<br />
zz : IVs<br />
zz : IVs<br />



Revision as of 01:40, 28 March 2014

Chip tiny.png The following article is a ROM map for Pokémon Stadium 2 (International).

Moves data

Moves data structure is as follow :
uu vv ww xx yy zz
uu : Effect
vv : Power
ww : Type
xx : Accuracy
yy : PP
zz : Probability

  • 0x98430 - 0x98A12 : Moves data

Rental Pokémon

Rental Pokémon structure is as follow :
uu vv 00 00 ww ww ww ww 00 xx yy yy yy yy yy yy yy yy yy yy zz zz
uu : Level
vv : Specie id
ww : Moveset
xx : Happiness
yy : Stat exp
zz : IVs

  • 0x1708498-0x1708C00 : Little Cup Rental Pokémon
  • 0x1708CB8-0x170B1D0 : Prime Cup / Free Battle Rental Pokémon
  • 0x170BBA8-0x170D220 : Poké Cup / Gym Leader Castle Rental Pokémon

Pokémon Base Stats

Pokémon Base Stats structure is as follow :
rr ss tt uu vv ww xx yy zz
rr: Pokémon ID
ss: Base HP
tt : Base Attack
uu : Base Defense
vv : Base Speed
ww : Base Special Attack
xx : Base Special Defense
yy : Type 1
zz : Type 2

  • 0x0x98F20 / 0x0x23E90A3 / 0x0x23EBFC0 : Pokémon Base Stats