Pokémon Stadium 2 (International)/ROM map: Difference between revisions

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{{rommap|game=Pokémon Stadium 2}}
{{rommap|game=Pokémon Stadium 2}}
==Moves data==
Moves data structure is as follow :<br />
uu vv ww xx yy zz<br />
uu : effect<br />
vv : power<br />
ww : type<br />
xx : accuracy<br />
yy : PP<br />
zz : Probability<br />
* <tt>0x98430 - 0x98A12</tt> : Moves data


==Rental Pokémon==
==Rental Pokémon==

Revision as of 01:37, 28 March 2014

Chip tiny.png The following article is a ROM map for Pokémon Stadium 2 (International).

Moves data

Moves data structure is as follow :
uu vv ww xx yy zz
uu : effect
vv : power
ww : type
xx : accuracy
yy : PP
zz : Probability

  • 0x98430 - 0x98A12 : Moves data

Rental Pokémon

Rental Pokémon structure is as follow :
uu vv 00 00 ww ww ww ww 00 xx yy yy yy yy yy yy yy yy yy yy zz zz
uu : level
vv : specie id
ww : moveset
xx : happiness
yy : stat exp
zz : IVs

  • 0x1708498-0x1708C00 : Little Cup Rental Pokémon
  • 0x1708CB8-0x170B1D0 : Prime Cup / Free Battle Rental Pokémon
  • 0x170BBA8-0x170D220 : Poké Cup / Gym Leader Castle Rental Pokémon

Pokémon Base Stats

Pokémon Base Stats structure is as follow :
rr ss tt uu vv ww xx yy zz
rr: Pokémon ID
ss: Base HP
tt : Base Attack
uu : Base Defense
vv : Base Speed
ww : Base Special Attack
xx : Base Special Defense
yy : Type 1
zz : Type 2

  • 0x0x98F20 / 0x0x23E90A3 / 0x0x23EBFC0 : Pokémon Base Stats