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Final Fantasy II/ROM map: Difference between revisions
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==Maps== | ==Maps== | ||
0x710 - Blocks | |||
0x10010 to 0x100D0 - Town pointers | |||
0x100D0 to 0x13B32 - Town maps | |||
0x100D0 - Restoration room (Hilda & Minh) - Altea | |||
0x10113 - Rebel HQ - Altea | |||
0x101D2 - King's resting room - Altea | |||
0x10213 - Hilda's room - Altea | |||
0x1023D - Altea (the town) | |||
0x10325 - Gatea | |||
Revision as of 18:29, 30 November 2013
The following article is a ROM map for Final Fantasy II.
Battle
0x017A0 to 0x1890 - Battle Palettes
Maps
0x710 - Blocks 0x10010 to 0x100D0 - Town pointers 0x100D0 to 0x13B32 - Town maps 0x100D0 - Restoration room (Hilda & Minh) - Altea 0x10113 - Rebel HQ - Altea 0x101D2 - King's resting room - Altea 0x10213 - Hilda's room - Altea 0x1023D - Altea (the town) 0x10325 - Gatea