Welcome to Data Crystal's new home! Data Crystal is now part of the TCRF family (sort of).
The wiki has recently moved; please report any issues in Discord. Pardon the dust.
The wiki has recently moved; please report any issues in Discord. Pardon the dust.
Flappy/RAM map: Difference between revisions
< Flappy
Jump to navigation
Jump to search
(Created page with '{{rammap|game=Bomberman II}} {| border="1" cellpadding="1" | '''RAM''' || '''Function''' || '''Details''' |0X004B-0X004C || Time || Example: $004B=08, $004C=02. Time=0208h=520 |…') |
No edit summary |
||
Line 2: | Line 2: | ||
{| border="1" cellpadding="1" | {| border="1" cellpadding="1" | ||
| '''RAM''' || '''Function''' || '''Details''' | | '''RAM''' || '''Function''' || '''Details''' | ||
|- | |||
|0X004B-0X004C || Time || Example: $004B=08, $004C=02. Time=0208h=520 | |0X004B-0X004C || Time || Example: $004B=08, $004C=02. Time=0208h=520 | ||
|- | |- | ||
|0X008E || Lives || | |0X008E || Lives || | ||
|- | |- |