If you are still using the old URL (datacrystal.romhacking.net), please update your bookmarks! The old URL may stop working soon.
The current URL is datacrystal.tcrf.net.
The current URL is datacrystal.tcrf.net.
Nintendo Entertainment System/Hardware information: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
m (Link fixes) |
||
Line 1: | Line 1: | ||
The Nintendo Entertainment System (NES for short) consists of: | The [[Nintendo Entertainment System]] (NES for short) consists of: | ||
* 2A03 Central Processing Unit | * 2A03 Central Processing Unit | ||
Line 18: | Line 18: | ||
** Maximum of 8 sprites per scanline | ** Maximum of 8 sprites per scanline | ||
** 8x8 or 8x16 sprite size | ** 8x8 or 8x16 sprite size | ||
** Two picture scrolls, Horizontal and | ** Two picture scrolls, Horizontal and Vertical | ||
* Game Pak | * Game Pak | ||
** Min/Max attested cart size: 192 Kbit - 4 Mbit | ** Min/Max attested cart size: 192 Kbit - 4 Mbit | ||
Line 25: | Line 25: | ||
== See Also == | == See Also == | ||
*[[6502 | * [[6502 opcodes]] | ||
*More NES hardware information can be found | * More NES hardware information can be found [http://nesdevwiki.ath.cx/index.php/Main_Page here]. | ||
[[Category:Nintendo Entertainment System]] | |||
[[Category:Nintendo Entertainment System |
Revision as of 00:29, 31 August 2011
The Nintendo Entertainment System (NES for short) consists of:
- 2A03 Central Processing Unit
- A 6502 8-bit (using a custom MOS Technology 6502 class) Processor running at 1.789Mhz
- On-die PSG sound supporting 5 channels:
- 2 pulse wave
- 1 triangle wave
- 1 noise
- 1 DPCM
- 16 Kbit (2kb) of RAM
- 2C02 Picture Processing Unit
- 16 Kbit (2kb) of VRAM
- Screen Resolution of 256x240
- 52 Colors Available (four levels of gray, and four levels of each of 12 hues)
- 8 color emphasis modes
- Up to 25 colors on screen through normal means, though with special tricks, several hundred colors can be on screen
- Maximum of 64 sprites
- Maximum of 8 sprites per scanline
- 8x8 or 8x16 sprite size
- Two picture scrolls, Horizontal and Vertical
- Game Pak
- Min/Max attested cart size: 192 Kbit - 4 Mbit
- More than 320 Kbit requires bankswitching hardware
- Some games contain extra RAM for the CPU and/or PPU
See Also
- 6502 opcodes
- More NES hardware information can be found here.