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Template:SNES: Difference between revisions
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The following article is a game for the Super Nintendo Entertainment System.
(Changed category to have "games" lowercase.) |
Azkadellia (talk | contribs) No edit summary |
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{| class="infobox bordered" cellpadding="4" style="width: 22em; font-size: 95%; float: right;" | {| class="infobox bordered" cellpadding="4" style="width: 22em; font-size: 95%; float: right;" | ||
| align="center" colspan=2 bgcolor="#ccccff" style="font-size:110%; " | ''''' | | align="center" colspan=2 bgcolor="#ccccff" style="font-size:110%; " | '''''Tactics Ogre: Let Us Cling Together''''' | ||
|- | |- | ||
| align="center" colspan="2" | {{{image}}} | | align="center" colspan="2" | {{{image}}} | ||
|- valign="top" | |- valign="top" | ||
| style="white-space: nowrap;" bgcolor="#ccccff" | '''Name''' | | style="white-space: nowrap;" bgcolor="#ccccff" | '''Name''' | ||
| style="width:14em" | | | style="width:14em" | Tactics Ogre | ||
|- valign="top" | |- valign="top" | ||
| style="white-space: nowrap;" bgcolor="#ccccff" | '''Company''' | | style="white-space: nowrap;" bgcolor="#ccccff" | '''Company''' | ||
| | | Quest Corp. | ||
|- valign="top" | |- valign="top" | ||
| style="white-space: nowrap;" bgcolor="#ccccff" | '''Header''' | | style="white-space: nowrap;" bgcolor="#ccccff" | '''Header''' | ||
| | | None | ||
|- valign="top" | |- valign="top" | ||
| style="white-space: nowrap;" bgcolor="#ccccff" | '''Bank''' | | style="white-space: nowrap;" bgcolor="#ccccff" | '''Bank''' | ||
| | | LoROM | ||
|- valign="top" | |- valign="top" | ||
| style="white-space: nowrap;" bgcolor="#ccccff" | '''Interleaved''' | | style="white-space: nowrap;" bgcolor="#ccccff" | '''Interleaved''' | ||
| | | None | ||
|- valign="top" | |- valign="top" | ||
| style="white-space: nowrap;" bgcolor="#ccccff" | '''SRAM''' | | style="white-space: nowrap;" bgcolor="#ccccff" | '''SRAM''' | ||
| | | 64 Kb | ||
|- valign="top" | |- valign="top" | ||
| style="white-space: nowrap;" bgcolor="#ccccff" | '''Type''' | | style="white-space: nowrap;" bgcolor="#ccccff" | '''Type''' | ||
| | | Normal+Batt | ||
|- valign="top" | |- valign="top" | ||
| style="white-space: nowrap;" bgcolor="#ccccff" | '''ROM''' | | style="white-space: nowrap;" bgcolor="#ccccff" | '''ROM''' | ||
| | | 24 Mb | ||
|- valign="top" | |- valign="top" | ||
| style="white-space: nowrap;" bgcolor="#ccccff" | '''Country''' | | style="white-space: nowrap;" bgcolor="#ccccff" | '''Country''' | ||
| | | Japan | ||
|- valign="top" | |- valign="top" | ||
| style="white-space: nowrap;" bgcolor="#ccccff" | '''ROM Speed''' | | style="white-space: nowrap;" bgcolor="#ccccff" | '''ROM Speed''' | ||
| | | 120ns (FastROM) | ||
|- valign="top" | |- valign="top" | ||
| style="white-space: nowrap;" bgcolor="#ccccff" | '''Video''' | | style="white-space: nowrap;" bgcolor="#ccccff" | '''Video''' | ||
| | | NTSC | ||
|- valign="top" | |- valign="top" | ||
| style="white-space: nowrap;" bgcolor="#ccccff" | '''Checksum''' | | style="white-space: nowrap;" bgcolor="#ccccff" | '''Checksum''' | ||
| | | 0x4C4F | ||
|- valign="top" | |- valign="top" | ||
| style="white-space: nowrap;" bgcolor="#ccccff" | '''CRC32''' | | style="white-space: nowrap;" bgcolor="#ccccff" | '''CRC32''' | ||
| | | 12F0A699 | ||
|- | |- | ||
!align="center" colspan=2 bgcolor="#ccccff" style="font-size:110%; " | [[{{{game}}}:ROM map|ROM Map]] | [[{{{game}}}:RAM map|RAM Map]] | [[{{{game}}}:TBL|Text Table]] | [[{{{game}}}:Notes|Notes]] | [[{{{game}}}:Tutorials|Tutorials]] | !align="center" colspan=2 bgcolor="#ccccff" style="font-size:110%; " | [[{{{game}}}:ROM map|ROM Map]] | [[{{{game}}}:RAM map|RAM Map]] | [[{{{game}}}:TBL|Text Table]] | [[{{{game}}}:Notes|Notes]] | [[{{{game}}}:Tutorials|Tutorials]] |
Revision as of 02:27, 19 April 2011

Tactics Ogre: Let Us Cling Together | |
{{{image}}} | |
Name | Tactics Ogre |
Company | Quest Corp. |
Header | None |
Bank | LoROM |
Interleaved | None |
SRAM | 64 Kb |
Type | Normal+Batt |
ROM | 24 Mb |
Country | Japan |
ROM Speed | 120ns (FastROM) |
Video | NTSC |
Checksum | 0x4C4F |
CRC32 | 12F0A699 |
[[{{{game}}}:ROM map|ROM Map]] | [[{{{game}}}:RAM map|RAM Map]] | [[{{{game}}}:TBL|Text Table]] | [[{{{game}}}:Notes|Notes]] | [[{{{game}}}:Tutorials|Tutorials]] |
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