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Mother 2/ROM map: Difference between revisions
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m (→Primary Engine and Critical Data Bank: a couple unclassified areas defined) |
(→Primary Engine and Critical Data Bank: mostly mapped) |
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* <tt>008591-00ACE4 (002754)</tt> = '''''Unclassified Data''''' | * <tt>008591-00ACE4 (002754)</tt> = '''''Unclassified Data''''' | ||
* <tt>00ACE5-00AD86 (0000a2)</tt> = [[Mother 2:ASM:Music_Loading_Routine|Music Loading Routine]] | * <tt>00ACE5-00AD86 (0000a2)</tt> = [[Mother 2:ASM:Music_Loading_Routine|Music Loading Routine]] | ||
* <tt>00AD87-0101BF ( | * <tt>00AD87-00B9FB (000c75)</tt> = '''''Unclassified Data''''' | ||
* <tt>00B9FC-00B9FE (000003)</tt> = [[Mother 2:Execute Load Saved Game Pointer|Execute Load Saved Game Pointer]] | |||
* <tt>00B9FF-00BB92 (000194)</tt> = '''''Unclassified Data''''' | |||
* <tt>00BB93-00BB95 (000003)</tt> = [[Mother 2:Execute Introduction Sequence Pointer|Execute Introduction Sequence Pointer]] | |||
* <tt>00BB96-0101BF (00462A)</tt> = '''''Unclassified Data''''' | |||
* <tt>0101C0-0101D4 (000015)</tt> = [[Mother 2:ROM Title Data|ROM Title Data]] | * <tt>0101C0-0101D4 (000015)</tt> = [[Mother 2:ROM Title Data|ROM Title Data]] | ||
* <tt>0101D5-021185 (010fb1)</tt> = '''''Unclassified Data''''' | * <tt>0101D5-021185 (010fb1)</tt> = '''''Unclassified Data''''' | ||
* <tt>021186-02144B (0002c6)</tt> = [[Mother 2:ASM:HP/PP_Rolling_Routine|HP/PP Rolling Routine]] | * <tt>021186-02144B (0002c6)</tt> = [[Mother 2:ASM:HP/PP_Rolling_Routine|HP/PP Rolling Routine]] | ||
* <tt>02144C-0417E9 ( | * <tt>02144C-0301FF (00edb4)</tt> = '''''Unclassified Data''''' | ||
* <tt>030200-0302FF (000100)</tt> = [[Mother 2:Sprite Palettes|Sprite Palettes]] | |||
* <tt>030300-03E439 (00e13a)</tt> = '''Largely Movement Data, Possibly Incongruous''' | |||
* <tt>03E43A-03E5D9 (0001a0)</tt> = [[Mother 2:Dialog Window Attributes Table|Dialog Window Attributes Table]] | |||
* <tt>03E5DA-03E657 (00007e)</tt> = '''''Unclassified Data''''' | |||
* <tt>03E658-03E736 (0000df)</tt> = [[Mother 2:Debug_Mode_Commands|Debug Mode Commands]] | |||
* <tt>03E737-03EE1A (0006e4)</tt> = '''''Unclassified Data''''' | |||
* <tt>03EE1B-03EEFD (0000e3)</tt> = [[Mother 2:PSI_Submenu_Text|PSI Submenu Text]] | |||
* <tt>03EEFE-03EFCB (0000ce)</tt> = '''ASM Routine - Indeterminate Function''' | |||
* <tt>03EFCC-03F22D (000262)</tt> = '''''Unclassified Data, Partially ASM''''' | |||
* <tt>03F22E-03F33D (000110)</tt> = [[Mother 2:Character_Graphics_Control_Table|Character Graphics Control Table]] | |||
* <tt>03F33E-03F86F (000532)</tt> = '''''Unclassified Data, Partially ASM''''' | |||
* <tt>03F870-03F87C (00000d)</tt> = [[Mother 2:Name_Registration_String)|Name Registration String]] | |||
* <tt>03F87D-04022F (0009B3)</tt> = '''''Unclassified Data''''' | |||
* <tt>040230-040C9D (000a6e)</tt> = [[Mother 2:Movement Pattern Pointer Table|Movement Pattern Pointer Table]] | |||
* <tt>040C9E-0417E9 (000b4c)</tt> = '''''Unclassified Data, Partially ASM''''' | |||
* <tt>0417EA-041913 (00012a)</tt> = [[Mother 2:ASM:Decompression_Routine|Decompression Routine]] | * <tt>0417EA-041913 (00012a)</tt> = [[Mother 2:ASM:Decompression_Routine|Decompression Routine]] | ||
* <tt>041914- | * <tt>041914-0430A1 (00178e)</tt> = '''''Unclassified Data''''' | ||
* <tt>0430A2-0430C9 (000028)</tt> = [[Mother 2:Map Data Pointer Table|Map Data Pointer Table]] | |||
* <tt>0430CA-0434D5 (00040c)</tt> = '''''Unclassified Data''''' | |||
* <tt>0434D6-0434EA (000015)</tt> = [[Mother 2:Goods Submenu Commands|Goods Submenu Commands]] | |||
* <tt>0434E9-043B2B (000643)</tt> = '''''Unclassified Data, Partially ASM''''' | |||
* <tt>043B2C-043BB0 (000085)</tt> = [[Mother 2:Status Text Strings|Status Text Strings]] | |||
* <tt>043BB1-043BD7 (000027)</tt> = [[Mother 2:Equipment Submenu Text|Equipment Submenu Text]] | |||
* <tt>043BD8-045EE5 (00230e)</tt> = '''''Unclassified Data''''' | |||
* <tt>045EE6-045F49 (000064)</tt> = [[Mother 2:Lumine Hall Text|Lumine Hall Text]] | |||
* <tt>045F4A-04757B (001632)</tt> = '''''Unclassified Data, Partially ASM''''' | |||
* <tt>04757C-04759B (000020)</tt> = [[Mother 2:Movement-Referenced Text String Pointer Table|Movement-Referenced Text String Pointer Table]] | |||
* <tt>04759C-0476B6 (00011b)</tt> = '''ASM Routine - Indeterminate Function''' | |||
* <tt>0476B7-0476EE (000038)</tt> = [[Mother 2:Battle Command Strings|Battle Command Strings]] | |||
* <tt>0476EF-047975 (000287)</tt> = '''''Unclassified Data''''' | |||
* <tt>047976-04799D (000028)</tt> = [[Mother 2:Prayer Command Text Pointers|Prayer Command Text Pointers]] | |||
* <tt>04799E-049698 (001cfb)</tt> = '''''Unclassified Data''''' | |||
* <tt>049699-0497B3 (00011b)</tt> = [[Mother 2:Startup Menu Text Strings|Startup Menu Text Strings]] | |||
* <tt>0497B4-04CCA4 (0034f1)</tt> = '''''Unclassified Data''''' | * <tt>0497B4-04CCA4 (0034f1)</tt> = '''''Unclassified Data''''' | ||
* <tt>04CCA5-04CEE1 (00023d)</tt> = '''Song Table''' | * <tt>04CCA5-04CEE1 (00023d)</tt> = '''Song Table''' |
Revision as of 05:14, 1 March 2011
Primary Engine and Critical Data Bank
- 000000-0001FF (000200) = ROM Header Data
- 000200-008053 (007e54) = Important ASM (EDIT AT OWN RISK)
- 008054-0081FF (0001ac) = Flyover Data and Various GUI Including Text Windows
- 008200-00836F (000170) = Important ASM (EDIT AT OWN RISK)
- 008370-008590 (000221) = More Important ASM (EDIT AT OWN RISK)
- 008591-00ACE4 (002754) = Unclassified Data
- 00ACE5-00AD86 (0000a2) = Music Loading Routine
- 00AD87-00B9FB (000c75) = Unclassified Data
- 00B9FC-00B9FE (000003) = Execute Load Saved Game Pointer
- 00B9FF-00BB92 (000194) = Unclassified Data
- 00BB93-00BB95 (000003) = Execute Introduction Sequence Pointer
- 00BB96-0101BF (00462A) = Unclassified Data
- 0101C0-0101D4 (000015) = ROM Title Data
- 0101D5-021185 (010fb1) = Unclassified Data
- 021186-02144B (0002c6) = HP/PP Rolling Routine
- 02144C-0301FF (00edb4) = Unclassified Data
- 030200-0302FF (000100) = Sprite Palettes
- 030300-03E439 (00e13a) = Largely Movement Data, Possibly Incongruous
- 03E43A-03E5D9 (0001a0) = Dialog Window Attributes Table
- 03E5DA-03E657 (00007e) = Unclassified Data
- 03E658-03E736 (0000df) = Debug Mode Commands
- 03E737-03EE1A (0006e4) = Unclassified Data
- 03EE1B-03EEFD (0000e3) = PSI Submenu Text
- 03EEFE-03EFCB (0000ce) = ASM Routine - Indeterminate Function
- 03EFCC-03F22D (000262) = Unclassified Data, Partially ASM
- 03F22E-03F33D (000110) = Character Graphics Control Table
- 03F33E-03F86F (000532) = Unclassified Data, Partially ASM
- 03F870-03F87C (00000d) = Name Registration String
- 03F87D-04022F (0009B3) = Unclassified Data
- 040230-040C9D (000a6e) = Movement Pattern Pointer Table
- 040C9E-0417E9 (000b4c) = Unclassified Data, Partially ASM
- 0417EA-041913 (00012a) = Decompression Routine
- 041914-0430A1 (00178e) = Unclassified Data
- 0430A2-0430C9 (000028) = Map Data Pointer Table
- 0430CA-0434D5 (00040c) = Unclassified Data
- 0434D6-0434EA (000015) = Goods Submenu Commands
- 0434E9-043B2B (000643) = Unclassified Data, Partially ASM
- 043B2C-043BB0 (000085) = Status Text Strings
- 043BB1-043BD7 (000027) = Equipment Submenu Text
- 043BD8-045EE5 (00230e) = Unclassified Data
- 045EE6-045F49 (000064) = Lumine Hall Text
- 045F4A-04757B (001632) = Unclassified Data, Partially ASM
- 04757C-04759B (000020) = Movement-Referenced Text String Pointer Table
- 04759C-0476B6 (00011b) = ASM Routine - Indeterminate Function
- 0476B7-0476EE (000038) = Battle Command Strings
- 0476EF-047975 (000287) = Unclassified Data
- 047976-04799D (000028) = Prayer Command Text Pointers
- 04799E-049698 (001cfb) = Unclassified Data
- 049699-0497B3 (00011b) = Startup Menu Text Strings
- 0497B4-04CCA4 (0034f1) = Unclassified Data
- 04CCA5-04CEE1 (00023d) = Song Table
- 04CEE2-04D0DC (0001fb) = SPC Pack Pointer Table
- 04D0DD-04D2FE (000222) = Parsing Routines for 04CEE2 Block
- 04D2FF-0501FF (002f01) = Nullspace
Text Bank
- 050200-09E49F (050000) = Dialogue Data Block (Unspecified)
- 09E4A0-0A01FF (0000d1) = Nullspace
Animation Bank
- 0A0200-0EFAC9 (04f8ca) = Animation Data Block (Unspecified)
- 0EFACA-0F01FF (000736) = Nullspace
Map Bank
- 0F0200-101A7F (011880) = Map Data Block (Unspecified)
Battle Bank
- 101A80-10E1B3 (00c734) = Battle Data Block (Unspecified)
- 10E1B4-1101FF (00204c) = Nullspace
Primary Data Groups Bank
- 110200-1547BF (0445c0) = Uncompressed Sprite Graphics
- 1547C0-159FFF (005840) = Unclassified Data
- 15A000-15A63F (000640) = Level Up Requirements Table
- 15A640-15EBBA (00457B) = Unclassified Data
- 15EBBB-15EBD6 (00001c) = Statistic Growth Variables
- 15EBD7-15F754 (000B7E) = Unclassified Data
- 15F755-15F768 (000014) = Starting Statistics: Ness
- 15F769-15F77C (000014) = Starting Statistics: Paula
- 15F77D-15F790 (000014) = Starting Statistics: Jeff
- 15F791-15F7A4 (000014) = Starting Statistics: Poo
- 15F7A5-15F86C (0000c8) = Timed Delivery Events Table
- 15F86D-1601FF (000993) = Nullspace
Map Construction Primary Bank
- 160200-18F25D (02f05e) = Map Construction Primary Data Block (Unspecified)
Anti-Piracy Screens Bank
- 18F25E-18F535 (0002d8) = Anti-Piracy Notice Screen Arrangement
- 18F536-18FACD (000598) = Anti-Piracy Notice Screen Graphics
- 18FACE-18FAD5 (000008) = Palette for Anti-Piracy and Faulty Game Pak Screens
- 18FAD6-18FCD3 (0001fe) = Faulty Game Pak Notice Screen Arrangement
- 18FCD4-18FDC6 (0000f3) = Faulty Game Pak Notice Screen Graphics
- 18FDC7-1901FF (000439) = Nullspace
Map Construction Secondary Bank
- 190200-1FEE10 (06ec11) = Map Construction Secondary Data Block (Unspecified)
- 1FEE11-2001FF (0013ef) = Nullspace
Miscellaneous Graphics Bank
- 200200-20033C (00013d) = Text Window Graphics
- 20033D-2006C0 (000214) = 8x16 (Main) Romaji Font Graphics
- 2006C1-200A80 (0003c0) = 8x16 (Main) Hiragana Font Graphics
- 200A81-200E40 (0003c0) = 8x16 (Main) Katakana Font Graphics
- 200E41-2012C1 (000481) = Text Window Graphics
- 2012C2-20130D (00004c) = Flavored Text Window Graphics
- 20130E-20170D (000400) = 8x8 (Tiny) Romaji Font Graphics
- 20170E-201C0D (000500) = 8x8 (Tiny) Hiragana Font Graphics
- 201C0E-20210D (000500) = 8x8 (Tiny) Katakana Font Graphics
- 20210E-20211C (00000f) = Text Window Properties Table
- 20211D-20229C (000180) = Text Window Flavor Palettes
- 20229D-20329C (001000) = Mr. Saturn Font Graphics
- 20329D-2032DC (000040) = Text Window Flavor Palettes
- 2032DD-2032E4 (000008) = Movement-Referenced Text String Palette
- 2032E5-2032FC (000018) = Town Map Graphics Pointer Table
- 2032FD-205A74 (002778) = Onett Town Map Data
- 205A75-207876 (001e02) = Twoson Town Map Data
- 207877-2094D7 (001c61) = Threek Town Map Data
- 2094D8-20BF12 (002a3b) = Fourside Town Map Data
- 20BF13-20D975 (001a63) = Scaraba Town Map Data
- 20D976-20FE87 (002512) = Summers Town Map Data
- 20FE88-21021D (000396) = Nullspace
- 21021E-211801 (0015e4) = 16x16 (Large) Romaji, Hiragana, and Katakana Font Graphics
- 211802-211D1D (00051c) = Coffee Sequence Text
- 211D1E-212284 (000567) = Tea Sequence Text
- 212285-2125E0 (00035c) = Unclassified Data
- 2125E1-212DA0 (0007c0) = Wandering Photographer Configuration Table
- 212DA1-213795 (0009f5) = Compressed Palette Data - Indeterminate Use
- 213796-21443D (000ca8) = Staff Credits Sequence Text
- 21443E-214516 (0000d9) = Unclassified Data
- 214517-21457F (000069) = "APE" Logo Screen Arrangement
- 214580-214785 (000206) = "APE" Logo Screen Graphics
- 214786-2147C9 (000044) = "APE" Logo Screen Palette
- 2147CA-21483D (000074) = "Halken" Logo Screen Arrangement
- 21483E-214A0D (0001d0) = "Halken" Logo Screen Graphics
- 214A0E-214AAA (00009d) = "Halken" Logo Screen Palette
- 214AAB-214AEE (000044) = "Nintendo" Logo Screen Arrangement
- 214AEF-214BB7 (0000c9) = "Nintendo" Logo Screen Graphics
- 214BB8-214BFB (000044) = "Nintendo" Logo Screen Palette
- 214BFC-21514D (000552) = "Gas Station" Screen Arrangement
- 21514E-219EB8 (004d6b) = "Gas Station" Screen Graphics
- 219EB9-219F5E (0000a6) = "Gas Station" Screen Palette
- 219F5F-219FE0 (000082) = "Gas Station" Screen Alternate Palette
- 219FE1-21C66F (00268f) = Title Sequence Data (Unspecified)
- 21C670-21C6DB (00006c) = "Produced by Shigesato Itoi" Graphics Arrangement
- 21C6DC-21C891 (0001b6) = "Produced by Shigesato Itoi" Graphics
- 21C892-21C8DE (00004d) = "Presented by Nintendo" Graphics Arrangement
- 21C8DF-21C9FF (000121) = "Presented by Nintendo" Graphics
- 21CA00-21CA0C (00000d) = Shared Palette"Produced by Shigesato Itoi" and "Presented by Nintendo" Graphics
- 21CA0D-21CC59 (00024d) = Title Sequence Data (Unspecified)
- 21CC5A-21D19E (000545) = Death Screen Graphics
- 21D19F-21D292 (0000f4) = Death Screen Palette
- 21D293-21D38B (0000f9) = Death Screen Arrangement
- 21D38C-21D48A (0000ff) = Unclassified Data
- 21D48B-21D4CB (000041) = Insane Cultist Palette for Cast Sequence
- 21D4CC-21D8A5 (0003da) = Staff Credits Sequence Font Graphics
- 21D8A6-21D8B5 (000010) = Staff Credits Sequence Font Palette
- 21D8B6-21D8DB (000026) = Unclassified Data
- 21D8DC-21D9E1 (000106) = Staff Credits Sequence Border Data
- 21D9E2-21E0FC (00071b) = Town Map Point of Interest Graphics
- 21E0FD-21E48D (000391) = Unclassified Data
- 21E48E-2201FF (001d72) = Nullspace
- 220200-262B8B (04298c) = Audio Data
- 262B8C-262D09 (00017e) = Song SPC Pointer Table
- 262D0A-2F641C (093713) = Audio Data
Map Construction Tertiary Bank
- 2F641D-2F645C (000040) = Map Data: Tileset Table
- 2F645D-2F64AC (000050) = Map Data: Tileset Pointer Table
- 2F64AD-2F64FC (000050) = Map Data: Tile Arrangement Pointer Table
- 2F64FD-2F657C (000080) = Map Data: Palette Pointer Table
- 2F657D-2F65CC (000050) = Map Data: Tile Collision Pointer Table
- 2F65CD-2F661C (000050) = Map Data: Tile Animation Pointer Table
- 2F661D-2F666C (000050) = Map Data: Freakish Tile Animation Pointer Table
- 2F666D-2F6740 (0000d4) = Map Data: Freakish Tile Animation Table
Secondary Engine and Critical Data Bank
- 2F6741-2F6E80 (000740) = Sprite Grouping Pointer Table
- 2F6E81-2F9E41 (002fc1) = Sprite Grouping Table
- 2F9E42-2FA221 (0003e0) = Unclassified Data
- 2FA221-2FC02D (001e0d) = Unclassified Data
Debug Menu Assembly Bank
- 2FC02E-2FC081 (000054) = Programmers' Sound Mode Menu Text
- 2FC082-2FC3BF (00033e) = Unclassified Data
- 2FC3C0-2FC468 (0000a9) = Programmers' Debug Mode Menu Text
- 2FC469-2FD69A (001232) = Unclassified Data
- 2FD69B-2FDAE1 (000447) = Programmers' Debug Mode Font Graphics
- 2FDAE2-2FDC01 (000120) = Programmers' Debug Mode Selection Cursor Graphics (Kirby!)
- 2FDC02-2FDCE1 (0000e0) = Nullspace
- 2FDCE2-2FE121 (000440) = Unclassified Data
- 2FE122-3001FF (0020de) = Nullspace
Internal Data for Mother 2
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