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From TV Animation Slam Dunk: Gakeppuchi no Kesshou League: Difference between revisions
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{{GB| title = Slam Dunk: Gakeppuchi no Kesshou League | {{GB| title = Slam Dunk: Gakeppuchi no Kesshou League | ||
|image = Slam_Dunk_splash_screen.png | |image = Slam_Dunk_splash_screen.png | ||
|name = | |name = SLAM DUNK GB | ||
|regioncode=Japan | |regioncode=Japan | ||
|type=Not Color GB | |type=Not Color GB |
Revision as of 19:24, 10 November 2010
Slam Dunk: Gakeppuchi no Kesshou League | |
Internal Name | SLAM DUNK GB |
Region Code | Japan |
Type | Not Color GB |
SGB Support | Yes |
Cartridge Type | ROM + MBC1 |
License Code | 4232 |
ROM Size | 256KB |
ROM Checksum | 0x11 |
SRAM Size | None[[Category:Game Boy games of None SRAM size]] |
Header Checksum | 0xCE54 |
Slam Dunk, which full name is From TV Animation Slam Dunk: Gakeppuchi no Kesshou League has not been hacked, excepted some research work made by Sawakita.
General overview
Slam Dunk is the first Gameboy game inspirated by the homonymous manga (created by Takehiko Inhoue). Its plot follows the anime's, as it interrupts right before the National Tournament. The game features two modalities:
- Story mode (using Shohoku)
- 1P vs CP
Four basketball teams are available, which are the best four teams in Kanagawa prefecture:
- Shohoku
- Ryonan
- Shoyo
- Kainan
Utilities
None
Hacks
None
Known Dumps
- Slam Dunk - Gakeppuchi no Kesshou League (J) [S]
- Slam Dunk - Gakeppuchi no Kesshou League (J) [S][b1]