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Battle Blaze (SNES): Difference between revisions
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{{SNES| title = Battle Blaze | {{SNES| title = Battle Blaze | ||
|image = [[Image:|center]] | |image = [[Image:Battle_Blaze.png|center]] | ||
|name = Battle Blaze | |name = Battle Blaze | ||
|company = Sammy | |company = Sammy |
Revision as of 04:15, 12 September 2010
Battle Blaze | |
Name | Battle Blaze |
Company | Sammy |
Header | none |
Bank | LoROM |
Interleaved | No |
SRAM | 0 Kb |
Type | Normal |
ROM | 8 Mb |
Country | USA |
Video | NTSC |
ROM Speed | 200ns (SlowROM) |
Revision | 1.0 |
Checksum | Good 0x85C8 |
CRC32 | D933BD8D |
Template:Not Extensively Hacked
Game Description
Battle Blaze is a mediocre fighting game by Sammy, featuring a medieval theme. It features a quest main game, but with only five opponents, two button controls and only one default difficulty (an easy mode can be activated by a code), it doesn't offer much depth.
Utilities
There are no utilities
Hacks
No known hacks exist.
Miscellaneous
The Japanese version of the game has text in English, though there are differences between the two. The text of the game is stored as plain ASCII, so it should be easy to edit if you desire to change this game.
There are two prototype images of the game, which might come from the same source. The only difference between the "GOODSNES (named that way because the source is unknown) and the "NESWorld" (named that way because it was dumped by the owner of NES World) is that there are a few corrupted tiles in the NES World version. The text in the prototype version is most similar to the US version of the game, though the intro screen is the same as the Japanese version. If you look at the tiles of the prototypes, you find a bunch of stuff from F-Zero, probably indicating that the EPROM chips they used originally had copies of F-Zero on them.
Known Dumps
- Battle Blaze (J) (CRC32: B9CD2FF3)
- Battle Blaze (U) (CRC32: D933BD8D)
- Battle Blaze (Beta - GOODSNES version) (CRC32: 9F2BA6A9)
- Battle Blaze (Beta - NESWorld version) (CRC32: 0DFBD276)