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Mega Man 3 (NES)/Notes: Difference between revisions
Kiokuffiib11 (talk | contribs) (New page: 003d = Megaman Sprite/effect showing [Some with/or only sounds] [00] Default [01] Jump noise [04] Spawning noise [06] Damage sprite, knock back, no real damage [08] Messed up sprite (T...) |
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[00] Default | [00] Default | ||
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[01] Jump noise | [01] Jump noise | ||
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[04] Spawning noise | [04] Spawning noise | ||
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[06] Damage sprite, knock back, no real damage | [06] Damage sprite, knock back, no real damage | ||
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[08] Messed up sprite (This value stays), can jump and shoot. I think it's rush marine | [08] Messed up sprite (This value stays), can jump and shoot. I think it's rush marine | ||
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[09] Health raising noise | [09] Health raising noise | ||
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[0c] Gain power [Auto finish stage] | [0c] Gain power [Auto finish stage] | ||
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[0d] Auto Finish stage, no power gained [will give you Rush mobiles though] | [0d] Auto Finish stage, no power gained [will give you Rush mobiles though] | ||
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[0e] Death | [0e] Death | ||
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[11] Takes you to another point, with screwed up graphics on enemies | [11] Takes you to another point, with screwed up graphics on enemies | ||
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[13] Dr. Light's Lab [Element message] | [13] Dr. Light's Lab [Element message] | ||
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[14] Walks back, cannon appears, ends stage | [14] Walks back, cannon appears, ends stage | ||
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[15] Walks back, gets stuck | [15] Walks back, gets stuck | ||
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[16] Locks up game | [16] Locks up game | ||
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[17] Locks up game | [17] Locks up game | ||
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[1c] Locks up game | [1c] Locks up game | ||
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[1d] Locks up game | [1d] Locks up game | ||
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[1e] Screen jumps, locks up game | [1e] Screen jumps, locks up game | ||
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[1f] Locks up game | [1f] Locks up game | ||
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[20] Invisible. When get hit, you forever go back. You're stuck like that | [20] Invisible. When get hit, you forever go back. You're stuck like that | ||
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[21] Restart level | [21] Restart level | ||
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[22] Game over | [22] Game over | ||
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[23] Restart level | [23] Restart level | ||
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[24] Restart Level | [24] Restart Level | ||
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[25] Game over | [25] Game over | ||
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[26] Restart Level | [26] Restart Level | ||
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[27] Restart Level | [27] Restart Level | ||
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[28] Game over | [28] Game over | ||
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[29] Restart Level | [29] Restart Level | ||
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[2a] Restart level | [2a] Restart level | ||
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[2b] Game over | [2b] Game over | ||
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[2c] Restart Level | [2c] Restart Level | ||
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[2d] Restart Level | [2d] Restart Level | ||
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[2e] Game over | [2e] Game over | ||
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[2f] Restart Level | [2f] Restart Level | ||
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[30] Restart Level | [30] Restart Level | ||
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[31] Game over | [31] Game over | ||
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[Mostly from here on out it's restart level or game over] | [Mostly from here on out it's restart level or game over] |
Revision as of 22:54, 14 August 2009
003d = Megaman Sprite/effect showing [Some with/or only sounds]
[00] Default
[01] Jump noise
[04] Spawning noise
[06] Damage sprite, knock back, no real damage
[08] Messed up sprite (This value stays), can jump and shoot. I think it's rush marine
[09] Health raising noise
[0c] Gain power [Auto finish stage]
[0d] Auto Finish stage, no power gained [will give you Rush mobiles though]
[0e] Death
[11] Takes you to another point, with screwed up graphics on enemies
[13] Dr. Light's Lab [Element message]
[14] Walks back, cannon appears, ends stage
[15] Walks back, gets stuck
[16] Locks up game
[17] Locks up game
[1c] Locks up game
[1d] Locks up game
[1e] Screen jumps, locks up game
[1f] Locks up game
[20] Invisible. When get hit, you forever go back. You're stuck like that
[21] Restart level
[22] Game over
[23] Restart level
[24] Restart Level
[25] Game over
[26] Restart Level
[27] Restart Level
[28] Game over
[29] Restart Level
[2a] Restart level
[2b] Game over
[2c] Restart Level
[2d] Restart Level
[2e] Game over
[2f] Restart Level
[30] Restart Level
[31] Game over
[Mostly from here on out it's restart level or game over]