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Keitai Denjuu Telefang/RAM map: Difference between revisions
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* C93A = Minute | * C93A = Minute | ||
* C93B = Hour | * C93B = Hour | ||
==Flags== | |||
* C500-C50D = Treasure chests | |||
** There is one bit for each chest, and most significant bit for C50D isn't for any chest | |||
* C53B = Shigeki's abilities | |||
** Bit 0 = Ability to walk on water | |||
** Bit 1 = ??? | |||
** Bit 2 = Unused? | |||
** Bit 3 = Unused? | |||
** Bit 4 = Unused? | |||
** Bit 5 = Run (Why does this flag even exist? Shigeki can always run) | |||
** Bit 6 = Pick up barrels/vases | |||
** Bit 7 = Move boxes | |||
<br/> | <br/> | ||
[[Category: Keitai Denjuu Telefang]] | [[Category: Keitai Denjuu Telefang]] |
Revision as of 04:41, 14 June 2009
The following article is a RAM map for Keitai Denjuu Telefang.
The following RAM map is for the unofficial English translation Pokemon Diamond.
Items And Money
- C44F = Guns
- C910 = Money 16-Bit Unsigned Decimal
- CDC5 = Drills
- CDD9 = P-Cards
- CDED = Games
Status
- C955 = Trailing Monsters Current Health
Denjuu
- D4E0 = Wild Denjuu
- D543 = Level of wild Denjuu
Location
- C903 = Acre
- C904 = Map
- 00 - ???
- 01 - ???
- 02 - Overworld Map - Upper left quadrant
- 03 - Overworld Map - Upper right quadrant
- 04 - Overworld Map - Lower left quadrant
- 05 - Overworld Map - Lower right quadrant
- 06 - Antenna Tree - Upper left quadrant
- 07 - Antenna Tree - Upper right quadrant
- 08 - Antenna Tree - Lower left quadrant
- 09 - Antenna Tree - Lower right quadrant
- 0A - Toronko Village Water Station
- 0B - Mart/House
- 0C - Kurinon Village Cave - Floor 1
- 0D - Kurinon Village Cave - Floor 2
- 0E - Paparuna Lake Laboratory
- 0F - Panses Village Cave
- 10 - Toripa Antenna Tree Cave - Floor 1
- 11 - Toripa Antenna Tree Cave - Floor 2
- 12 - Toripa Antenna Tree Cave - Floor 3
- 13 - Toripa Antenna Tree Cave - Floor 4
- 14 - Toripa Antenna Tree Cave - Floor 5
- 15 - Peperi Mountain - Floor 1
- 16 - Peperi Mountain - Floor 2
- 17 - Peperi Mountain - Floor 3
- 18 - Peperi Mountain - Floor 4
- 19 - Peperi Mountain - Floor 5
- 1A - Kakotos Relic - Floor 1
- 1B - Kakotos Relic - Floor 2
- 1C - Kakotos Relic - Floor 3
- 1D - Kakotos Relic - Floor 4
- 1E - Kakotos Relic - Floor 5
- 1F - Kakotos Relic - Floor 6
- 20 - Kakotos Relic - Floor 7
- 21 - Kakotos Relic - Floor 8
- 22 - Burion Relic - Floor 1
- 23 - Burion Relic - Floor 2
- 24 - Burion Relic - Floor 3
- 25 - Burion Relic - Floor 4
- 26 - Burion Relic - Floor 5
- 27 - Burion Relic - Floor 6
- 28 - Burion Relic - Floor 7
- 29 - Burion Relic - Floor 8
- 2A - Burion Relic - Floor 9
- 2B - Human World - Main Area
- 2C - Human World - Antenna Tree
- 2D - Human World - Unused Buildings
- 2E - ????
- 2F - ????
- 30 - Second D-Shoot
- 31 - Switch Palace (Activates Palm Sea Antenna Tree)
- 32 - Ion Island Cave - Floor 1
- 33 - Ion Island Cave - Basement 1
- 34 - Ion Island Cave - Basement 2
- C906 = Map Coordinate
00 01 02 03 04 05 06 07
08 09 0A 0B 0C 0D 0E 0F
10 11 12 13 14 15 16 17
18 19 1A 1B 1C 1D 1E 1F
20 21 22 23 24 25 26 27
28 29 2A 2B 2C 2D 2E 2F
30 31 32 33 34 35 36 37
38 39 3A 3B 3C 3D 3E 3F
Clock
- C938 = Frame (Japanese version = 60 frames per second; bootleg version = 50 frames per second)
- C939 = Second
- C93A = Minute
- C93B = Hour
Flags
- C500-C50D = Treasure chests
- There is one bit for each chest, and most significant bit for C50D isn't for any chest
- C53B = Shigeki's abilities
- Bit 0 = Ability to walk on water
- Bit 1 = ???
- Bit 2 = Unused?
- Bit 3 = Unused?
- Bit 4 = Unused?
- Bit 5 = Run (Why does this flag even exist? Shigeki can always run)
- Bit 6 = Pick up barrels/vases
- Bit 7 = Move boxes