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Gauntlet (NES)/RAM map: Difference between revisions
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m (Added breaks. Fixed address labels. Separated the Time and Health variables.) |
m (Gauntlet:RAM map moved to Gauntlet: RAM Map) |
(No difference)
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Revision as of 00:44, 6 June 2009
The following article is a RAM map for Gauntlet (NES).
RAM | Purpose |
0x00AE | Number of Keys |
0x00B0 | Number of potions |
0x0B2 | Time Remaining |
0x0B4 | Health Remaining |
This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |