Donkey Kong Land III/ROM map: Difference between revisions

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=== Sprite Color Palettes ===
=== Sprite Color Palettes ===


* <font color=#F80000><tt>1BE60-1BE67</tt> - Palette #00</font>
* <span style="color:#F80000;"><tt>1BE60-1BE67</tt> - Palette #00</span>
* <font color=#00A050><tt>1BE68-1BE6F</tt> - Palette #01</font>
* <span style="color:#00A050;"><tt>1BE68-1BE6F</tt> - Palette #01</span>
* <font color=#C000C0><tt>1BE70-1BE77</tt> - Palette #02</font>
* <span style="color:#C000C0;"><tt>1BE70-1BE77</tt> - Palette #02</span>
* <font color=#0088F8><tt>1BE78-1BE7F</tt> - Palette #03</font>
* <span style="color:#0088F8;"><tt>1BE78-1BE7F</tt> - Palette #03</span>
* <font color=#E07000><tt>1BE80-1BE87</tt> - Palette #04</font>
* <span style="color:#E07000;"><tt>1BE80-1BE87</tt> - Palette #04</span>
* <font color=#805080><tt>1BE88-1BE8F</tt> - Palette #05</font>
* <span style="color:#805080;"><tt>1BE88-1BE8F</tt> - Palette #05</span>
* <font color=#A0A000><tt>1BE90-1BE97</tt> - Palette #06</font>
* <span style="color:#A0A000;"><tt>1BE90-1BE97</tt> - Palette #06</span>
* <font color=#C83000><tt>1BE98-1BE9F</tt> - Palette #07</font>
* <span style="color:#C83000;"><tt>1BE98-1BE9F</tt> - Palette #07</span>


=== Level Color Palettes ===
=== Level Color Palettes ===
Line 132: Line 132:


* <tt>854FB-8553A</tt> - Sheepy Shop
* <tt>854FB-8553A</tt> - Sheepy Shop
* <tt>8563B-8567A</tt> - File Select
* <tt>856FB-8573A</tt> - Time Attack
* <tt>859BB-859FA</tt> - Wrinkly Refuge
* <tt>85AFB-85B3A</tt> - Game Over Screen
* <tt>8D805-8D844</tt> - Title Screen
* <tt>91805-91844</tt> - Intro Screen


=== Sprite Colors ===
=== Sprite Colors ===
Line 153: Line 159:
* <tt>1BEAC</tt> - Elevator
* <tt>1BEAC</tt> - Elevator
* <tt>1BEAD</tt> - Lurchin
* <tt>1BEAD</tt> - Lurchin
* <font color=#808080><tt>1BEAE</tt> - ???</font>
* <span style="color:#808080;"><tt>1BEAE</tt> - ???</span>
* <tt>1BEAF</tt> - Bristles
* <tt>1BEAF</tt> - Bristles
* <tt>1BEB0</tt> - Nid
* <tt>1BEB0</tt> - Nid
Line 173: Line 179:
* <tt>1BEC0</tt> - Kuchuka's and K. Rool's bombs
* <tt>1BEC0</tt> - Kuchuka's and K. Rool's bombs
* <tt>1BEC1</tt> - Ghost Barrel
* <tt>1BEC1</tt> - Ghost Barrel
* <font color=#C000C0><tt>1BEC2</tt> - Dixie walking
* <span style="color:#C000C0;"><tt>1BEC2</tt> - Dixie walking
* <tt>1BEC3</tt> - Dixie running
* <tt>1BEC3</tt> - Dixie running
* <tt>1BEC4</tt> - Dixie standing
* <tt>1BEC4</tt> - Dixie standing
Line 184: Line 190:
* <tt>1BECB</tt> - Dixie climbing horizontally
* <tt>1BECB</tt> - Dixie climbing horizontally
* <tt>1BECC</tt> - Dixie crouching
* <tt>1BECC</tt> - Dixie crouching
* <tt>1BECD</tt> - Dixie swimming</font>
* <tt>1BECD</tt> - Dixie swimming</span>
* <tt>1BECE</tt> - Bazuka
* <tt>1BECE</tt> - Bazuka
* <tt>1BECF</tt> - Wrinkly
* <tt>1BECF</tt> - Wrinkly
* <font color=#808080><tt>1BED0</tt> - ???</font>
* <span style="color:#808080;"><tt>1BED0</tt> - ???</span>
* <tt>1BED1</tt> - Ellie's water
* <tt>1BED1</tt> - Ellie's water
* <font color=#C000C0><tt>1BED2</tt> - Dixie launched (from barrel)
* <span style="color:#C000C0;"><tt>1BED2</tt> - Dixie launched (from barrel)
* <tt>1BED3</tt> - Dixie taking damage</font>
* <tt>1BED3</tt> - Dixie taking damage</span>
* <tt>1BED4</tt> - Karbine
* <tt>1BED4</tt> - Karbine
* <tt>1BED5</tt> - Kong letters in air
* <tt>1BED5</tt> - Kong letters in air
Line 196: Line 202:
* <tt>1BED7</tt> - Bonus Coin
* <tt>1BED7</tt> - Bonus Coin
* <tt>1BED8</tt> - DK Coin
* <tt>1BED8</tt> - DK Coin
* <font color=#808080><tt>1BED9</tt> - ???</font>
* <span style="color:#808080;"><tt>1BED9</tt> - ???</span>
* <tt>1BEDA</tt> - Banana Bunch
* <tt>1BEDA</tt> - Banana Bunch
* <tt>1BEDB</tt> - Balloon
* <tt>1BEDB</tt> - Balloon
* <tt>1BEDC</tt> - Puffball/explosion (e.g. when switching Kongs or taking damage)
* <tt>1BEDC</tt> - Puffball/explosion (e.g. when switching Kongs or taking damage)
* <tt>1BEDD</tt> - Blast Barrel
* <tt>1BEDD</tt> - Blast Barrel
* <font color=#808080><tt>1BEDE</tt> - ???</font>
* <span style="color:#808080;"><tt>1BEDE</tt> - ???</span>
* <font color=#C000C0><tt>1BEDF</tt> - Dixie picking up barrel
* <span style="color:#C000C0;"><tt>1BEDF</tt> - Dixie picking up barrel
* <tt>1BEE0</tt> - Dixie carrying barrel, walking/jumping
* <tt>1BEE0</tt> - Dixie carrying barrel, walking/jumping
* <tt>1BEE1</tt> - Dixie throwing barrel
* <tt>1BEE1</tt> - Dixie throwing barrel
* <tt>1BEE2</tt> - Dixie carrying barrel, standing</font>
* <tt>1BEE2</tt> - Dixie carrying barrel, standing</span>
* <tt>1BEE3</tt> - Barrel explosion
* <tt>1BEE3</tt> - Barrel explosion
* <tt>1BEE4</tt> - Karbine's fireballs/Bleak's snowballs
* <tt>1BEE4</tt> - Karbine's fireballs/Bleak's snowballs
* <tt>1BEE5</tt> - Bear
* <tt>1BEE5</tt> - Bear
* <tt>1BEE6</tt> - Watch
* <tt>1BEE6</tt> - Watch
* <font color=#0000C0><tt>1BEE7</tt> - Kiddy walking
* <span style="color:#0000C0;"><tt>1BEE7</tt> - Kiddy walking
* <tt>1BEE8</tt> - Kiddy crouching
* <tt>1BEE8</tt> - Kiddy crouching
* <tt>1BEE9</tt> - Kiddy climbing vertically
* <tt>1BEE9</tt> - Kiddy climbing vertically
* <tt>1BEEA</tt> - Kiddy climbing vertically, switching sides
* <tt>1BEEA</tt> - Kiddy climbing vertically, switching sides
* <tt>1BEEB</tt> - Kiddy rolling</font>
* <tt>1BEEB</tt> - Kiddy rolling</span>
* <tt>1BEEC</tt> - Arich
* <tt>1BEEC</tt> - Arich
* <font color=#0000C0><tt>1BEED</tt> - Kiddy picking up barrel
* <span style="color:#0000C0;"><tt>1BEED</tt> - Kiddy picking up barrel
* <tt>1BEEE</tt> - Kiddy carrying barrel
* <tt>1BEEE</tt> - Kiddy carrying barrel
* <tt>1BEEF</tt> - Kiddy throwing barrel</font>
* <tt>1BEEF</tt> - Kiddy throwing barrel</span>
* <tt>1BEF0</tt> - Arich's shots
* <tt>1BEF0</tt> - Arich's shots
* <font color=#0000C0><tt>1BEF1</tt> - Kiddy taking damage
* <span style="color:#0000C0;"><tt>1BEF1</tt> - Kiddy taking damage
* <tt>1BEF2</tt> - Kiddy swimming</font>
* <tt>1BEF2</tt> - Kiddy swimming</span>
* <tt>1BEF3</tt> - Ellie turning around/moving/shooting
* <tt>1BEF3</tt> - Ellie turning around/moving/shooting
* <tt>1BEF4</tt> - Ellie standing/taking damage
* <tt>1BEF4</tt> - Ellie standing/taking damage
* <tt>1BEF5</tt> - Ellie jumping/launched (from barrel)
* <tt>1BEF5</tt> - Ellie jumping/launched (from barrel)
* <font color=#C000C0><tt>1BEF6</tt> - Dixie swimming, turning around</font>
* <span style="color:#C000C0;"><tt>1BEF6</tt> - Dixie swimming, turning around</span>
* <font color=#0000C0><tt>1BEF7</tt> - Kiddy swimming, turning around
* <span style="color:#0000C0;"><tt>1BEF7</tt> - Kiddy swimming, turning around
* <tt>1BEF8</tt> - Kiddy turning around
* <tt>1BEF8</tt> - Kiddy turning around
* <tt>1BEF9</tt> - Kiddy running</font>
* <tt>1BEF9</tt> - Kiddy running</span>
* <font color=#808080><tt>1BEFA</tt> - ???</font>
* <span style="color:#808080;"><tt>1BEFA</tt> - ???</span>
* <font color=#0000C0><tt>1BEFB</tt> - Kiddy standing
* <span style="color:#0000C0;"><tt>1BEFB</tt> - Kiddy standing
* <tt>1BEFC</tt> - Kiddy climbing horizontally</font>
* <tt>1BEFC</tt> - Kiddy climbing horizontally</span>
* <tt>1BEFD</tt> - Squitter standing/walking
* <tt>1BEFD</tt> - Squitter standing/walking
* <tt>1BEFE</tt> - Squitter jumping
* <tt>1BEFE</tt> - Squitter jumping
* <tt>1BEFF</tt> - Squawks
* <tt>1BEFF</tt> - Squawks
* <font color=#0000C0><tt>1BF00</tt> - Kiddy jumping</font>
* <span style="color:#0000C0;"><tt>1BF00</tt> - Kiddy jumping</span>
* <tt>1BF01</tt> - Enguarde
* <tt>1BF01</tt> - Enguarde
* <tt>1BF02</tt> - Toboggan
* <tt>1BF02</tt> - Toboggan
Line 241: Line 247:
* <tt>1BF04</tt> - Kaos
* <tt>1BF04</tt> - Kaos
* <tt>1BF05</tt> - Kaos's fists
* <tt>1BF05</tt> - Kaos's fists
* <font color=#808080><tt>1BF06</tt> - ???</font>
* <span style="color:#808080;"><tt>1BF06</tt> - ???</span>
* <tt>1BF07</tt> - Splash animation
* <tt>1BF07</tt> - Splash animation
* <tt>1BF08</tt> - Bleak
* <tt>1BF08</tt> - Bleak
Line 247: Line 253:
* <tt>1BF0A</tt> - Wooden barrels
* <tt>1BF0A</tt> - Wooden barrels
* <tt>1BF0B</tt> - K. Rool's lightning bolts
* <tt>1BF0B</tt> - K. Rool's lightning bolts
* <font color=#808080><tt>1BF0C</tt> - ???</font>
* <span style="color:#808080;"><tt>1BF0C</tt> - ???</span>
* <tt>1BF0D</tt> - Bonus/Warp Barrel
* <tt>1BF0D</tt> - Bonus/Warp Barrel
* <tt>1BF0E</tt> - Star Barrel
* <tt>1BF0E</tt> - Star Barrel
* <font color=#808080><tt>1BF0F</tt> - ???</font>
* <span style="color:#808080;"><tt>1BF0F</tt> - ???</span>
* <tt>1BF10</tt> - Animal Barrels
* <tt>1BF10</tt> - Animal Barrels
* <tt>1BF11</tt> - DK Barrel
* <tt>1BF11</tt> - DK Barrel
* <tt>1BF12</tt> - No Animal Sign
* <tt>1BF12</tt> - No Animal Sign
* <font color=#808080><tt>1BF13</tt> - ???</font>
* <span style="color:#808080;"><tt>1BF13</tt> - ???</span>
* <font color=#808080><tt>1BF14</tt> - ???</font>
* <span style="color:#808080;"><tt>1BF14</tt> - ???</span>
* <font color=#808080><tt>1BF15</tt> - ???</font>
* <span style="color:#808080;"><tt>1BF15</tt> - ???</span>
* <font color=#808080><tt>1BF16</tt> - ???</font>
* <span style="color:#808080;"><tt>1BF16</tt> - ???</span>
* <font color=#0000C0><tt>1BF17</tt> - Kiddy in a toboggan</font>
* <span style="color:#0000C0;"><tt>1BF17</tt> - Kiddy in a toboggan</span>
* <font color=#C000C0><tt>1BF18</tt> - Dixie in a toboggan</font>
* <span style="color:#C000C0;"><tt>1BF18</tt> - Dixie in a toboggan</span>
* <font color=#808080><tt>1BF19</tt> - ???</font>
* <span style="color:#808080;"><tt>1BF19</tt> - ???</span>
* <font color=#808080><tt>1BF1A</tt> - ???</font>
* <span style="color:#808080;"><tt>1BF1A</tt> - ???</span>
* <font color=#808080><tt>1BF1B</tt> - ???</font>
* <span style="color:#808080;"><tt>1BF1B</tt> - ???</span>
* <font color=#808080><tt>1BF1C</tt> - ???</font>
* <span style="color:#808080;"><tt>1BF1C</tt> - ???</span>
* <font color=#808080><tt>1BF1D</tt> - ???</font>
* <span style="color:#808080;"><tt>1BF1D</tt> - ???</span>
* <tt>1BF1E</tt> - Collected DK/Bonus Coin
* <tt>1BF1E</tt> - Collected DK/Bonus Coin
* <font color=#808080><tt>1BF1F</tt> - ???</font>
* <span style="color:#808080;"><tt>1BF1F</tt> - ???</span>
* <font color=#808080><tt>1BF20</tt> - ???</font>
* <span style="color:#808080;"><tt>1BF20</tt> - ???</span>
* <font color=#808080><tt>1BF21</tt> - ???</font>
* <span style="color:#808080;"><tt>1BF21</tt> - ???</span>
* <font color=#808080><tt>1BF22</tt> - ???</font>
* <span style="color:#808080;"><tt>1BF22</tt> - ???</span>
* <font color=#808080><tt>1BF23</tt> - ???</font>
* <span style="color:#808080;"><tt>1BF23</tt> - ???</span>
* <font color=#808080><tt>1BF24</tt> - ???</font>
* <span style="color:#808080;"><tt>1BF24</tt> - ???</span>
* <font color=#808080><tt>1BF25</tt> - ???</font>
* <span style="color:#808080;"><tt>1BF25</tt> - ???</span>
* <font color=#808080><tt>1BF26</tt> - ???</font>
* <span style="color:#808080;"><tt>1BF26</tt> - ???</span>
* <font color=#808080><tt>1BF27</tt> - ???</font>
* <span style="color:#808080;"><tt>1BF27</tt> - ???</span>
* <font color=#808080><tt>1BF28</tt> - ???</font>
* <span style="color:#808080;"><tt>1BF28</tt> - ???</span>

Revision as of 08:22, 5 November 2008

Chip tiny.png The following article is a ROM map for Donkey Kong Land III.

English Version

Color Palettes

Notes:

  1. This only applies when you are playing this game on a Super Game Boy.
  2. This is an incomplete list.

Bonus Screens

  • 102FF-1030E - Find The Token!
  • 1030F-1031E - Collect The Stars!
  • 1031F-1032E - Bash The Baddies!

Miscellaneous (Part 1)

  • 1032F-1033E - K. Rool encounter
  • 1033F-1034E - ???

World Maps

  • 1034F-1035E - Cape Codswallop
  • 1035F-1036E - Primate Plains
  • 1036F-1037E - Blackforest Plateau
  • 1037F-1038E - Great Ape Lakes
  • 1038F-1039E - Tin Can Valley
  • 1039F-103AE - The Lost World
  • 103AF-103BE - Northern Kremisphere

Miscellaneous (Part 2)

  • 103BF-103CE - ???
  • 103CF-103EE - Title Screen
  • 103EF-103FE - Intro Screen
  • 103FF-1040E - File Select Screen/Wrinkly Refuge/Sheepy Shop/Card Game/Cast/Credits/K. Rool's Defeat/Time Attack Screen/Trophy Screen/Game Over
  • 1040F-1041E - Character icon on bottom-right of screen

Levels

  • 1041F-1042E - Black Ice Blitz
  • 1042F-1043E - Polar Pitfalls
  • 1043F-1044E - Tundra Blunda
  • 1044F-1045E - Total Rekoil
  • 1045F-1046E - Liftshaft Lottery
  • 1046F-1047E - Miller Instinct
  • 1047F-1048E - Jungle Jeopardy
  • 1048F-1049E - Tropical Tightropes
  • 1049F-104AE - Rainforest Rumble
  • 104AF-104BE - Seabed Shanty
  • 104BF-104CE - Coral Quarrel
  • 104CF-104DE - Deep Reef Grief
  • 104DF-104EE - Koco Channel
  • 104EF-104FE - Riverbank Riot
  • 104FF-1050E - Surface Tension
  • 1050F-1051E - Red Wharf
  • 1051F-1052E - Ford Knocks
  • 1052F-1053E - Jetty Jitters
  • 1053F-1054E - Stalagmite Frights
  • 1054F-1055E - Haunted Hollows
  • 1055F-1056E - Ghoulish Grotto
  • 1056F-1057E - Ugly Ducting
  • 1057F-1058E - Whiplash Dash
  • 1058F-1059E - Karbine Kaos
  • 1059F-105AE - Bazuka Bombard
  • 105AF-105BE - Kuchuka Karnage
  • 105BF-105CE - Barrel Boulevard
  • 105CF-105DE - Rocketeer Rally
  • 105DF-105EE - Footloose Falls
  • 105EF-105FE - Rickety Rapids
  • 105FF-1060E - Vertigo Verge
  • 1060F-1061E - Rockface Chase
  • 1061F-1062E - Clifftop Critters
  • 1062F-1063E - Minky Mischief
  • 1063F-1064E - Redwood Rampage
  • 1064F-1065E - Simian Shimmy
  • 1065F-1066E - Barbos Bastion
  • 1066F-1067E - Bleak Magic
  • 1067F-1068E - Arich Attack
  • 1068F-1069E - Krazy Kaos
  • 1069F-106AE - K. Rool Duel
  • 106AF-106BE - K. Rool's Last Stand

Japanese Version

Color Values

Sprite Color Palettes

  • 1BE60-1BE67 - Palette #00
  • 1BE68-1BE6F - Palette #01
  • 1BE70-1BE77 - Palette #02
  • 1BE78-1BE7F - Palette #03
  • 1BE80-1BE87 - Palette #04
  • 1BE88-1BE8F - Palette #05
  • 1BE90-1BE97 - Palette #06
  • 1BE98-1BE9F - Palette #07

Level Color Palettes

  • 84FFB-8503A - Coral
  • 8503B-8507A - Mill
  • 8507B-850BA - River
  • 850BB-850FA - Snow
  • 850FB-8513A - Stilt
  • 8513B-8517A - Tree
  • 8517B-851BA - Cliff
  • 851BB-851FA - Falls
  • 851FB-8523A - Cave
  • 8523B-8527A - Jungle
  • 8527B-852BA - Machine
  • 852BB-852FA - Tube

World Map Color Palettes

  • 85B3B-85B7A - Northern Kremisphere
  • 858FB-8593A - Cape Codswallop
  • 858BB-858FA - Primate Plains
  • 8587B-858BA - Blackforest Plateau
  • 8583B-8587A - Great Ape Lakes
  • 857FB-8583A - Tin Can Valley
  • 8577B-857BA - The Lost World

Bonus Stage Screen Color Palettes

  • 8557B-855BA - Bash the Baddies!
  • 856BB-856FA - Collect the Stars!
  • 85B7B-85BBA - Find the Token!

Miscellaneous Color Palettes

  • 854FB-8553A - Sheepy Shop
  • 8563B-8567A - File Select
  • 856FB-8573A - Time Attack
  • 859BB-859FA - Wrinkly Refuge
  • 85AFB-85B3A - Game Over Screen
  • 8D805-8D844 - Title Screen
  • 91805-91844 - Intro Screen

Sprite Colors

Notes:

  1. All these bytes range from 00-07, depending on the sprite color palettes defined above.
  2. This list is incomplete.
  • 1BEA0 - Niknak
  • 1BEA1 - Kobble
  • 1EBA2 - Koco
  • 1BEA3 - Krimp
  • 1BEA4 - Skidda/Defeated Kobble
  • 1BEA5 - Booty Bird
  • 1BEA6 - Klasp
  • 1BEA7 - Krusha
  • 1BEA8 - Steel Barrel
  • 1BEA9 - Bazza
  • 1BEAA - Bounty Bass
  • 1BEAB - Flagpole
  • 1BEAC - Elevator
  • 1BEAD - Lurchin
  • 1BEAE - ???
  • 1BEAF - Bristles
  • 1BEB0 - Nid
  • 1BEB1 - Minky's nuts/Squawks's eggs
  • 1BEB2 - Rekoil
  • 1BEB3 - Minky
  • 1BEB4 - Lemguin
  • 1BEB5 - Buzz
  • 1BEB6 - Krumple
  • 1BEB7 - Koin
  • 1BEB8 - Sneek
  • 1BEB9 - Minky Shield Barrels
  • 1BEBA - Clouds
  • 1BEBB - Rocket Barrel
  • 1BEBC - Tracker Barrel
  • 1BEBD - Kopter
  • 1BEBE - Barbos
  • 1BEBF - Kuchuka
  • 1BEC0 - Kuchuka's and K. Rool's bombs
  • 1BEC1 - Ghost Barrel
  • 1BEC2 - Dixie walking
  • 1BEC3 - Dixie running
  • 1BEC4 - Dixie standing
  • 1BEC5 - Dixie's Helicopter Spin
  • 1BEC6 - Dixie jumping
  • 1BEC7 - Dixie turning around
  • 1BEC8 - Dixie climbing vertically
  • 1BEC9 - Dixie climbing vertically, switching sides
  • 1BECA - Dixie attacking
  • 1BECB - Dixie climbing horizontally
  • 1BECC - Dixie crouching
  • 1BECD - Dixie swimming
  • 1BECE - Bazuka
  • 1BECF - Wrinkly
  • 1BED0 - ???
  • 1BED1 - Ellie's water
  • 1BED2 - Dixie launched (from barrel)
  • 1BED3 - Dixie taking damage
  • 1BED4 - Karbine
  • 1BED5 - Kong letters in air
  • 1BED6 - Bear Coin
  • 1BED7 - Bonus Coin
  • 1BED8 - DK Coin
  • 1BED9 - ???
  • 1BEDA - Banana Bunch
  • 1BEDB - Balloon
  • 1BEDC - Puffball/explosion (e.g. when switching Kongs or taking damage)
  • 1BEDD - Blast Barrel
  • 1BEDE - ???
  • 1BEDF - Dixie picking up barrel
  • 1BEE0 - Dixie carrying barrel, walking/jumping
  • 1BEE1 - Dixie throwing barrel
  • 1BEE2 - Dixie carrying barrel, standing
  • 1BEE3 - Barrel explosion
  • 1BEE4 - Karbine's fireballs/Bleak's snowballs
  • 1BEE5 - Bear
  • 1BEE6 - Watch
  • 1BEE7 - Kiddy walking
  • 1BEE8 - Kiddy crouching
  • 1BEE9 - Kiddy climbing vertically
  • 1BEEA - Kiddy climbing vertically, switching sides
  • 1BEEB - Kiddy rolling
  • 1BEEC - Arich
  • 1BEED - Kiddy picking up barrel
  • 1BEEE - Kiddy carrying barrel
  • 1BEEF - Kiddy throwing barrel
  • 1BEF0 - Arich's shots
  • 1BEF1 - Kiddy taking damage
  • 1BEF2 - Kiddy swimming
  • 1BEF3 - Ellie turning around/moving/shooting
  • 1BEF4 - Ellie standing/taking damage
  • 1BEF5 - Ellie jumping/launched (from barrel)
  • 1BEF6 - Dixie swimming, turning around
  • 1BEF7 - Kiddy swimming, turning around
  • 1BEF8 - Kiddy turning around
  • 1BEF9 - Kiddy running
  • 1BEFA - ???
  • 1BEFB - Kiddy standing
  • 1BEFC - Kiddy climbing horizontally
  • 1BEFD - Squitter standing/walking
  • 1BEFE - Squitter jumping
  • 1BEFF - Squawks
  • 1BF00 - Kiddy jumping
  • 1BF01 - Enguarde
  • 1BF02 - Toboggan
  • 1BF03 - Squitter's webs
  • 1BF04 - Kaos
  • 1BF05 - Kaos's fists
  • 1BF06 - ???
  • 1BF07 - Splash animation
  • 1BF08 - Bleak
  • 1BF09 - K. Rool
  • 1BF0A - Wooden barrels
  • 1BF0B - K. Rool's lightning bolts
  • 1BF0C - ???
  • 1BF0D - Bonus/Warp Barrel
  • 1BF0E - Star Barrel
  • 1BF0F - ???
  • 1BF10 - Animal Barrels
  • 1BF11 - DK Barrel
  • 1BF12 - No Animal Sign
  • 1BF13 - ???
  • 1BF14 - ???
  • 1BF15 - ???
  • 1BF16 - ???
  • 1BF17 - Kiddy in a toboggan
  • 1BF18 - Dixie in a toboggan
  • 1BF19 - ???
  • 1BF1A - ???
  • 1BF1B - ???
  • 1BF1C - ???
  • 1BF1D - ???
  • 1BF1E - Collected DK/Bonus Coin
  • 1BF1F - ???
  • 1BF20 - ???
  • 1BF21 - ???
  • 1BF22 - ???
  • 1BF23 - ???
  • 1BF24 - ???
  • 1BF25 - ???
  • 1BF26 - ???
  • 1BF27 - ???
  • 1BF28 - ???